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#define CREATE 257
#define ADD 258
#define PORT 259
#define BIND 260
#define CLONE 261
#define DOT 262
#define BLOCK 263
#define OPEN 264
#define RESET 265
#define DEFAULT 266
#define SET 267
#define ACTION 268
#define PERSONALITY 269
#define RANDOM 270
#define ANNOTATE 271
#define NO 272
#define FINSCAN 273
#define FRAGMENT 274
#define DROP 275
#define OLD 276
#define NEW 277
#define COLON 278
#define PROXY 279
#define UPTIME 280
#define DROPRATE 281
#define IN 282
#define SYN 283
#define UID 284
#define GID 285
#define ROUTE 286
#define ENTRY 287
#define LINK 288
#define NET 289
#define UNREACH 290
#define SLASH 291
#define LATENCY 292
#define MS 293
#define LOSS 294
#define BANDWIDTH 295
#define SUBSYSTEM 296
#define OPTION 297
#define TO 298
#define SHARED 299
#define NETWORK 300
#define TUNNEL 301
#define TARPIT 302
#define DYNAMIC 303
#define USE 304
#define IF 305
#define OTHERWISE 306
#define EQUAL 307
#define SOURCE 308
#define OS 309
#define IP 310
#define BETWEEN 311
#define DELETE 312
#define LIST 313
#define ETHERNET 314
#define DHCP 315
#define ON 316
#define MAXFDS 317
#define DASH 318
#define TIME 319
#define INTERNAL 320
#define STRING 321
#define CMDSTRING 322
#define IPSTRING 323
#define NUMBER 324
#define PROTO 325
#define FLOAT 326
#ifndef YYSTYPE_DEFINED
#define YYSTYPE_DEFINED
typedef union {
char *string;
int number;
struct link_drop drop;
struct addr addr;
struct action action;
struct template *tmpl;
struct personality *pers;
struct addrinfo *ai;
enum fragpolicy fragp;
float floatp;
struct condition condition;
struct tm time;
struct condition_time timecondition;
} YYSTYPE;
#endif /* YYSTYPE_DEFINED */
extern YYSTYPE yylval;
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