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NAME
hexer - binary file editor
SYNOPSIS
hexer [options] [file [...]]
DESCRIPTION
hexer is a multi-buffer editor for viewing and manipulat-
ing binary files. It can't (shouldn't) be used for edit-
ing block devices, because it tries to load the whole file
into a buffer (it should work for diskettes). The most
important features of hexer are: multi buffers, multi
level undo, command line editing with completion, binary
regular expressions (see below). The user interface is
kept similar to vi, so if you know how to use vi, you'll
get started easily.
OPTIONS
-R, --readonly
-v, --view
Edit files in read only mode.
-r, --recover filename
Recover the file filename after a crash. (not imple-
mented)
-c, --command command
Start the editing session by executing the editor com-
mand command. If command contains spaces, it must be
surrounded by double quotes. It is possible to spec-
ify multiple commands on the command line:
hexer -c command1 -c command2 ...
-t, --tite
Turn off the usage of the termcap/terminfo ti/te
sequence.
-h, --help
Print out a short help message and exit.
+command
This is equivalent to the -c option.
Note: The long options are not available on all systems.
CUSTOMIZING
The editor reads its startup commands from the file
~/.hexerrc (another startup file may be specified by set-
ting the environment variable HEXERRC). Empty lines and
lines starting with a `"'-character (double quote) are
ignored. It is not possible to have a command and a com-
ment in the same line.
EDITOR COMMANDS
As in vi, there are several editing modes:
Command Mode
Some commands in Command Mode can take a numeric argu-
ment. To enter a numeric argument just type the (dec-
imal) number. The number will be echoed at the bottom
line of the screen as you type. To enter an octal
number, type a `0' as the first digit. To enter a
hexadecimal number, type `0x' (this is not a problem,
because the x-command with a zero counter wouldn't
make sense anyway). Some of the commands can take a
visually selected area as an argument (see subsection
Visual Mode).
b Move backwards to the beginning of a word.
e Move to the end of a word.
G If a numeric argument n is given, move the cur-
sor to position n. If no argument is speci-
fied, set the position to the end of the
buffer. The first byte in the buffer is at
position `0', so the command to move to the
beginning of the buffer is `0G'.
Control-G
Display the buffer name, size, status and the
current position at the bottom line.
h j k l
Move the cursor. The arrow keys work as well.
The numeric argument (if specified) determines
the number rows or columns the cursor will
move. Different from vi: the cursor can be
positioned behind the last byte in the buffer.
i Enter Insert Mode (see below) at the current
position of the point. If a numeric argument n
is given, the typed text will be inserted n
times. Note: Moving the cursor (using the
arrow keys) will discard the numeric argument.
n Move to the next match using the current RE.
This is equivalent to typing `/', <Return>.
N Move to the previous match using the current
RE. This is equivalent to typing `?',
<Return>.
Control-O
Paste over. Copy the kill buffer to the cur-
rent position overwriting the contents of the
current buffer. If a numeric argument n is
given, the kill buffer is pasted n times.
p Paste. Insert the kill buffer at the current
position. If a numeric argument n is given,
the kill buffer is pasted n times.
r Replace a single byte using the Replace Mode.
If an area is selected, all bytes in the
selected area are replaced. If a numeric argu-
ment is given, the specified number of bytes is
replaced.
R Enter Replace Mode (see below). If a numeric
argument n is given, the replace command is
repeated n times. Note: Moving the cursor
(using the arrow keys) will discard the numeric
argument.
Control-R
Redo the last undo.
u Undo the last change to the current buffer.
Whenever possible hexer creates a file name.hexer in
the current directory (the swapfile) for each buffer
visited (where name is the name of the buffer). All
changes made to the buffer name are stored in that
file, so it is possible to undo (and redo) all changes
made to the buffer. If the swapfile can't be created,
the undo list is stored in the memory.
v Enter Visual Mode (see below). Visual selec-
tion of areas.
w Move forward to the beginning of a word.
x Delete the byte under the cursor. If a numeric
argument n is given, n bytes are deleted. In
Visual Mode, the selected area is deleted.
Note: The bytes deleted using the x-command are
not copied to the kill buffer.
