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/*
* Copyright (C)2005-2015 Haxe Foundation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
// This file is generated from mozilla/SVGPathElement.webidl line 12:0. Do not edit!
package js.html.svg;
@:native("SVGPathElement")
extern class PathElement extends GraphicsElement
{
var pathLength(default,null) : AnimatedNumber;
var pathSegList(default,null) : PathSegList;
var animatedPathSegList(default,null) : PathSegList;
function getTotalLength() : Float;
/** @throws DOMError */
function getPointAtLength( distance : Float ) : Point;
function getPathSegAtLength( distance : Float ) : Int;
function createSVGPathSegClosePath() : PathSegClosePath;
function createSVGPathSegMovetoAbs( x : Float, y : Float ) : PathSegMovetoAbs;
function createSVGPathSegMovetoRel( x : Float, y : Float ) : PathSegMovetoRel;
function createSVGPathSegLinetoAbs( x : Float, y : Float ) : PathSegLinetoAbs;
function createSVGPathSegLinetoRel( x : Float, y : Float ) : PathSegLinetoRel;
function createSVGPathSegCurvetoCubicAbs( x : Float, y : Float, x1 : Float, y1 : Float, x2 : Float, y2 : Float ) : PathSegCurvetoCubicAbs;
function createSVGPathSegCurvetoCubicRel( x : Float, y : Float, x1 : Float, y1 : Float, x2 : Float, y2 : Float ) : PathSegCurvetoCubicRel;
function createSVGPathSegCurvetoQuadraticAbs( x : Float, y : Float, x1 : Float, y1 : Float ) : PathSegCurvetoQuadraticAbs;
function createSVGPathSegCurvetoQuadraticRel( x : Float, y : Float, x1 : Float, y1 : Float ) : PathSegCurvetoQuadraticRel;
function createSVGPathSegArcAbs( x : Float, y : Float, r1 : Float, r2 : Float, angle : Float, largeArcFlag : Bool, sweepFlag : Bool ) : PathSegArcAbs;
function createSVGPathSegArcRel( x : Float, y : Float, r1 : Float, r2 : Float, angle : Float, largeArcFlag : Bool, sweepFlag : Bool ) : PathSegArcRel;
function createSVGPathSegLinetoHorizontalAbs( x : Float ) : PathSegLinetoHorizontalAbs;
function createSVGPathSegLinetoHorizontalRel( x : Float ) : PathSegLinetoHorizontalRel;
function createSVGPathSegLinetoVerticalAbs( y : Float ) : PathSegLinetoVerticalAbs;
function createSVGPathSegLinetoVerticalRel( y : Float ) : PathSegLinetoVerticalRel;
function createSVGPathSegCurvetoCubicSmoothAbs( x : Float, y : Float, x2 : Float, y2 : Float ) : PathSegCurvetoCubicSmoothAbs;
function createSVGPathSegCurvetoCubicSmoothRel( x : Float, y : Float, x2 : Float, y2 : Float ) : PathSegCurvetoCubicSmoothRel;
function createSVGPathSegCurvetoQuadraticSmoothAbs( x : Float, y : Float ) : PathSegCurvetoQuadraticSmoothAbs;
function createSVGPathSegCurvetoQuadraticSmoothRel( x : Float, y : Float ) : PathSegCurvetoQuadraticSmoothRel;
}
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