File: Socket.hx

package info (click to toggle)
haxe 1%3A4.3.7-1.1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 44,524 kB
  • sloc: ml: 137,268; ansic: 2,491; makefile: 456; java: 386; cs: 336; cpp: 318; python: 318; sh: 75; objc: 64; php: 50; xml: 31; javascript: 11
file content (200 lines) | stat: -rw-r--r-- 6,331 bytes parent folder | download | duplicates (4)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
/*
 * Copyright (C)2005-2019 Haxe Foundation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 */

package sys.net;

import php.*;
import php.Global.*;
import php.Const.*;
import sys.io.FileInput;
import sys.io.FileOutput;

@:coreApi
class Socket {
	private var __s:Resource;
	private var stream:Resource;

	public var input(default, null):haxe.io.Input;
	public var output(default, null):haxe.io.Output;
	public var custom:Dynamic;

	var protocol:String;

	public function new():Void {
		input = @:privateAccess new sys.io.FileInput(null);
		output = @:privateAccess new sys.io.FileOutput(null);
		initSocket();
		protocol = "tcp";
	}

	private function initSocket():Void {
		__s = socket_create(AF_INET, SOCK_STREAM, SOL_TCP);
	}

	private function assignHandler():Void {
		stream = socket_export_stream(__s);
		@:privateAccess (cast input : FileInput).__f = stream;
		@:privateAccess (cast output : FileOutput).__f = stream;
	}

	public function close():Void {
		socket_close(__s);
		@:privateAccess (cast input : FileInput).__f = null;
		@:privateAccess (cast output : FileOutput).__f = null;
		input.close();
		output.close();
	}

	public function read():String {
		var b = '';
		while (!feof(stream))
			b += fgets(stream);
		return b;
	}

	public function write(content:String):Void {
		fwrite(stream, content);
	}

	public function connect(host:Host, port:Int):Void {
		var r = socket_connect(__s, host.host, port);
		checkError(r, 0, 'Unable to connect');
		assignHandler();
	}

	public function listen(connections:Int):Void {
		var r = socket_listen(__s, connections);
		checkError(r, 0, 'Unable to listen on socket');
		assignHandler();
	}

	public function shutdown(read:Bool, write:Bool):Void {
		var rw = read && write ? 2 : (write ? 1 : (read ? 0 : 2));
		var r = socket_shutdown(__s, rw);
		checkError(r, 0, 'Unable to shutdown');
	}

	public function bind(host:Host, port:Int):Void {
		var r = socket_bind(__s, host.host, port);
		checkError(r, 0, "Unable to bind socket");
	}

	public function accept():Socket {
		var r = socket_accept(__s);
		checkError(r, 0, 'Unable to accept connections on socket');
		var s = new Socket();
		// FIXME: wasted resource here
		s.__s = r;
		s.assignHandler();
		return s;
	}

	public function peer():{host:Host, port:Int} {
		var host:String = "", port:Int = 0;
		var r = socket_getpeername(__s, host, port);
		checkError(r, 0, 'Unable to retrieve the peer name');
		return {host: new Host(host), port: port};
	}

	public function host():{host:Host, port:Int} {
		var host:String = "", port:Int = 0;
		var r = socket_getsockname(__s, host, port);
		checkError(r, 0, 'Unable to retrieve the host name');
		return {host: new Host(host), port: port};
	}

	public function setTimeout(timeout:Float):Void {
		var s = Std.int(timeout);
		var ms = Std.int((timeout - s) * 1000000);
		var timeOut:NativeStructArray<{sec:Int, usec:Int}> = {sec: s, usec: ms};
		var r = socket_set_option(__s, SOL_SOCKET, SO_RCVTIMEO, timeOut);
		checkError(r, 0, 'Unable to set receive timeout');
		r = socket_set_option(__s, SOL_SOCKET, SO_SNDTIMEO, timeOut);
		checkError(r, 0, 'Unable to set send timeout');
	}

	public function setBlocking(b:Bool):Void {
		var r = b ? socket_set_block(__s) : socket_set_nonblock(__s);
		checkError(r, 0, 'Unable to set blocking');
	}

	public function setFastSend(b:Bool):Void {
		var r = socket_set_option(__s, SOL_TCP, TCP_NODELAY, true);
		checkError(r, 0, "Unable to set TCP_NODELAY on socket");
	}

	public function waitForRead():Void {
		select([this], null, null);
	}

	private static function checkError(r:Bool, code:Int, msg:String):Void {
		if (r != false)
			return;
		throw haxe.io.Error.Custom('Error [$code]: $msg');
	}


	/**
		Since PHP 8 sockets are represented as instances of class \Socket

		TODO:
			rewrite without `cast` after resolving https://github.com/HaxeFoundation/haxe/issues/9964
	*/
	static inline function getSocketId(s:Resource):Int {
		return PHP_VERSION_ID < 80000 ? Syntax.int(s) : spl_object_id(cast s);
	}

	public static function select(read:Array<Socket>, write:Array<Socket>, others:Array<Socket>,
			?timeout:Float):{read:Array<Socket>, write:Array<Socket>, others:Array<Socket>} {
		var map:Map<Int, Socket> = new Map();
		inline function addSockets(sockets:Array<Socket>) {
			if (sockets != null)
				for (s in sockets)
					map[getSocketId(s.__s)] = s;
		}
		inline function getRaw(sockets:Array<Socket>):Array<Resource> {
			return sockets == null ? [] : [for (s in sockets) s.__s];
		}
		inline function getOriginal(result:Array<Resource>) {
			return [for (r in result) map[getSocketId(r)]];
		}

		addSockets(read);
		addSockets(write);
		addSockets(others);

		// unwrap Sockets into Resources
		var rawRead:NativeIndexedArray<Resource> = getRaw(read),
			rawWrite:NativeIndexedArray<Resource> = getRaw(write),
			rawOthers:NativeIndexedArray<Resource> = getRaw(others);
		var sec = timeout == null ? null : Std.int(timeout);
		var usec = timeout == null ? 0 : Std.int((timeout % 1) * 1000000);
		var result = socket_select(rawRead, rawWrite, rawOthers, sec, usec);
		checkError(result, 0, "Error during select call");
		// convert raw resources back to Socket objects
		return {
			read: getOriginal(rawRead),
			write: getOriginal(rawWrite),
			others: getOriginal(rawOthers),
		}
	}
}