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<?php
require_once 'Horde/Array.php';
/**
* The Horde_Block_Layout_Manager class allows manipulation of
* Horde_Block layouts.
*
* $Horde: framework/Block/Block/Layout/Manager.php,v 1.4.2.3 2006/03/08 17:54:08 chuck Exp $
*
* Copyright 2003-2006 Mike Cochrane <mike@graftonhall.co.nz>
* Copyright 2003-2006 Jan Schneider <jan@horde.org>
*
* See the enclosed file COPYING for license information (LGPL). If you
* did not receive this file, see http://www.fsf.org/copyleft/lgpl.html.
*
* @author Mike Cochrane <mike@graftonhall.co.nz>
* @author Jan Schneider <jan@horde.org>
* @since Horde 3.2
* @package Horde_Block
*/
class Horde_Block_Layout_Manager {
/**
* Our Horde_Block_Collection instance.
*
* @var Horde_Block_Collection
*/
var $_collection;
/**
* The current block layout.
*
* @var array
*/
var $_layout = array();
/**
* A cache for the block objects.
*
* @var array
*/
var $_blocks = array();
/**
* The maximum number of columns.
*
* @var integer
*/
var $_columns = 0;
/**
* Has the layout been updated since it was instantiated.
*
* @var boolean
*/
var $_updated = false;
/**
* The current block (array: [row, col]).
*
* @var array
*/
var $_currentBlock = array(null, null);
/**
* The new row of the last changed block.
*
* @var integer
*/
var $_changed_row = null;
/**
* The new column of the last changed block.
*
* @var integer
*/
var $_changed_col = null;
/**
* Constructor.
*
* @param Horde_Block_Collection &$collection
* @param string $data
*/
function Horde_Block_Layout_Manager(&$collection, $data = '')
{
$this->_collection = &$collection;
$this->unserialize($data);
// Fill the _covered caches and empty rows.
$rows = count($this->_layout);
$empty = array();
for ($row = 0; $row < $rows; $row++) {
$cols = count($this->_layout[$row]);
if (!isset($empty[$row])) {
$empty[$row] = true;
}
for ($col = 0; $col < $cols; $col++) {
if (!isset($this->_layout[$row][$col])) {
$this->_blocks[$row][$col] = PEAR::raiseError(_("No block exists at the requested position"), 'horde.error');
} elseif (is_array($this->_layout[$row][$col])) {
$field = $this->_layout[$row][$col];
$empty[$row] = false;
if (isset($field['width'])) {
for ($i = 1; $i < $field['width']; $i++) {
$this->_layout[$row][$col + $i] = 'covered';
}
}
if (isset($field['height'])) {
if (!isset($field['width'])) {
$field['width'] = 1;
}
for ($i = 1; $i < $field['height']; $i++) {
$this->_layout[$row + $i][$col] = 'covered';
for ($j = 1; $j < $field['width']; $j++) {
$this->_layout[$row + $i][$col + $j] = 'covered';
}
$empty[$row + $i] = false;
}
}
}
}
// Strip empty blocks from the end of the rows.
for ($col = $cols - 1; $col >= 0; $col--) {
if (!isset($this->_layout[$row][$col]) ||
$this->_layout[$row][$col] == 'empty') {
unset($this->_layout[$row][$col]);
} else {
break;
}
}
$this->_columns = max($this->_columns, count($this->_layout[$row]));
}
// Fill all rows up to the same length.
$layout = array();
for ($row = 0; $row < $rows; $row++) {
$cols = count($this->_layout[$row]);
if ($cols < $this->_columns) {
for ($col = $cols; $col < $this->_columns; $col++) {
$this->_layout[$row][$col] = 'empty';
}
}
$layout[] = $this->_layout[$row];
}
$this->_layout = $layout;
}
/**
* Serialize and return the current block layout.
*/
function serialize()
{
return serialize($this->_layout);
}
/**
* Resets the current layout to the value stored in the preferences.
*/
function unserialize($data)
{
$this->_layout = @unserialize($data);
}
/**
* Returns a single instance of the Horde_Block_Layout_Manager class.
*
* @param string $name
* @param Horde_Block_Collection &$collection
* @param string $data
*
* @static
*
* @return Horde_Block_Layout_Manager The Horde_Block_Layout_Manager instance.
*/
function &singleton($name, &$collection, $data = '')
{
static $instances = array();
if (!isset($instances[$name])) {
$instances[$name] = new Horde_Block_Layout_Manager($collection, $data);
}
return $instances[$name];
}
/**
* Process a modification to the current layout.
