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<?php
/**
* The Auth_sql class provides a SQL implementation of the Horde
* authentication system.
*
* Required parameters:<pre>
* 'phptype' The database type (ie. 'pgsql', 'mysql', etc.).</pre>
*
* Optional parameters:<pre>
* 'encryption' The encryption to use to store the password in
* the table (e.g. plain, crypt, md5-hex,
* md5-base64, smd5, sha, ssha, aprmd5).
* DEFAULT: 'md5-hex'
* 'show_encryption' Whether or not to prepend the encryption in the
* password field.
* DEFAULT: 'false'
* 'password_field' The name of the password field in the auth table.
* DEFAULT: 'user_pass'
* 'table' The name of the SQL table to use in 'database'.
* DEFAULT: 'horde_users'
* 'username_field' The name of the username field in the auth table.
* DEFAULT: 'user_uid'
* 'soft_expiration_field' The name of the field containing a date after
* which the system will request the user change his
* or her password.
* DEFAULT: none
* 'hard_expiration_field' The name of the field containing a date after
* which the account is no longer valid and the user
* will not be able to log in at all.
* DEFAULT: none</pre>
*
* Required by some database implementations:<pre>
* 'hostspec' The hostname of the database server.
* 'protocol' The communication protocol ('tcp', 'unix', etc.).
* 'database' The name of the database.
* 'username' The username with which to connect to the database.
* 'password' The password associated with 'username'.
* 'options' Additional options to pass to the database.
* 'port' The port on which to connect to the database.
* 'tty' The TTY on which to connect to the database.</pre>
*
* The table structure for the Auth system is in
* scripts/sql/horde_users.sql.
*
* $Horde: framework/Auth/Auth/sql.php,v 1.69.10.19 2006/08/14 02:48:48 chuck Exp $
*
* Copyright 1999-2006 Chuck Hagenbuch <chuck@horde.org>
*
* See the enclosed file COPYING for license information (LGPL). If you
* did not receive this file, see http://www.fsf.org/copyleft/lgpl.html.
*
* @author Chuck Hagenbuch <chuck@horde.org>
* @since Horde 1.3
* @package Horde_Auth
*/
class Auth_sql extends Auth {
/**
* An array of capabilities, so that the driver can report which
* operations it supports and which it doesn't.
*
* @var array
*/
var $capabilities = array('add' => true,
'update' => true,
'resetpassword' => true,
'remove' => true,
'list' => true,
'transparent' => false);
/**
* Handle for the current database connection.
*
* @var DB
*/
var $_db;
/**
* Boolean indicating whether or not we're connected to the SQL server.
*
* @var boolean
*/
var $_connected = false;
/**
* Constructs a new SQL authentication object.
*
* @param array $params A hash containing connection parameters.
*/
function Auth_sql($params = array())
{
$this->_params = $params;
}
/**
* Find out if a set of login credentials are valid.
*
* @access private
*
* @param string $userId The userId to check.
* @param array $credentials The credentials to use.
*
* @return boolean Whether or not the credentials are valid.
*/
function _authenticate($userId, $credentials)
{
/* _connect() will die with Horde::fatal() upon failure. */
$this->_connect();
/* Build the SQL query. */
$query = sprintf('SELECT * FROM %s WHERE %s = ?',
$this->_params['table'],
$this->_params['username_field']);
$values = array($userId);
Horde::logMessage('SQL Query by Auth_sql::_authenticate(): ' . $query, __FILE__, __LINE__, PEAR_LOG_DEBUG);
$result = $this->_db->query($query, $values);
if (is_a($result, 'PEAR_Error')) {
$this->_setAuthError(AUTH_REASON_FAILED);
return false;
}
$row = $result->fetchRow(DB_GETMODE_ASSOC);
if (is_array($row)) {
$result->free();
} else {
$this->_setAuthError(AUTH_REASON_BADLOGIN);
return false;
}
if (!$this->_comparePasswords($row[$this->_params['password_field']],
$credentials['password'])) {
$this->_setAuthError(AUTH_REASON_BADLOGIN);
return false;
}
$now = time();
if (!empty($this->_params['hard_expiration_field']) &&
!empty($row[$this->_params['hard_expiration_field']]) &&
($now > $row[$this->_params['hard_expiration_field']])) {
$this->_setAuthError(AUTH_REASON_EXPIRED);
return false;
}
if (!empty($this->_params['soft_expiration_field']) &&
!empty($row[$this->_params['soft_expiration_field']]) &&
($now > $row[$this->_params['soft_expiration_field']])) {
$this->_authCredentials['changeRequested'] = true;
}
return true;
}
/**
* Add a set of authentication credentials.