Control-X
The same as the x-command, but the bytes
deleted are copied to the kill buffer.
y Yank. Yank the byte under the cursor into the
kill buffer. If a numeric argument n is given,
n bytes are yanked into the kill buffer. In
Visual Mode, the selected area is copied to the
kill buffer.
zb Place the cursor in the bottom line of the
screen.
zt Place the cursor in the top line of the screen.
zz Place the cursor in the middle line of the
screen.
Note that the commands zb, zt and zz don't
change the position in the file - only the
screen is scrolled (if necessary).
: Enter Exh Mode (see below). The Exh Mode is
similar to the ex-mode in vi, but not compati-
ble. If an area is selected, the bounds of the
selection are copied to the command line.
/ Search forward through the buffer using a
RE(regular expression). If no RE is specified,
the RE given in the previous /- or ?-command is
reused.
Note: The REs in hexer are a little bit differ-
ent from regular expressions in vi (see section
REGULAR EXPRESSIONS).
? Search reverse using a regular expression.
. Repeat the last change to the buffer at the
current position. This means that if the pre-
vious command deleted n bytes and replaced them
by m other bytes (n or m may be zero), the
.-command will do exactly the same at the cur-
rent position in the file.
< Shift the hex column left n bytes, where n is
the (optional) numeric argument. Note that the
<-command only changes the way the buffer is
displayed in the hex column, the buffer itself
is kept unchanged.
> Shift the hex column right n bytes.
Control-^
Switch to the alternate buffer (see below).
% Enter a calculator command (see section CALCU-
LATOR).
Visual Mode
Select an area on the buffer. You can enter the
Visual Mode by using the v-command or by specifying an
area in Exh Mode. The selection starts at the cursor
position when entering the Visual Mode and ends at the
current cursor position. You can leave the Visual
Mode without performing a command on the selected area
by pressing v or Escape. To perform a command on the
selected area simply enter the command as if you where
in Command Mode. Commands that can't use the selec-
tion will ignore it. As in Command Mode, it is possi-
ble to specify a numeric argument. Commands that can
take the selection as an argument will ignore the
numeric argument.
Insert Mode
In Insert Mode the bytes you type are inserted at the
current position of the cursor. At any time, you can
toggle the active column (hex column or text column)
by pressing the TAB-key. If the hex column is active
the bytes are entered as two digit hex numbers, if the
text column is active, the bytes are entered as ASCII
text. The Delete- or BackSpace-key deletes the previ-
ously inserted byte. If the hex column is active, the
previously inserted nibble (hex digit) is deleted. It
is not possible to delete more bytes than have been
inserted in the current insert command. While in
Insert Mode, you can move the cursor using the arrow
keys. Note that moving the cursor discards the
numeric argument given to the insert command. To
leave the Insert Mode, type Escape. If a numeric
argument n was given to the insert command and is
hasn't been discarded by a cursor movement, the typed
bytes are inserted n times.
Replace Mode
In Replace Mode you replace the bytes under the cursor
as you type. Hitting BackSpace restores the original
contents of the buffer. The effect of a numeric argu-
ment is similar to the Insert Mode: the typed bytes
are replaced n times. As in Insert Mode, moving the
cursor using the arrow keys discards the numeric argu-
ment.
Exh Mode
The Exh Mode in hexer is kept similar to the ex-mode
in vi. Typically, an exh command looks like:
:area command arguments
Perform the command command on the area area.
:command arguments
Perform the command command at the current
position.
:area Select the area area.
:position
Move the cursor to position position.
An area may be defined as:
position1,position2
The area starts at position1 and ends at posi-
tion2 (inclusive).
position
The area selects one byte at position
% The area selects the entire buffer.
A position may be defined as:
offset A decimal, octal (prefixed with `0') or hex
(prefixed with `0x') number.
. The beginning of the buffer.
$ The end of the buffer.
/regexp/
A regular expression (see section REGULAR
EXPRESSIONS). The buffer is searched forward
starting at the current position. If a match
was found, the current position is set to the
position of the match.
?regexp?
The buffer is searched reverse.
Commands may be abbreviated with a unique prefix of
the command, some commands may be abbreviated with a
single character, even if that character isn't a
unique prefix of the command name. Currently the fol-
lowing commands are supported:
s, substitute
Synopsis: area s /regexp/replace/flags
Search for the regular expression regexp and
replace it with replace (see section REGULAR
EXPRESSIONS). replace may contain `\' refer-
ences to subexpressions of regexp. flags:
g: global, this flag is ignored (it doesn't
make sense in a binary editor).
c: confirm, ask the user to confirm each
substitution.