*
* @var string $action
* @var integer $row
* @var integer $col
*/
function handle($action, $row, $col)
{
switch ($action) {
case 'moveUp':
case 'moveDown':
case 'moveLeft':
case 'moveRight':
case 'expandUp':
case 'expandDown':
case 'expandLeft':
case 'expandRight':
case 'shrinkLeft':
case 'shrinkRight':
case 'shrinkUp':
case 'shrinkDown':
case 'removeBlock':
$result = call_user_func(array(&$this, $action), $row, $col);
if (is_a($result, 'PEAR_Error')) {
$GLOBALS['notification']->push($result);
} else {
$this->_updated = true;
}
break;
// Save the changes made to a block.
case 'save':
// Save the changes made to a block and continue editing.
case 'save-resume':
// Get requested block type.
list($newapp, $newtype) = explode(':', Util::getFormData('app'));
// Is this a new block?
$new = false;
if ($this->isEmpty($row, $col) ||
!$this->rowExists($row) ||
!$this->colExists($col)) {
// Check permissions.
if (Horde::hasPermission('max_blocks') !== true &&
Horde::hasPermission('max_blocks') <= $this->count()) {
$message = @htmlspecialchars(sprintf(_("You are not allowed to create more than %d blocks."), Horde::hasPermission('max_blocks')), ENT_COMPAT, NLS::getCharset());
if (!empty($conf['hooks']['permsdenied'])) {
$message = Horde::callHook('_perms_hook_denied', array('horde:max_blocks'), 'horde', $message);
}
$GLOBALS['notification']->push($message, 'horde.error', array('content.raw'));
break;
}
$new = true;
// Make sure there is somewhere to put it.
$this->addBlock($row, $col);
}
// Or an existing one?
$exists = false;
$changed = false;
if (!$new) {
// Get target block info.
$info = $this->getBlockInfo($row, $col);
$exists = $this->isBlock($row, $col);
// Has a different block been selected?
if ($exists &&
($info['app'] != $newapp ||
$info['block'] != $newtype)) {
$changed = true;
}
}
if ($new || $changed) {
// Change app or type.
$info = array();
$info['app'] = $newapp;
$info['block'] = $newtype;
$params = $this->_collection->getParams($newapp, $newtype);
foreach ($params as $newparam) {
$info['params'][$newparam] = $this->_collection->getDefaultValue($newapp, $newtype, $newparam);
}
$this->setBlockInfo($row, $col, $info);
} elseif ($exists) {
// Change values.
$this->setBlockInfo($row, $col, array('params' => Util::getFormData('params', array())));
}
$this->_updated = true;
if ($action == 'save') {
break;
}
// Make a block the current block for editing.
case 'edit':
$this->_currentBlock = array($row, $col);
break;
}
}
/**
* Has the layout been changed since it was instantiated?
*
* @return boolean
*/
function updated()
{
return $this->_updated;
}
/**
* Get the current block row and column.
*
* @return array [row, col]
*/
function getCurrentBlock()
{
return $this->_currentBlock;
}
/**
* Returns the Horde_Block at the specified position.
*
* @param integer $row A layout row.
* @param integer $col A layout column.
*
* @return Horde_Block The block from that position or a PEAR_Error
* if something went wrong.
*/
function &getBlock($row, $col)
{
if (!isset($this->_blocks[$row][$col])) {
$field = $this->_layout[$row][$col];
$this->_blocks[$row][$col] =
&Horde_Block_Collection::getBlock($field['app'], $field['params']['type'], $field['params']['params']);
}
return $this->_blocks[$row][$col];
}
/**
* Returns the coordinates of the block covering the specified
* field.
*
* @param integer $row A layout row.
* @param integer $col A layout column.
*
* @return array The top-left row-column-coordinate of the block
* covering the specified field or null if the field
* is empty.
*/
function getBlockAt($row, $col)
{
/* Trivial cases first. */
if ($this->isEmpty($row, $col)) {
return null;
} elseif (!$this->isCovered($row, $col)) {
return array($row, $col);
}
/* This is a covered field. */
for ($test = $row - 1; $test >= 0; $test--) {
if (!$this->isCovered($test, $col) &&
!$this->isEmpty($test, $col) &&
$test + $this->getHeight($test, $col) - 1 == $row) {
return array($test, $col);
}
}
for ($test = $col - 1; $test >= 0; $test--) {
if (!$this->isCovered($row, $test) &&
!$this->isEmpty($test, $col) &&
$test + $this->getWidth($row, $test) - 1 == $col) {
return array($row, $test);
}
}
}
/**
* Returns a hash with some useful information about the specified
* block.
*
* Returned hash values:
* 'app': application name
* 'block': block name
* 'params': parameter hash
*
* @param integer $row A layout row.
* @param integer $col A layout column.
*
* @return array The information hash.
