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/*
* Copyright (C)2005-2012 Haxe Foundation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
package js;
class Lib {
/**
Inserts a 'debugger' statement that will make a breakpoint if a debugger is available.
**/
public static inline function debug() {
untyped __js__("debugger");
}
/**
Display an alert message box containing the given message.
@deprecated Use Browser.alert() instead.
**/
@:deprecated("Lib.alert() is deprecated, use Browser.alert() instead")
public static function alert( v : Dynamic ) {
untyped __js__("alert")(js.Boot.__string_rec(v,""));
}
public static inline function eval( code : String ) : Dynamic {
return untyped __js__("eval")(code);
}
/**
Inserts a `require` expression that loads JavaScript object from
a module or file specified in the `module` argument.
This is only supported in environments where `require` function
is available, such as Node.js or RequireJS.
**/
public static inline function require( module:String ) : Dynamic {
return untyped __js__("require")(module);
}
/**
Returns JavaScript `undefined` value.
Note that this is only needed in very rare cases when working with external JavaScript code.
In Haxe, `null` is used to represent the absence of a value.
**/
public static var undefined(get,never) : Dynamic;
static inline function get_undefined() : Dynamic {
return untyped __js__("undefined");
}
/**
`nativeThis` is the JavaScript `this`, which is semantically different
from the Haxe `this`. Use `nativeThis` only when working with external
JavaScript code.
In Haxe, `this` is always bound to a class instance.
In JavaScript, `this` in a function can be bound to an arbitrary
variable when the function is called using `func.call(thisObj, ...)` or
`func.apply(thisObj, [...])`.
Read more at https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/this
**/
public static var nativeThis(get,never) : Dynamic;
@:extern static inline function get_nativeThis() : Dynamic {
return untyped __js__("this");
}
/**
An alias of the JS "global" object.
Concretely, it is set as the first defined value in the list of
`window`, `global`, `self`, and `this` in the top-level of the compiled output.
**/
#if (haxe_ver >= 3.3)
public
#else
// hide it since we should not add new feature in 3.2.1
@:allow(js) private
#end
static var global(get,never) : Dynamic;
@:extern static inline function get_global() : Dynamic {
return untyped __define_feature__("js.Lib.global", __js__("$global")); // $global is generated by the compiler
}
}
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