*
* @param string $userId The userId to add.
* @param array $credentials The credentials to add.
*
* @return mixed True on success or a PEAR_Error object on failure.
*/
function addUser($userId, $credentials)
{
$this->_connect();
/* Build the SQL query. */
$query = sprintf('INSERT INTO %s (%s, %s) VALUES (?, ?)',
$this->_params['table'],
$this->_params['username_field'],
$this->_params['password_field']);
$values = array($userId,
$this->getCryptedPassword($credentials['password'],
'',
$this->_params['encryption'],
$this->_params['show_encryption']));
Horde::logMessage('SQL Query by Auth_sql::addUser(): ' . $query, __FILE__, __LINE__, PEAR_LOG_DEBUG);
$result = $this->_db->query($query, $values);
if (is_a($result, 'PEAR_Error')) {
return $result;
}
return true;
}
/**
* Update a set of authentication credentials.
*
* @param string $oldID The old userId.
* @param string $newID The new userId.
* @param array $credentials The new credentials
*
* @return mixed True on success or a PEAR_Error object on failure.
*/
function updateUser($oldID, $newID, $credentials)
{
/* _connect() will die with Horde::fatal() upon failure. */
$this->_connect();
/* Build the SQL query. */
$tuple = array();
$tuple[$this->_params['username_field']] = $newID;
$tuple[$this->_params['password_field']] =
$this->getCryptedPassword($credentials['password'],
'',
$this->_params['encryption'],
$this->_params['show_encryption']);
if (empty($this->_params['soft_expiration_window'])) {
if (!empty($this->_params['soft_expiration_field'])) {
$tuple[$this->_params['soft_expiration_field']] = null;
}
} else {
$date = time();
$datea = localtime($date, true);
$date = mktime($datea['tm_hour'], $datea['tm_min'],
$datea['tm_sec'], $datea['tm_mon'] + 1,
$datea['tm_mday'] + $this->_params['soft_expiration_window'],
$datea['tm_year']);
$tuple[$this->_params['soft_expiration_field']] = $date;
global $notification;
if (!empty($notification)) {
$notification->push(strftime(_("New password will expire on %x."), $date), 'horde.message');
}
if (empty($this->_params['hard_expiration_window'])) {
$tuple[$this->_params['hard_expiration_field']] = null;
} else {
$datea = localtime($date, true);
$date = mktime($datea['tm_hour'], $datea['tm_min'],
$datea['tm_sec'], $datea['tm_mon'] + 1,
$datea['tm_mday'] + $this->_params['soft_expiration_window'],
$datea['tm_year']);
$tuple[$this->_params['hard_expiration_field']] = $date;
}
}
require_once 'Horde/SQL.php';
$query = sprintf('UPDATE %s SET %s WHERE %s = ?',
$this->_params['table'],
Horde_SQL::updateValues($this->_db, $tuple),
$this->_params['username_field']);
$values = array($oldID);
Horde::logMessage('SQL Query by Auth_sql:updateUser(): ' . $query, __FILE__, __LINE__, PEAR_LOG_DEBUG);
$result = $this->_db->query($query, $values);
if (is_a($result, 'PEAR_Error')) {
Horde::logMessage($result, __FILE__, __LINE__, PEAR_LOG_ERR);
return $result;
}
return true;
}
/**
* Reset a user's password. Used for example when the user does not
* remember the existing password.
*
* @param string $user_id The user id for which to reset the password.
*
* @return mixed The new password on success or a PEAR_Error object on
* failure.
*/
function resetPassword($user_id)
{
/* _connect() will die with Horde::fatal() upon failure. */
$this->_connect();
/* Get a new random password. */
$password = Auth::genRandomPassword();
/* Build the SQL query. */
$query = sprintf('UPDATE %s SET %s = ? WHERE %s = ?',
$this->_params['table'],
$this->_params['password_field'],
$this->_params['username_field']);
$values = array($this->getCryptedPassword($password,
'',
$this->_params['encryption'],
$this->_params['show_encryption']),
$user_id);
Horde::logMessage('SQL Query by Auth_sql::resetPassword(): ' . $query, __FILE__, __LINE__, PEAR_LOG_DEBUG);
$result = $this->_db->query($query, $values);
if (is_a($result, 'PEAR_Error')) {
return $result;
}
return $password;
}
/**
* Delete a set of authentication credentials.