*/
function getBlockInfo($row, $col)
{
if (!isset($this->_layout[$row][$col]) ||
$this->_layout[$row][$col] == 'empty') {
return PEAR::raiseError(_("No block exists at the requested position"), 'horde.error');
}
return array('app' => $this->_layout[$row][$col]['app'],
'block' => $this->_layout[$row][$col]['params']['type'],
'params' => $this->_layout[$row][$col]['params']['params']);
}
/**
* Sets a batch of information about the specified block.
*
* @param integer $row A layout row.
* @param integer $col A layout column.
* @param array $info A hash with information values.
* Possible elements are:
* 'app': application name
* 'block': block name
* 'params': parameter hash
*/
function setBlockInfo($row, $col, $info = array())
{
if (!isset($this->_layout[$row][$col])) {
return PEAR::raiseError(_("No block exists at the requested position"), 'horde.error');
}
if (isset($info['app'])) {
$this->_layout[$row][$col]['app'] = $info['app'];
}
if (isset($info['block'])) {
$this->_layout[$row][$col]['params']['type'] = $info['block'];
}
if (isset($info['params'])) {
$this->_layout[$row][$col]['params']['params'] = $info['params'];
}
$this->_changed_row = $row;
$this->_changed_col = $col;
}
/**
* Returns the number of blocks in the current layout.
*
* @since Horde 3.1
*
* @return integer The number of blocks.
*/
function count()
{
$rows = $this->rows();
$count = 0;
for ($row = 0; $row < $rows; $row++) {
$cols = $this->columns($row);
for ($col = 0; $col < $cols; $col++) {
if (!$this->isEmpty($row, $col) &&
!$this->isCovered($row, $col)) {
$count++;
}
}
}
return $count;
}
/**
* Returns the number of rows in the current layout.
*
* @return integer The number of rows.
*/
function rows()
{
return count($this->_layout);
}
/**
* Returns the number of columns in the specified row of the
* current layout.
*
* @param integer $row The row to return the number of columns from.
*
* @return integer The number of columns.
*/
function columns($row)
{
if (!isset($this->_layout[$row])) {
return PEAR::raiseError(sprintf(_("The specified row (%d) does not exist."), $row), 'horde.error');
}
return count($this->_layout[$row]);
}
/**
* Checks to see if a given location if being used by a block
*
* @param integer $row A layout row.
* @param integer $col A layout column.
*
* @return boolean True if the location is empty
* False is the location is being used.
*/
function isEmpty($row, $col)
{
return !isset($this->_layout[$row][$col]) || $this->_layout[$row][$col] == 'empty';
}
/**
* Returns if the field at the specified position is covered by
* another block.
*
* @param integer $row A layout row.
* @param integer $col A layout column.
*
* @return boolean True if the specified field is covered.
*/
function isCovered($row, $col)
{
return isset($this->_layout[$row][$col]) ? $this->_layout[$row][$col] == 'covered' : false;
}
/**
* Returns if the specified location is the top left field of
* a block.
*
* @param integer $row A layout row.
* @param integer $col A layout column.
*
* @return boolean True if the specified position is a block, false if
* the field doesn't exist, is empty or covered.
*/
function isBlock($row, $col)
{
return $this->rowExists($row) && $this->colExists($col) &&
!$this->isEmpty($row, $col) && !$this->isCovered($row, $col);
}
/**
* Returns if the specified block has been changed last.
*
* @param integer $row A layout row.
* @param integer $col A layout column.
*
* @return boolean True if this block is the last one that was changed.
*/
function isChanged($row, $col)
{
return $this->_changed_row === $row && $this->_changed_col === $col;
}
/**
* Returns if the specified block may be removed.
*
*
* @param integer $row A layout row.
* @param integer $col A layout column.
*
* @return boolean True if this block may be removed.
*/
function isRemovable($row, $col)
{
global $conf;
$app = $this->_layout[$row][$col]['app'];
$type = $this->_layout[$row][$col]['params']['type'];
$block = $app . ':' . $type;
/* Check if the block is a fixed block. */
if (!in_array($block, $conf['portal']['fixed_blocks'])) {
return true;
}
/* Check if we have still another block of the same type. */
$found = false;
foreach ($this->_layout as $cur_row) {
foreach ($cur_row as $cur_col) {
if (isset($cur_col['app']) &&
$cur_col['app'] == $app &&
$cur_col['params']['type'] == $type) {
if ($found) {
return true;
} else {
$found = true;
}
}
}
}
return false;
}
/**
* Returns an URL triggering an action to a block
*
* @param string $action An action to trigger.
* @param integer $row A layout row.
* @param integer $col A layout column.
*
* @return string An URL with all necessary parameters.
*/
function getActionUrl($action, $row, $col)
{
$url = Util::addParameter(Horde::selfUrl(),
array('col' => $col,
'row' => $row,
'action' => $action,
'nocache' => base_convert(microtime(), 10, 36)));
return $url . '#block';
}
/**
* Returns a control (linked arrow) for a certain action on the
* specified block.