(Note that the `/' character used as separator
could be any character, it's just common prac-
tice to use `/'.) Trailing separators may be
omitted. If area is omitted, the whole buffer
is searched.
w, write
Synopsis: area w filename
Write area to the file filename. If area is
omitted. the whole buffer is written to the
file, if filename is omitted, the filename
associated with the buffer is used.
r, read
Synopsis: position r filename
Insert the contents of the file filename at
position. If position is omitted, the current
position is used.
e, edit
Synopsis: e name or: e #
Change to buffer name. If there is no such
buffer, hexer tries to open a file named name
and load it into a new buffer. If name is a
hash sign (#), the alternate buffer is
selected. On success the current buffer
becomes the alternate buffer.
b, buffer
Synopsis: b name
or: b
Change to buffer name. On success the current
buffer becomes the alternate buffer. If name
is omitted, a list of all buffers is displayed.
n, next
Select the next buffer in the buffer list.
N, previous
Select the previous buffer in th buffer list.
S, skip
Select the next unvisited buffer in the buffer
list.
rewind Select the first buffer in the buffer list.
wall Write all unsaved buffers.
c, close
Synopsis: c name
or: c! name
or: c
or: c!
Close the buffer name. If name is omitted, the
current buffer is closed. If the buffer has
been modified, but not saved, it can't be
closed using a :c-command; use :c! to over-
ride.
h, help
View an online help text.
q, quit
Synopsis: q name
or: q! name
or: q
or: q!
Close all buffers and exit the editor. If an
opened buffer has bee modified, but not saved,
the :q-command can't be performed; use :q! to
override.
map
imap
vmap Synopsis: map from to
or: imap from to
or: vmap from to
The key sequence from is mapped to to. To
enter special keys (e.g. function keys), mask
them using Control-V. :map affects the Command
Mode only, :imap affects the Insert Mode only
and :vmap affects the Visual Mode only. It is
not possible to re-map key sequences on the
command line editor.
unmap
iunmap
vunmap Synopsis: unmap from
or: iunmap from
or: vunmap from
Delete a key mapping created with :map, :imap
or :vmap.
set Synopsis: set variable [...]
or: set variable=value [...]
or: set novariable [...]
or: set
There are not too many variables that could be
modified, this might change though. The fol-
lowing variables can be used: iso (bool): dis-
play the whole ISO-8859/1 character set; ascii
(bool): display ASCII characters only; TERM
(string): the name of the terminal; maxmatch
(number), specialnl (bool): see section REGULAR
EXPRESSIONS. :set called without an argument
lists all variables and values.
d, delete
Synopsis: area d
Delete all bytes in area. The deleted bytes
are copied to the kill buffer.
y, yank
Synopsis: area y
Copy the bytes in area to the kill buffer.
version
Display the version number of hexer.
zz Place the cursor in the middle line of the
screen. Note that the screen is scrolled (if
necessary); the cursor position is kept
unchanged.
zt Place the cursor in the top line of the screen.
zb Place the cursor in the bottom line of the
screen.
wq The same as :x.
x, exit
Save all buffers and exit the editor.
If a command is called and can't use the given posi-
tions, areas or arguments, the additional positions,
areas, arguments are ignored.
Conditional commands: It is possible to specify a list
of terminal names for which the given command should
be executed. The syntax is:
:terminals:command
where terminals is a colon-separated list of terminal
names. The command is executed if and only if the
value of TERM is in the list. I.e. you could have a
command like
:xterm:set iso
in your .hexerrc-file (use the ISO character set only
if working on an xterm).
Cursor Motion
In Command Mode, Insert Mode, Replace Mode and Visual
Mode, you can use the following cursor motion com-
mands:
Arrow Keys
Move the cursor.
Control-F
Move forward one page.
Control-B
Move back one page.
Control-D
Move forward half a page.
Control-U
Move back half a page.
COMMAND LINE EDITING
On the command line you can use the following commands:
UpArrow DownArrow
Move up and down through the history of the current
context.
LeftArrow RightArrow
Move the cursor.
Control-A
Move the cursor to the beginning of the line.
Control-E
Move the cursor to the end of the line.
Control-K
Delete all characters from the current cursor posi-
tion up to the end of the line.
