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/*
* Copyright (C)2005-2012 Haxe Foundation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
package sys.net;
import haxe.io.Error;
import haxe.io.Bytes;
import haxe.io.BytesData;
import python.Exceptions;
import python.Tuple;
import python.lib.net.Socket in PSocket;
import python.lib.net.Address in PAddress;
import python.lib.Select;
private class SocketInput extends haxe.io.Input {
var __s : PSocket;
public function new(s) {
__s = s;
}
public override function readByte() : Int {
var r:BytesData;
try {
r = __s.recv(1,0);
} catch( e : BlockingIOError ) {
throw Blocked;
}
if( r.length == 0 )
throw new haxe.io.Eof();
return python.Syntax.pythonCode("r[0]");
}
public override function readBytes( buf : haxe.io.Bytes, pos : Int, len : Int ) : Int {
var r;
var data = buf.getData();
try {
r = __s.recv(len,0);
for (i in pos...(pos+r.length)){
data.set(i,r[i-pos]);
}
} catch( e : BlockingIOError ) {
throw Blocked;
}
if( r.length == 0 )
throw new haxe.io.Eof();
return r.length;
}
public override function close() {
super.close();
if( __s != null ) __s.close();
}
}
private class SocketOutput extends haxe.io.Output {
var __s : PSocket;
public function new(s) {
__s = s;
}
public override function writeByte( c : Int ) {
try {
__s.send(python.Syntax.pythonCode('bytes([c])'),0);
} catch( e : BlockingIOError ) {
throw Blocked;
}
}
public override function writeBytes( buf : haxe.io.Bytes, pos : Int, len : Int) : Int {
try {
var data = buf.getData();
var payload = python.Syntax.pythonCode("data[pos:pos+len]");
var r = __s.send(payload,0);
return r;
} catch( e : BlockingIOError ) {
throw Blocked;
}
}
public override function close() {
super.close();
if( __s != null ) __s.close();
}
}
/**
A TCP socket class : allow you to both connect to a given server and exchange messages or start your own server and wait for connections.
**/
@:coreApi class Socket {
var __s:PSocket;
/**
The stream on which you can read available data. By default the stream is blocking until the requested data is available,
use [setBlocking(false)] or [setTimeout] to prevent infinite waiting.
**/
public var input(default,null) : haxe.io.Input;
/**
The stream on which you can send data. Please note that in case the output buffer you will block while writing the data, use [setBlocking(false)] or [setTimeout] to prevent that.
**/
public var output(default,null) : haxe.io.Output;
/**
A custom value that can be associated with the socket. Can be used to retreive your custom infos after a [select].
***/
public var custom : Dynamic;
/**
Creates a new unconnected socket.
**/
public function new() : Void {
}
function __init() : Void {
__s = new PSocket();
input = new SocketInput(__s);
output = new SocketOutput(__s);
}
/**
Closes the socket : make sure to properly close all your sockets or you will crash when you run out of file descriptors.
**/
public function close() : Void {
__s.close();
}
/**
Read the whole data available on the socket.
**/
public function read() : String {
return input.readAll().toString();
}
/**
Write the whole data to the socket output.
**/
public function write( content : String ) : Void {
output.writeString(content);
}
/**
Connect to the given server host/port. Throw an exception in case we couldn't sucessfully connect.
**/
public function connect( host : Host, port : Int ) : Void {
__init();
var host_str = host.toString();
__s.connect(python.Syntax.pythonCode("(host_str,port)"));
}
/**
Allow the socket to listen for incoming questions. The parameter tells how many pending connections we can have until they get refused. Use [accept()] to accept incoming connections.
**/
public function listen( connections : Int ) : Void {
__s.listen(connections);
}
/**
Shutdown the socket, either for reading or writing.
**/
public function shutdown( read : Bool, write : Bool ) : Void
__s.shutdown( (read && write) ? PSocket.SHUT_RDWR : read ? PSocket.SHUT_RD : PSocket.SHUT_WR );
/**
Bind the socket to the given host/port so it can afterwards listen for connections there.
**/
public function bind( host : Host, port : Int ) : Void {
__init();
var host_str = host.toString();
__s.bind(python.Syntax.pythonCode("(host_str,port)"));
}
/**
Accept a new connected client. This will return a connected socket on which you can read/write some data.
**/
public function accept() : Socket {
var tp2:Tuple2<PSocket,PAddress> = __s.accept();
var s = new Socket();
s.__s = tp2._1;
s.input = new SocketInput(s.__s);
s.output = new SocketOutput(s.__s);
return s;
}
/**
Return the informations about the other side of a connected socket.
**/
public function peer() : { host : Host, port : Int } {
var pn = __s.getpeername();
return { host:new Host( pn._1 ), port:pn._2}
}
/**
Return the informations about our side of a connected socket.
**/
public function host() : { host : Host, port : Int } {
var pn = __s.getsockname();
return { host:new Host( pn._1 ), port:pn._2};
}
/**
Gives a timeout after which blocking socket operations (such as reading and writing) will abort and throw an exception.
**/
public function setTimeout( timeout : Float ) : Void {
__s.settimeout(timeout);
}
/**
Block until some data is available for read on the socket.
**/
public function waitForRead() : Void {
}
/**
Change the blocking mode of the socket. A blocking socket is the default behavior. A non-blocking socket will abort blocking operations immediatly by throwing a haxe.io.Error.Blocking value.
**/
public function setBlocking( b : Bool ) : Void {
__s.setblocking(b);
}
/**
Allows the socket to immediatly send the data when written to its output : this will cause less ping but might increase the number of packets / data size, especially when doing a lot of small writes.
**/
public function setFastSend( b : Bool ) : Void {}
@:keep function fileno():Int return __s.fileno();
/**
Wait until one of the sockets groups is ready for the given operation :
[read] contains sockets on which we want to wait for available data to be read,
[write] contains sockets on which we want to wait until we are allowed to write some data to their output buffers,
[others] contains sockets on which we want to wait for exceptional conditions.
[select] will block until one of the condition is met, in which case it will return the sockets for which the condition was true.
In case a [timeout] (in seconds) is specified, select might wait at worse until the timeout expires.
**/
public static function select(read : Array<Socket>, write : Array<Socket>, others : Array<Socket>, ?timeout : Float) : { read: Array<Socket>,write: Array<Socket>,others: Array<Socket> } {
var t3 = Select.select(read,write,others,timeout);
return {read:t3._1,write:t3._2,others:t3._3};
}
}
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