*
* @param string $type A control type in the form
* "modification/direction". Possible values for
* modification: expand, shrink, move. Possible values
* for direction: up, down, left, right.
* @param integer $row A layout row.
* @param integer $col A layout column.
*
* @return string A link containing an arrow representing the requested
* control.
*/
function getControl($type, $row, $col)
{
$type = explode('/', $type);
$action = $type[0] . ucfirst($type[1]);
$url = $this->getActionUrl($action, $row, $col);
switch ($type[0]) {
case 'expand':
$title = _("Expand");
$img = 'large_' . $type[1];
break;
case 'shrink':
$title = _("Shrink");
$img = 'large_';
switch ($type[1]) {
case 'up':
$img .= 'down';
break;
case 'down':
$img .= 'up';
break;
case 'left':
$img .= 'right';
break;
case 'right':
$img .= 'left';
break;
}
break;
case 'move':
switch ($type[1]) {
case 'up':
$title = _("Move Up");
break;
case 'down':
$title = _("Move Down");
break;
case 'left':
$title = _("Move Left");
break;
case 'right':
$title = _("Move Right");
break;
}
$img = $type[1];
break;
}
return Horde::link($url, $title) .
Horde::img('block/' . $img . '.png', $title, '', $GLOBALS['registry']->getImageDir('horde')) . '</a>';
}
/**
* Does a row exist?
*
* @param integer $row The row to look for
*
* @return boolean True if the row exists
*/
function rowExists($row)
{
return $row < count($this->_layout);
}
/**
* Does a column exist?
*
* @param integer $col The column to look for
*
* @return boolean True if the column exists
*/
function colExists($col)
{
return $col < $this->_columns;
}
/**
* Get the width of the block at a given location.
* This returns the width if there is a block at this
* location, otherwise returns 1.
*
* @param integer $row A layout row.
* @param integer $col A layout column.
*
* @return integer The number of columns this block spans
*/
function getWidth($row, $col)
{
if (!is_array($this->_layout[$row][$col])) {
return 1;
}
if (!isset($this->_layout[$row][$col]['width'])) {
$this->_layout[$row][$col]['width'] = 1;
}
return $this->_layout[$row][$col]['width'];
}
/**
* Get the height of the block at a given location.
* This returns the height if there is a block at this
* location, otherwise returns 1.
*
* @param integer $row A layout row.
* @param integer $col A layout column.
*
* @return integer The number of rows this block spans
*/
function getHeight($row, $col)
{
if (!is_array($this->_layout[$row][$col])) {
return 1;
}
if (!isset($this->_layout[$row][$col]['height'])) {
$this->_layout[$row][$col]['height'] = 1;
}
return $this->_layout[$row][$col]['height'];
}
/**
* Adds an empty block at the specified position.
*
* @param integer $row A layout row.
* @param integer $col A layout column.
*/
function addBlock($row, $col)
{
if (!$this->rowExists($row)) {
$this->addRow($row);
}
if (!$this->colExists($col)) {
$this->addCol($col);
}
$this->_layout[$row][$col] = array('app' => null,
'height' => 1,
'width' => 1,
'params' => array('type' => null,
'params' => array()));
}
/**
* Adds a new row to the layout.
*
* @param integer $row The number of the row to add
*/
function addRow($row)
{
if ($this->_columns > 0) {
$this->_layout[$row] = array_fill(0, $this->_columns, 'empty');
}
}
/**
* Adds a new column to the layout.
*
* @param integer $col The number of the column to add
*/
function addCol($col)
{
foreach ($this->_layout as $id => $val) {
$this->_layout[$id][$col] = 'empty';
}
$this->_columns++;
}
/**
* Removes a block.
*
* @param integer $row A layout row.
* @param integer $col A layout column.
*/
function removeBlock($row, $col)
{
$width = $this->getWidth($row, $col);
$height = $this->getHeight($row, $col);
for ($i = $height - 1; $i >= 0; $i--) {
for ($j = $width - 1; $j >= 0; $j--) {
$this->_layout[$row + $i][$col + $j] = 'empty';
if (!$this->colExists($col + $j + 1)) {
$this->removeColIfEmpty($col + $j);
}
}
if (!$this->rowExists($row + $i + 1) && $this->rowExists($row + $i)) {
$this->removeRowIfEmpty($row + $i);
}
}
$this->_changed_row = $row;
$this->_changed_col = $col;
if (!$this->rowExists($row)) {
$row--;
while ($row >= 0 && $this->removeRowIfEmpty($row)) {
$row--;
}
}
if (!$this->colExists($col)) {
$col--;
while ($col >= 0 && $this->removeColIfEmpty($col)) {
$col--;
}
}
}
/**
* Removes a row if it's empty.