*
* @param string $userId The userId to delete.
*
* @return boolean Success or failure.
*/
function removeUser($userId)
{
/* _connect() will die with Horde::fatal() upon failure. */
$this->_connect();
/* Build the SQL query. */
$query = sprintf('DELETE FROM %s WHERE %s = ?',
$this->_params['table'],
$this->_params['username_field']);
$values = array($userId);
Horde::logMessage('SQL Query by Auth_sql::removeUser(): ' . $query, __FILE__, __LINE__, PEAR_LOG_DEBUG);
$result = $this->_db->query($query, $values);
if (is_a($result, 'PEAR_Error')) {
return $result;
}
return $this->removeUserData($userId);
}
/**
* List all users in the system.
*
* @return mixed The array of userIds, or false on failure/unsupported.
*/
function listUsers()
{
/* _connect() will die with Horde::fatal() upon failure. */
$this->_connect();
/* Build the SQL query. */
$query = sprintf('SELECT %s FROM %s',
$this->_params['username_field'],
$this->_params['table']);
Horde::logMessage('SQL Query by Auth_sql::listUsers(): ' . $query, __FILE__, __LINE__, PEAR_LOG_DEBUG);
return $this->_db->getCol($query);
}
/**
* Checks if a userId exists in the sistem.
*
* @return boolean Whether or not the userId already exists.
*/
function exists($userId)
{
/* _connect() will die with Horde::fatal() upon failure. */
$this->_connect();
/* Build the SQL query. */
$query = sprintf('SELECT %s FROM %s WHERE %s = ?',
$this->_params['username_field'],
$this->_params['table'],
$this->_params['username_field']);
$values = array($userId);
Horde::logMessage('SQL Query by Auth_sql::exists(): ' . $query, __FILE__, __LINE__, PEAR_LOG_DEBUG);
return $this->_db->getOne($query, $values);
}
/**
* Compare an encrypted password to a plaintext string to see if
* they match.
*
* @access private
*
* @param string $encrypted The crypted password to compare against.
* @param string $plaintext The plaintext password to verify.
*
* @return boolean True if matched, false otherwise.
*/
function _comparePasswords($encrypted, $plaintext)
{
return $encrypted == $this->getCryptedPassword($plaintext,
$encrypted,
$this->_params['encryption'],
$this->_params['show_encryption']);
}
/**
* Attempts to open a connection to the SQL server.
*
* @access private
*
* @return mixed True on success or a PEAR_Error object on failure.
*/
function _connect()
{
if ($this->_connected) {
return true;
}
Horde::assertDriverConfig($this->_params, 'auth', array('phptype'),
'authentication SQL');
if (!isset($this->_params['database'])) {
$this->_params['database'] = '';
}
if (!isset($this->_params['username'])) {
$this->_params['username'] = '';
}
if (!isset($this->_params['password'])) {
$this->_params['password'] = '';
}
if (!isset($this->_params['hostspec'])) {
$this->_params['hostspec'] = '';
}
if (empty($this->_params['encryption'])) {
$this->_params['encryption'] = 'md5-hex';
}
if (!isset($this->_params['show_encryption'])) {
$this->_params['show_encryption'] = false;
}
if (empty($this->_params['table'])) {
$this->_params['table'] = 'horde_users';
}
if (empty($this->_params['username_field'])) {
$this->_params['username_field'] = 'user_uid';
} else {
$this->_params['username_field'] = String::lower($this->_params['username_field']);
}
if (empty($this->_params['password_field'])) {
$this->_params['password_field'] = 'user_pass';
} else {
$this->_params['password_field'] = String::lower($this->_params['password_field']);
}
/* Connect to the SQL server using the supplied parameters. */
include_once 'DB.php';
$this->_db = &DB::connect($this->_params,
array('persistent' => !empty($this->_params['persistent'])));
if (is_a($this->_db, 'PEAR_Error')) {
Horde::fatal(_("Unable to connect to SQL server."), __FILE__, __LINE__);
}
// Set DB portability options.
switch ($this->_db->phptype) {
case 'mssql':
$this->_db->setOption('portability', DB_PORTABILITY_LOWERCASE | DB_PORTABILITY_ERRORS | DB_PORTABILITY_RTRIM);
break;
default:
$this->_db->setOption('portability', DB_PORTABILITY_LOWERCASE | DB_PORTABILITY_ERRORS);
}
$this->_connected = true;
return true;
}
}
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