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/*
* Copyright (C)2005-2015 Haxe Foundation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
// This file is generated from mozilla/AudioContext.webidl line 18:0. Do not edit!
package js.html.audio;
@:native("AudioContext")
extern class AudioContext extends js.html.EventTarget
{
var destination(default,null) : AudioDestinationNode;
var sampleRate(default,null) : Float;
var currentTime(default,null) : Float;
var listener(default,null) : AudioListener;
/** @throws DOMError */
@:overload( function() : Void {} )
function new( audioChannelType : js.html.AudioChannel ) : Void;
/** @throws DOMError */
function createBuffer( numberOfChannels : Int, length : Int, sampleRate : Float ) : AudioBuffer;
function decodeAudioData( audioData : js.html.ArrayBuffer, ?successCallback : AudioBuffer -> Void, ?errorCallback : Void -> Void ) : Promise<AudioBuffer>;
function createBufferSource() : AudioBufferSourceNode;
/** @throws DOMError */
function createMediaStreamDestination() : MediaStreamAudioDestinationNode;
/** @throws DOMError */
function createScriptProcessor( ?bufferSize : Int = 0, ?numberOfInputChannels : Int = 2, ?numberOfOutputChannels : Int = 2 ) : ScriptProcessorNode;
function createStereoPanner() : StereoPannerNode;
function createAnalyser() : AnalyserNode;
/** @throws DOMError */
function createMediaElementSource( mediaElement : js.html.MediaElement ) : MediaElementAudioSourceNode;
/** @throws DOMError */
function createMediaStreamSource( mediaStream : js.html.MediaStream ) : MediaStreamAudioSourceNode;
function createGain() : GainNode;
/** @throws DOMError */
function createDelay( ?maxDelayTime : Float = 1.0 ) : DelayNode;
function createBiquadFilter() : BiquadFilterNode;
function createWaveShaper() : WaveShaperNode;
function createPanner() : PannerNode;
function createConvolver() : ConvolverNode;
/** @throws DOMError */
function createChannelSplitter( ?numberOfOutputs : Int = 6 ) : ChannelSplitterNode;
/** @throws DOMError */
function createChannelMerger( ?numberOfInputs : Int = 6 ) : ChannelMergerNode;
function createDynamicsCompressor() : DynamicsCompressorNode;
function createOscillator() : OscillatorNode;
/** @throws DOMError */
function createPeriodicWave( real : js.html.Float32Array, imag : js.html.Float32Array ) : PeriodicWave;
}
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