*
* @param integer $row The number of the row to to check
*
* @return boolean True if the row is now removed.
* False if the row still exists.
*/
function removeRowIfEmpty($row)
{
if (!$this->rowExists($row)) {
return true;
}
$rows = count($this->_layout[$row]);
for ($i = 0; $i < $rows; $i++) {
if (isset($this->_layout[$row][$i]) && $this->_layout[$row][$i] != 'empty') {
return false;
}
}
unset($this->_layout[$row]);
return true;
}
/**
* Removes a column if it's empty.
*
* @param integer $col The number of the column to to check
*
* @return boolean True if the column is now removed.
* False if the column still exists.
*/
function removeColIfEmpty($col)
{
if (!$this->colExists($col)) {
return true;
}
$cols = count($this->_layout);
for ($i = 0; $i < $cols; $i++) {
if (isset($this->_layout[$i][$col]) && $this->_layout[$i][$col] != 'empty') {
return false;
}
}
for ($i = 0; $i < $cols; $i++) {
unset($this->_layout[$i][$col]);
}
return true;
}
/**
* Moves a block one row up.
*
* @param integer $row A layout row.
* @param integer $col A layout column.
*/
function moveUp($row, $col)
{
if ($this->rowExists($row - 1)) {
$width = $this->getWidth($row, $col);
// See if there's room to move into
for ($i = 0; $i < $width; $i++) {
if (!$this->isEmpty($row - 1, $col + $i)) {
$in_way = $this->getBlockAt($row - 1, $col + $i);
if (!is_null($in_way) &&
$in_way[1] == $col &&
$this->getWidth($in_way[0], $in_way[1]) == $width) {
// We need to swap the blocks.
$rec1 = Horde_Array::getRectangle($this->_layout, $row, $col,
$this->getHeight($row, $col), $this->getWidth($row, $col));
$rec2 = Horde_Array::getRectangle($this->_layout, $in_way[0], $in_way[1],
$this->getHeight($in_way[0], $in_way[1]), $this->getWidth($in_way[0], $in_way[1]));
for ($j = 0; $j < count($rec1); $j++) {
for ($k = 0; $k < count($rec1[$j]); $k++) {
$this->_layout[$in_way[0] + $j][$in_way[1] + $k] = $rec1[$j][$k];
}
}
for ($j = 0; $j < count($rec2); $j++) {
for ($k = 0; $k < count($rec2[$j]); $k++) {
$this->_layout[$in_way[0] + count($rec1) + $j][$in_way[1] + $k] = $rec2[$j][$k];
}
}
$this->_changed_row = $in_way[0];
$this->_changed_col = $in_way[1];
return;
}
// Nowhere to go.
return PEAR::raiseError(_("Shrink or move neighbouring block(s) out of the way first"), 'horde.warning');
}
}
$lastrow = $row + $this->getHeight($row, $col) - 1;
for ($i = 0; $i < $width; $i++) {
$prev = $this->_layout[$row][$col + $i];
// Move top edge
$this->_layout[$row - 1][$col + $i] = $prev;
$this->_layout[$row][$col + $i] = 'covered';
// Move bottom edge
$this->_layout[$lastrow][$col + $i] = 'empty';
}
if (!$this->rowExists($lastrow + 1)) {
// Was on the bottom row
$this->removeRowIfEmpty($lastrow);
}
}
$this->_changed_row = $row - 1;
$this->_changed_col = $col;
}
/**
* Moves a block one row down.
*
* @param integer $row A layout row.
* @param integer $col A layout column.
*/
function moveDown($row, $col)
{
$width = $this->getWidth($row, $col);
$lastrow = $row + $this->getHeight($row, $col);
if ($this->rowExists($lastrow)) {
// See if there's room to move into
for ($i = 0; $i < $width; $i++) {
if (!$this->isEmpty($lastrow, $col + $i)) {
$in_way = $this->getBlockAt($lastrow, $col + $i);
if (!is_null($in_way) &&
$in_way[1] == $col &&
$this->getWidth($in_way[0], $in_way[1]) == $width) {
// We need to swap the blocks.
