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/*
* Copyright (C)2005-2012 Haxe Foundation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
package haxe.ds;
#if (flash || cpp)
@:generic
#end
class GenericCell<T> {
public var elt : T;
public var next : GenericCell<T>;
public function new(elt,next) { this.elt = elt; this.next = next; }
}
#if cpp
@:generic
private class GenericStackIterator<T> extends cpp.FastIterator<T> {
public var current : GenericCell<T>;
override public function hasNext():Bool { return current!=null; }
override public function next():T { var result = current.elt; current = current.next; return result; }
public function new(head) { current = head; }
}
#end
/**
A stack of elements.
This class is generic, which means one type is generated for each type
parameter T on static targets. For example:
- `new GenericStack<Int>()` generates `GenericStack_Int`
- `new GenericStack<String>()` generates `GenericStack_String`
The generated name is an implementation detail and should not be relied
upon.
**/
#if (flash || cpp)
@:generic
#end
class GenericStack<T> {
public var head : GenericCell<T>;
/**
Creates a new empty GenericStack.
**/
public function new() {
}
/**
Pushes element `item` onto the stack.
**/
public inline function add( item : T ) {
head = new GenericCell<T>(item,head);
}
/**
Returns the topmost stack element without removing it.
If the stack is empty, null is returned.
**/
public inline function first() : Null<T> {
return if( head == null ) null else head.elt;
}
/**
Returns the topmost stack element and removes it.
If the stack is empty, null is returned.
**/
public inline function pop() : Null<T> {
var k = head;
if( k== null )
return null;
else {
head = k.next;
return k.elt;
}
}
/**
Tells if the stack is empty.
**/
public inline function isEmpty() : Bool {
return (head == null);
}
/**
Removes the first element which is equal to `v` according to the `==`
operator.
This method traverses the stack until it finds a matching element and
unlinks it, returning true.
If no matching element is found, false is returned.
**/
public function remove( v : T ) : Bool {
var prev:GenericCell<T> = null;
var l = head;
while( l != null ) {
if( l.elt == v ) {
if( prev == null )
head = l.next;
else
prev.next = l.next;
break;
}
prev = l;
l = l.next;
}
return (l != null);
}
#if cpp
/**
Returns an iterator over the elements of `this` GenericStack.
**/
public function iterator() : Iterator<T> {
return new GenericStackIterator<T>(head);
}
#else
/**
Returns an iterator over the elements of `this` GenericStack.
**/
public function iterator() : Iterator<T> {
var l = head;
return {
hasNext : function() {
return l != null;
},
next : function() {
var k = l;
l = k.next;
return k.elt;
}
};
}
#end
/**
Returns a String representation of `this` GenericStack.
**/
public function toString() {
var a = new Array();
var l = head;
while( l != null ) {
a.push(l.elt);
l = l.next;
}
return "{"+a.join(",")+"}";
}
}
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