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local hasBit32, bit32 = pcall(require, 'bit32')
if hasBit32 then --if we are on Lua 5.1, bit32 will be the default.
_hx_bit_raw = bit32
_hx_bit = setmetatable({}, { __index = _hx_bit_raw })
-- lua 5.2 weirdness
_hx_bit.bnot = function(...) return _hx_bit_clamp(_hx_bit_raw.bnot(...)) end
_hx_bit.bxor = function(...) return _hx_bit_clamp(_hx_bit_raw.bxor(...)) end
else
--If we do not have bit32, fallback to 'bit'
local hasBit, bit = pcall(require, 'bit')
if not hasBit then
error("Failed to load bit or bit32")
end
_hx_bit_raw = bit
_hx_bit = setmetatable({}, { __index = _hx_bit_raw })
end
-- see https://github.com/HaxeFoundation/haxe/issues/8849
_hx_bit.bor = function(...) return _hx_bit_clamp(_hx_bit_raw.bor(...)) end
_hx_bit.band = function(...) return _hx_bit_clamp(_hx_bit_raw.band(...)) end
_hx_bit.arshift = function(...) return _hx_bit_clamp(_hx_bit_raw.arshift(...)) end
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