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/*
* Copyright (C)2005-2019 Haxe Foundation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
package sys.thread;
private typedef ThreadImpl = HaxeThread;
abstract Thread(ThreadImpl) from ThreadImpl {
public var events(get,never):EventLoop;
public inline function sendMessage(msg:Dynamic):Void {
this.sendMessage(msg);
}
public static inline function current():Thread {
return HaxeThread.current();
}
public static inline function create(job:()->Void):Thread {
return HaxeThread.create(job, false);
}
public static inline function runWithEventLoop(job:()->Void):Void {
HaxeThread.runWithEventLoop(job);
}
public static inline function createWithEventLoop(job:()->Void):Thread {
return HaxeThread.create(job, true);
}
public static function readMessage(block:Bool):Dynamic {
return HaxeThread.readMessage(block);
}
function get_events():EventLoop {
if(this.events == null)
throw new NoEventLoopException();
return this.events;
}
@:keep
static public function processEvents() {
HaxeThread.current().events.loop();
}
}
@:callable
@:coreType
private abstract NativeThreadHandle {}
private typedef ThreadHandle = NativeThreadHandle;
private class HaxeThread {
static var threads:Array<{thread:HaxeThread, handle:ThreadHandle}>;
static var threadsMutex:Mutex;
static var mainThreadHandle:ThreadHandle;
static var mainThread:HaxeThread;
static function __init__() {
threads = [];
threadsMutex = new Mutex();
mainThreadHandle = currentHandle();
mainThread = new HaxeThread(currentHandle());
mainThread.events = new EventLoop();
}
public var events(default,null):Null<EventLoop>;
public var handle:ThreadHandle;
final messages = new Deque<Dynamic>();
static public function current():HaxeThread {
var handle = currentHandle();
if(handle == mainThreadHandle) {
return mainThread;
}
threadsMutex.acquire();
var thread = null;
for(item in threads) {
if(item.handle == handle) {
thread = item.thread;
break;
}
}
if(thread == null) {
thread = new HaxeThread(handle);
threads.push({thread:thread, handle:handle});
}
threadsMutex.release();
return thread;
}
public static function create(job:()->Void, withEventLoop:Bool):Thread {
var item = {handle:null, thread:new HaxeThread(null)};
threadsMutex.acquire();
var index = threads.push(item);
threadsMutex.release();
if(withEventLoop)
item.thread.events = new EventLoop();
item.handle = createHandle(() -> {
if(item.thread.handle == null) {
item.handle = currentHandle();
item.thread.handle = item.handle;
}
try {
job();
if(withEventLoop)
item.thread.events.loop();
} catch(e) {
dropThread(item, index);
throw e;
}
dropThread(item, index);
});
item.thread.handle = item.handle;
return item.thread;
}
public static function runWithEventLoop(job:()->Void):Void {
var thread = current();
if(thread.events == null) {
thread.events = new EventLoop();
try {
job();
thread.events.loop();
thread.events = null;
} catch(e) {
thread.events = null;
throw e;
}
} else {
job();
}
}
static function dropThread(item, probableIndex:Int) {
threadsMutex.acquire();
if(threads[probableIndex] == item) {
threads.splice(probableIndex, 1);
} else {
for(i => item2 in threads) {
if(item2 == item) {
threads.splice(i, 1);
break;
}
}
}
threadsMutex.release();
}
function new(h:ThreadHandle):Void {
handle = h;
}
public inline function sendMessage(msg:Dynamic):Void {
messages.add(msg);
}
static #if !scriptable inline #end function currentHandle():ThreadHandle {
return untyped __global__.__hxcpp_thread_current();
}
static #if !scriptable inline #end function createHandle(callb:Void->Void):ThreadHandle {
return untyped __global__.__hxcpp_thread_create(callb);
}
public static #if !scriptable inline #end function readMessage(block:Bool):Dynamic {
return current().messages.pop(block);
}
}
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