File: FixedThreadPool.hx

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/*
 * Copyright (C)2005-2019 Haxe Foundation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 */

package sys.thread;

#if (!target.threaded)
#error "This class is not available on this target"
#end

import haxe.Exception;

/**
	Thread pool with a constant amount of threads.
	Threads in the pool will exist until the pool is explicitly shut down.
**/
@:coreApi
class FixedThreadPool implements IThreadPool {
	/* Amount of threads in this pool. */
	public var threadsCount(get,null):Int;
	function get_threadsCount():Int return threadsCount;

	/** Indicates if `shutdown` method of this pool has been called. */
	public var isShutdown(get,never):Bool;
	var _isShutdown = false;
	function get_isShutdown():Bool return _isShutdown;

	final pool:Array<Worker>;
	final poolMutex = new Mutex();
	final queue = new Deque<()->Void>();

	/**
		Create a new thread pool with `threadsCount` threads.
	**/
	public function new(threadsCount:Int):Void {
		if(threadsCount < 1)
			throw new ThreadPoolException('FixedThreadPool needs threadsCount to be at least 1.');
		this.threadsCount = threadsCount;
		pool = [for(i in 0...threadsCount) new Worker(queue)];
	}

	/**
		Submit a task to run in a thread.

		Throws an exception if the pool is shut down.
	**/
	public function run(task:()->Void):Void {
		if(_isShutdown)
			throw new ThreadPoolException('Task is rejected. Thread pool is shut down.');
		if(task == null)
			throw new ThreadPoolException('Task to run must not be null.');
		queue.add(task);
	}

	/**
		Initiates a shutdown.
		All previousely submitted tasks will be executed, but no new tasks will
		be accepted.

		Multiple calls to this method have no effect.
	**/
	public function shutdown():Void {
		if(_isShutdown) return;
		_isShutdown = true;
		for(_ in pool) {
			queue.add(shutdownTask);
		}
	}

	static function shutdownTask():Void {
		throw new ShutdownException('');
	}
}

private class ShutdownException extends Exception {}

private class Worker {
	var thread:Thread;
	final queue:Deque<Null<()->Void>>;

	public function new(queue:Deque<Null<()->Void>>) {
		this.queue = queue;
		thread = Thread.create(loop);
	}

	function loop() {
		try {
			while(true) {
				var task = queue.pop(true);
				task();
			}
		} catch(_:ShutdownException) {
		} catch(e) {
			thread = Thread.create(loop);
			throw e;
		}
	}
}