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/*
* Copyright (C)2005-2012 Haxe Foundation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
@:coreApi class Std {
public static function is( v : Dynamic, t : Dynamic ) : Bool {
return untyped untyped __call__("_hx_instanceof", v,t);
}
public static function instance<T:{},S:T>( value : T, c : Class<S> ) : S {
return Std.is(value, c) ? cast value : null;
}
public static function string( s : Dynamic ) : String {
return untyped __call__("_hx_string_rec", s, '');
}
public static function int( x : Float ) : Int {
var i : Int = untyped __call__("fmod", x, 0x80000000) & 0xffffffff;
if (untyped i & 0x80000000)
i = -((~i & 0xffffffff) + 1);
return i;
}
public static function parseInt( x : String ) : Null<Int> {
untyped if (!__call__("is_numeric", x)) {
var matches = null;
__call__('preg_match', '/^-?\\d+/', x, matches);
return __call__("count", matches) == 0 ? null : __call__('intval', matches[0]);
} else
return x.substr(0, 2).toLowerCase() == "0x" ? __php__("(int) hexdec(substr($x, 2))") : __php__("intval($x)");
}
public static function parseFloat( x : String ) : Float {
var v : Float = untyped __call__("floatval", x);
untyped if (v==0.0) {
x=untyped __call__("rtrim", x);
v=untyped __call__("floatval", x);
if (v == 0.0 && !__call__("is_numeric", x)) v = untyped __call__("acos", 1.01);
}
return v;
}
public static function random( x : Int ) : Int {
return untyped x <= 0 ? 0 : __call__("mt_rand", 0, x-1);
}
}
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