$rec1 = Horde_Array::getRectangle($this->_layout, $row, $col,
$this->getHeight($row, $col), $this->getWidth($row, $col));
$rec2 = Horde_Array::getRectangle($this->_layout, $in_way[0], $in_way[1],
$this->getHeight($in_way[0], $in_way[1]), $this->getWidth($in_way[0], $in_way[1]));
for ($j = 0; $j < count($rec2); $j++) {
for ($k = 0; $k < count($rec2[$j]); $k++) {
$this->_layout[$row + $j][$col + $k] = $rec2[$j][$k];
}
}
for ($j = 0; $j < count($rec1); $j++) {
for ($k = 0; $k < count($rec1[$j]); $k++) {
$this->_layout[$row + count($rec2) + $j][$col + $k] = $rec1[$j][$k];
}
}
$this->_changed_row = $in_way[0];
$this->_changed_col = $in_way[1];
return;
}
// No where to go
return PEAR::raiseError(_("Shrink or move neighbouring block(s) out of the way first"), 'horde.warning');
}
}
} else {
// Make room to move into
$this->addRow($lastrow);
}
for ($i = 0; $i < $width; $i++) {
$prev = $this->_layout[$row][$col + $i];
// Move bottom edge
$this->_layout[$lastrow][$col + $i] = 'covered';
// Move top edge
$this->_layout[$row + 1][$col + $i] = $prev;
$this->_layout[$row][$col + $i] = 'empty';
}
$this->_changed_row = $row + 1;
$this->_changed_col = $col;
}
/**
* Moves all blocks below a certain row one row down.
*
* @param integer $row A layout row.
*
* @return boolean True if all rows could be moved down.
*/
function moveDownBelow($row)
{
$moved = array();
for ($y = count($this->_layout) - 1; $y > $row; $y--) {
for ($x = 0; $x < $this->_columns; $x++) {
$block = $this->getBlockAt($y, $x);
if (empty($block)) {
continue;
}
if (empty($moved[$block[1] . ':' . $block[0]])) {
$moved[$block[1] . ':' . $block[0]] = true;
$result = $this->moveDown($block[0], $block[1]);
if (is_a($result, 'PEAR_Error')) {
return false;
}
}
}
}
return true;
}
/**
* Moves a block one column left.
*
* @param integer $row A layout row.
* @param integer $col A layout column.
*/
function moveLeft($row, $col)
{
if ($this->colExists($col - 1)) {
$height = $this->getHeight($row, $col);
// See if there's room to move into.
for ($i = 0; $i < $height; $i++) {
if (!$this->isEmpty($row + $i, $col - 1)) {
$in_way = $this->getBlockAt($row + $i, $col - 1);
if (!is_null($in_way) &&
$in_way[0] == $row &&
$this->getHeight($in_way[0], $in_way[1]) == $height) {
// We need to swap the blocks.
$rec1 = Horde_Array::getRectangle($this->_layout, $row, $col,
$this->getHeight($row, $col), $this->getWidth($row, $col));
$rec2 = Horde_Array::getRectangle($this->_layout, $in_way[0], $in_way[1],
$this->getHeight($in_way[0], $in_way[1]), $this->getWidth($in_way[0], $in_way[1]));
for ($j = 0; $j < count($rec1); $j++) {
for ($k = 0; $k < count($rec1[$j]); $k++) {
$this->_layout[$in_way[0] + $j][$in_way[1] + $k] = $rec1[$j][$k];
}
}
for ($j = 0; $j < count($rec2); $j++) {
for ($k = 0; $k < count($rec2[$j]); $k++) {
$this->_layout[$in_way[0] + $j][$in_way[1] + count($rec1[$j]) + $k] = $rec2[$j][$k];
}
}
$this->_changed_row = $in_way[0];
$this->_changed_col = $in_way[1];
return;
}
// No where to go
return PEAR::raiseError(_("Shrink or move neighbouring block(s) out of the way first"), 'horde.warning');
}
}
$lastcol = $col + $this->getWidth($row, $col) - 1;
for ($i = 0; $i < $height; $i++) {
$prev = $this->_layout[$row + $i][$col];
// Move left hand edge
$this->_layout[$row + $i][$col - 1] = $prev;
$this->_layout[$row + $i][$col] = 'covered';
// Move right hand edge
$this->_layout[$row + $i][$lastcol] = 'empty';
}
if (!$this->colExists($lastcol + 1)) {
// Was on the right-most column
$this->removeColIfEmpty($lastcol);
}
$this->_changed_row = $row;
$this->_changed_col = $col - 1;
}
}
/**
* Moves a block one column right.
*
* @param integer $row A layout row.
* @param integer $col A layout column.
*/
function moveRight($row, $col)
{
$height = $this->getHeight($row, $col);
$lastcol = $col + $this->getWidth($row, $col);
if ($this->colExists($lastcol)) {
// See if there's room to move into.
for ($i = 0; $i < $height; $i++) {
if (!$this->isEmpty($row + $i, $lastcol)) {
$in_way = $this->getBlockAt($row + $i, $lastcol);
if (!is_null($in_way) &&
$in_way[0] == $row &&
$this->getHeight($in_way[0], $in_way[1]) == $height) {
// We need to swap the blocks.
