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heroes 0.21-1
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Source: heroes
Section: games
Priority: optional
Maintainer: Daniel Burrows <dburrows@debian.org>
Build-Depends: libggi2-dev [!sh !m68k], libmikmod2-dev (>= 3.1.10-1) [!sh !m68k], libsdl1.2-dev (>= 1.2.2-3.1) [!hppa], libsdl-mixer1.2-dev [!hppa], debhelper (>=3.0.00), gettext
Build-Conflicts: libggi2-dev [sh m68k], libmikmod2-dev [sh m68k], libsdl1.2-dev [hppa], libsdl-mixer1.2-dev [hppa]
Standards-Version: 3.5.6.0

Package: heroes-common
Architecture: any
Depends: heroes-sdl (= ${Source-Version}) | heroes-ggi (= ${Source-Version})
Replaces: heroes-ggi (<< 0.8-3), heroes-sdl (<< 0.8-3), heroes-utils
Conflicts: heroes-ggi (<< 0.8-3), heroes-sdl (<< 0.8-3), heroes-utils
Provides: heroes
Description: Collect powerups and avoid your opponents' trails
 Heroes is similar to the "Tron" and "Nibbles" games of yore, but includes
 many graphical improvements and new game features.  In it, you must maneuver
 a small vehicle around a world and collect powerups while avoiding obstacles,
 your opponents' trails, and even your own trail.
 .
 Several styles of play are available, including "get-all-the-bonuses",
 deathmatch, and "squish-the-pedestrians".  All game styles can be played
 in both single-player and two-player (split-screen) modes.
 .
 You should install the heroes-sound-effects package if you want sound effects,
 and the heroes-sound-tracks package if you want background music in the game.
 These packages are quite large (especially heroes-sound-tracks), so you might
 want to try the game out before installing them.
 .
 This package contains a small number of common files for the GGI and SDL
 versions of heroes.

Package: heroes-ggi
Architecture: any
Depends: heroes-data (>=1.4-1), heroes-common, ${shlibs:Depends}
Recommends: heroes-sound-effects
Suggests: heroes-sound-tracks
Description: Collect powerups and avoid your opponents' trails
 Heroes is similar to the "Tron" and "Nibbles" games of yore, but includes
 many graphical improvements and new game features.  In it, you must maneuver
 a small vehicle around a world and collect powerups while avoiding obstacles,
 your opponents' trails, and even your own trail.
 .
 Several styles of play are available, including "get-all-the-bonuses",
 deathmatch, and "squish-the-pedestrians".  All game styles can be played
 in both single-player and two-player (split-screen) modes.
 .
 You should install the heroes-sound-effects package if you want sound effects,
 and the heroes-sound-tracks package if you want background music in the game.
 These packages are quite large (especially heroes-sound-tracks), so you might
 want to try the game out before installing them.
 .
 This version is linked against the GGI libraries.  See heroes-sdl for a
 Heroes version that is linked against the SDL libraries.

Package: heroes-sdl
Architecture: any
Depends: heroes-data (>= 1.4-1), heroes-common, ${shlibs:Depends}
Recommends: heroes-sound-effects
Suggests: heroes-sound-tracks
Description: Collect powerups and avoid your opponents' trails
 Heroes is similar to the "Tron" and "Nibbles" games of yore, but includes
 many graphical improvements and new game features.  In it, you must maneuver
 a small vehicle around a world and collect powerups while avoiding obstacles,
 your opponents' trails, and even your own trail.
 .
 Several styles of play are available, including "get-all-the-bonuses",
 deathmatch, and "squish-the-pedestrians".  All game styles can be played
 in both single-player and two-player (split-screen) modes.
 .
 You should install the heroes-sound-effects package if you want sound effects,
 and the heroes-sound-tracks package if you want background music in the game.
 These packages are quite large (especially heroes-sound-tracks), so you might
 want to try the game out before installing them.
 .
 This version is linked against the SDL libraries.  See heroes-ggi for a
 Heroes version that is linked against the GGI libraries.