Control-U
Delete all characters from the beginning of the
line up to the current cursor position.
Delete
BackSpace
Delete the character left of the cursor.
Control-D
Delete the character under the cursor.
Enter Return
Accept the line.
Escape Discard the line. Note: This is different from vi.
TAB Try to complete currently typed word. If the com-
pletion is not unique, the word is completed as far
as unique. If the TAB-key is hit twice on the same
position, a list of all possible completions is
displayed.
REGULAR EXPRESSIONS
In this section it is assumed that you are familiar with
REs (regular expressions). In most applications (egrep,
vi, ...) REs work on lines, that means it is not possible
to use a RE containing a line break (newline character).
In hexer, the buffer is not split up into distinct lines
and a newline character is considered to be a `normal'
character, now here's the problem: imagine searching for
"a.*b" in a 5 MB file, this would take very long (might be
up to several minutes on a slow machine). That's why
there's a maxmatch limit (a repeat operator matches at
most maxmatch occurrences of its operand). The default
value of maxmatch is 1024, but it may be customized using
the :set-command. For simple expressions (expressions for
which the length of the match can be determined from the
expression) it is possible to override the maxmatch limit
by doubling the `*' or `+' operator, e.g. "a.**b" or
"foo\(bar\)\+\+".
Note that the context specifiers `^'/`$' (beginning/end of
a line) and `\<'/`\>' (beginning/end of a word) are avail-
able and actually do what you expect. If you don't want
the atoms `.' and `[^...]' to match the newline character
you can set the specialnl option using the :set-command.
To enter a special character, you can use the standard C
`\'-escape sequences. To enter a character using its
octal code, use a `\o'-prefix followed by up to three
octal digits. (C-style octal escapes are not supported,
because `\0', ... `\9' are interpreted as back-references
to subexpressions of the RE.) To enter a character using
it's hex code, type a `\x'-prefix followed by up to two
hex digits; decimal codes can be entered using a
`\d'-prefix followed by up to three decimal digits. It is
possible to enter strings of codes by doubling the base
specifier, e.g. "\xxfe ff 5a 7e" or "\oo276 277 132 176".
Note that such a string is treated as an atom, i.e. the
RE "\xxff fe*" matches any number (< maxmatch) of repeti-
tions of ff fe.
It is possible to use all kinds of character `\'-escapes
(escapes representing a single character) within
`[]'-ranges. Within a range, the `o' selecting an octal
base for the escape may be omitted, since back-references
within a range don't make sense. When specifying a mini-
mum and/or maximum number of repetitions using the
`\{,}'-operator, the numbers may be given in decimal (no
prefix), octal (`0'-prefix) or hex (`0x'-prefix). If no
maximum number is specified and the operand is not a sim-
ple expression, at most maxmatch matches will be found.
CALCULATOR
Hexer provides a simple calculator (myc) capable of all
operations available in C. To enter a myc command just
enter a % (percent) sign and an expression in infix nota-
tion. It is possible to use parentheses. myc understands
the following binary infix operators (from highest prior-
ity to lowest): ** (power), * (multiply), / (divide), %
(modulo), + (add), - (subtract), << (shift left), >>
(shift right), < (less), <= (less or equal), > (greater),
>= (greater or equal), == (equal), != (not equal), &
(arithmetical and), | (arithmetical or), ^ (arithmetical
exclusive or), && (logical and), || (logical or), =
(assign); and the following unary prefix operators: -
(negate, unary minus), ! (logical not), ~ (bitwise com-
plement). myc knows three data types: boolean, integer
(32 bit), float (64 bit, equivalent to C double). On some
esoteric platforms the precision of integer and float may
be different. As in C the result of a division depends on
the data types of the operands. An integer divided by an
integer yields an integer. If you want the result to be a
float, make sure one of the operands is a float, e.g. type
4/7. instead of 4/7 or a/(b+0.) instead of a/b. The
power operation returns a float if the result is too large
to fit in an integer. The result of a calculation is
stored in the special variables $$ and $n where n is the
number of the command.
BUGS
Probably. Please report bugs to demetrio@cs.uni-sb.de.
COPYRIGHT
hexer is not in the public domain, but freely dis-
tributable. It may be used for any non-commercial pur-
pose. See file COPYRIGHT for details.
AUTHOR
Sascha Demetrio
demetrio@cs.uni-sb.de
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