$rec1 = Horde_Array::getRectangle($this->_layout, $row, $col,
$this->getHeight($row, $col), $this->getWidth($row, $col));
$rec2 = Horde_Array::getRectangle($this->_layout, $in_way[0], $in_way[1],
$this->getHeight($in_way[0], $in_way[1]), $this->getWidth($in_way[0], $in_way[1]));
for ($j = 0; $j < count($rec2); $j++) {
for ($k = 0; $k < count($rec2[$j]); $k++) {
$this->_layout[$row + $j][$col + $k] = $rec2[$j][$k];
}
}
for ($j = 0; $j < count($rec1); $j++) {
for ($k = 0; $k < count($rec1[$j]); $k++) {
$this->_layout[$row + $j][$col + count($rec2[$j]) + $k] = $rec1[$j][$k];
}
}
$this->_changed_row = $in_way[0];
$this->_changed_col = $in_way[1];
return;
}
// No where to go
return PEAR::raiseError(_("Shrink or move neighbouring block(s) out of the way first"), 'horde.warning');
}
}
} else {
// Make room to move into.
$this->addCol($lastcol);
}
for ($i = 0; $i < $height; $i++) {
$prev = $this->_layout[$row + $i][$col];
// Move right hand edge
$this->_layout[$row + $i][$lastcol] = 'covered';
// Move left hand edge
$this->_layout[$row + $i][$col + 1] = $prev;
$this->_layout[$row + $i][$col] = 'empty';
}
$this->_changed_row = $row;
$this->_changed_col = $col + 1;
}
/**
* Moves all blocks after a certain column one column right.
*
* @param integer $col A layout column.
*
* @return boolean True if all columns could be moved right.
*/
function moveRightAfter($col)
{
$moved = array();
for ($x = $this->_columns - 1; $x > $col; $x--) {
for ($y = 0; $y < count($this->_layout); $y++) {
$block = $this->getBlockAt($y, $x);
if (empty($block)) {
continue;
}
if (empty($moved[$block[1] . ':' . $block[0]])) {
$moved[$block[1] . ':' . $block[0]] = true;
$result = $this->moveRight($block[0], $block[1]);
if (is_a($result, 'PEAR_Error')) {
return false;
}
}
}
}
return true;
}
/**
* Makes a block one row taller by moving the top up.
*
* @param integer $row A layout row.
* @param integer $col A layout column.
*/
function expandUp($row, $col)
{
if ($this->rowExists($row - 1)) {
$width = $this->getWidth($row, $col);
// See if there's room to expand into
for ($i = 0; $i < $width; $i++) {
if (!$this->isEmpty($row - 1, $col + $i)) {
if (!$this->moveDownBelow($row - 1)) {
return PEAR::raiseError(_("Shrink or move neighbouring block(s) out of the way first"), 'horde.warning');
} else {
$row++;
}
}
}
for ($i = 0; $i < $width; $i++) {
$this->_layout[$row - 1][$col + $i] = $this->_layout[$row][$col + $i];
$this->_layout[$row][$col + $i] = 'covered';
}
$this->_layout[$row - 1][$col]['height'] = $this->getHeight($row - 1, $col) + 1;
$this->_changed_row = $row - 1;
$this->_changed_col = $col;
}
}
/**
* Makes a block one row taller by moving the bottom down.
*
* @param integer $row A layout row.
* @param integer $col A layout column.
*/
function expandDown($row, $col)
{
$width = $this->getWidth($row, $col);
$lastrow = $row + $this->getHeight($row, $col) - 1;
if (!$this->rowExists($lastrow + 1)) {
// Add a new row.
$this->addRow($lastrow + 1);
for ($i = 0; $i < $width; $i++) {
$this->_layout[$lastrow + 1][$col + $i] = 'covered';
}
$this->_layout[$row][$col]['height'] = $this->getHeight($row, $col) + 1;
} else {
// See if there's room to expand into
for ($i = 0; $i < $width; $i++) {
if (!$this->isEmpty($lastrow + 1, $col + $i)) {
if (!$this->moveDownBelow($lastrow)) {
return PEAR::raiseError(_("Shrink or move neighbouring block(s) out of the way first"), 'horde.warning');
}
}
}
for ($i = 0; $i < $width; $i++) {
$this->_layout[$lastrow + 1][$col + $i] = 'covered';
}
$this->_layout[$row][$col]['height'] = $this->getHeight($row, $col) + 1;
}
$this->_changed_row = $row;
$this->_changed_col = $col;
}
/**
* Makes a block one column wider by moving the left side out.
*
* @param integer $row A layout row.
* @param integer $col A layout column.
*/
function expandLeft($row, $col)
{
if ($this->colExists($col - 1)) {
$height = $this->getHeight($row, $col);
// See if there's room to expand into
for ($i = 0; $i < $height; $i++) {
if (!$this->isEmpty($row + $i, $col - 1)) {
if (!$this->moveRightAfter($col - 1)) {
return PEAR::raiseError(_("Shrink or move neighbouring block(s) out of the way first"), 'horde.warning');
} else {
$col++;
}
}
}
for ($i = 0; $i < $height; $i++) {
$this->_layout[$row + $i][$col - 1] = $this->_layout[$row + $i][$col];
$this->_layout[$row + $i][$col] = 'covered';
}
$this->_layout[$row][$col - 1]['width'] = $this->getWidth($row, $col - 1) + 1;
$this->_changed_row = $row;
$this->_changed_col = $col - 1;
}
}
/**
* Makes a block one column wider by moving the right side out.
*
* @param integer $row A layout row.
* @param integer $col A layout column.
*/
function expandRight($row, $col)
{
$height = $this->getHeight($row, $col);
$lastcol = $col + $this->getWidth($row, $col) - 1;
if ($this->colExists($lastcol + 1)) {
// See if there's room to expand into
for ($i = 0; $i < $height; $i++) {
if (!$this->isEmpty($row + $i, $lastcol + 1)) {
if (!$this->moveRightAfter($lastcol)) {
return PEAR::raiseError(_("Shrink or move neighbouring block(s) out of the way first"), 'horde.warning');
}
}
}
for ($i = 0; $i < $height; $i++) {
$this->_layout[$row + $i][$lastcol + 1] = 'covered';
}
$this->_layout[$row][$col]['width'] = $this->getWidth($row, $col) + 1;
} else {
// Add new column
$this->addCol($lastcol + 1);
for ($i = 0; $i < $height; $i++) {
$this->_layout[$row + $i][$lastcol + 1] = 'covered';
}
$this->_layout[$row][$col]['width'] = $this->getWidth($row, $col) + 1;
}
$this->_changed_row = $row;
$this->_changed_col = $col;
}
/**
* Makes a block one row lower by moving the top down.
*
* @param integer $row A layout row.
* @param integer $col A layout column.
*/
function shrinkUp($row, $col)
{
if ($this->getHeight($row, $col) > 1) {
$width = $this->getWidth($row, $col);
for ($i = 0; $i < $width; $i++) {
$this->_layout[$row + 1][$col + $i] = $this->_layout[$row][$col + $i];
$this->_layout[$row][$col + $i] = 'empty';
}
$this->_layout[$row + 1][$col]['height'] = $this->getHeight($row + 1, $col) - 1;
$this->_changed_row = $row + 1;
$this->_changed_col = $col;
}
}
/**
* Makes a block one row lower by moving the bottom up.
*
* @param integer $row A layout row.
* @param integer $col A layout column.
*/
function shrinkDown($row, $col)
{
if ($this->getHeight($row, $col) > 1) {
$lastrow = $row + $this->getHeight($row, $col) - 1;
$width = $this->getWidth($row, $col);
for ($i = 0; $i < $width; $i++) {
$this->_layout[$lastrow][$col + $i] = 'empty';
}
$this->_layout[$row][$col]['height'] = $this->getHeight($row, $col) - 1;
if (!$this->rowExists($lastrow + 1)) {
// Was on the bottom row
$this->removeRowIfEmpty($lastrow);
}
$this->_changed_row = $row;
$this->_changed_col = $col;
}
}
/**
* Makes a block one column narrower by moving the left side in.
*
* @param integer $row A layout row.
* @param integer $col A layout column.
*/
function shrinkLeft($row, $col)
{
if ($this->getWidth($row, $col) > 1) {
$height = $this->getHeight($row, $col);
for ($i = 0; $i < $height; $i++) {
$this->_layout[$row + $i][$col + 1] = $this->_layout[$row + $i][$col];
$this->_layout[$row + $i][$col] = 'empty';
}
$this->_layout[$row][$col + 1]['width'] = $this->getWidth($row, $col + 1) - 1;
$this->_changed_row = $row;
$this->_changed_col = $col + 1;
}
}
/**
* Makes a block one column narrower by moving the right side in.
*
* @param integer $row A layout row.
* @param integer $col A layout column.
*/
function shrinkRight($row, $col)
{
if ($this->getWidth($row, $col) > 1) {
$lastcol = $col + $this->getWidth($row, $col) - 1;
$height = $this->getHeight($row, $col);
for ($i = 0; $i < $height; $i++) {
$this->_layout[$row + $i][$lastcol] = 'empty';
}
$this->_layout[$row][$col]['width'] = $this->getWidth($row, $col) - 1;
$this->removeColIfEmpty($lastcol);
$this->_changed_row = $row;
$this->_changed_col = $col;
}
}
}
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