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/*****************************************************************************\
colormatcher_open.cpp : Implimentation for the ColorMatcher_Open class
Copyright (c) 1996 - 2015, HP Co.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
3. Neither the name of HP nor the names of its
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
TO, PATENT INFRINGEMENT; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\*****************************************************************************/
#include "header.h"
#include "hptypes.h"
#include "colormatch.h"
#include "colormatcher_open.h"
#define INTERPOLATE_5_BITS(a, b, d) a + ( ( ( (long)b - (long)a ) * d) >> 5)
#define INTERPOLATE_4_BITS(a, b, d) a + ( ( ( (long)b - (long)a ) * d) >> 4)
// Spatial Interpolation
#define INTERPOLATE_CUBE(r,g,b, cube, DOCALC) \
DOCALC( (DOCALC( (DOCALC( cube[0], cube[4], (r))), \
(DOCALC( cube[2], cube[6], (r))), (g))), \
(DOCALC( (DOCALC( cube[1], cube[5], (r))), \
(DOCALC( cube[3], cube[7], (r))), (g))), \
(b))
APDK_BEGIN_NAMESPACE
ColorMatcher_Open::ColorMatcher_Open
(
SystemServices* pSys,
ColorMap cm,
unsigned int DyeCount,
unsigned int iInputWidth
) : ColorMatcher(pSys,cm, DyeCount,iInputWidth)
{ }
ColorMatcher_Open::~ColorMatcher_Open()
{ }
//#define DOCALC(a, b, d) a + ( ( ( (long)b - (long)a ) * d) >> 5)
/*
BYTE DOCALC(BYTE a, BYTE b, BYTE d)
{
return a + ( ( ( (long)b - (long)a ) * d) >> 5);
}
BYTE NewCalc(BYTE color[8], BYTE diff_red, BYTE diff_green, BYTE diff_blue)
{
int dr32 = diff_red - 32;
int dg32 = diff_green - 32;
int db32 = diff_blue - 32;
int x;
x = -(color[0] * db32 * dg32 * dr32 + color[1] * diff_blue * (32 - diff_red) * dg32 +
color[2] * diff_green * (32 - diff_red) * db32 + color[3] * diff_blue * diff_green * dr32 -
diff_red * (color[4] * db32 * dg32 + color[5] * diff_blue * (32 - diff_green) -
diff_green * (color[6] * db32 - color[7] * diff_blue))) >> 15;
return x;
}
*/
void ColorMatcher_Open::Interpolate
(
const uint32_t *map,
BYTE r,
BYTE g,
BYTE b,
BYTE *blackout,
BYTE *cyanout,
BYTE *magentaout,
BYTE *yellowout
)
{
static int cube_location[] = {0, 1, 9, 10, 81, 82, 90, 91 };
const uint32_t *start;
#ifdef _WIN32_WCE
long cyan[8], magenta[8],yellow[8],black[8];
#else
BYTE cyan[8], magenta[8],yellow[8],black[8];
#endif
start = (const uint32_t *)
(((r & 0xE0) << 1) + ((r & 0xE0) >> 1) + (r >> 5) +
((g & 0xE0) >> 2) + (g >> 5) + (b >> 5) + map);
uint32_t cValue;
for (int j = 0; j < 8; j++)
{
cValue = *(start + cube_location[j]);
cyan[j] = GetCyanValue (cValue);
magenta[j] = GetMagentaValue (cValue);
yellow[j] = GetYellowValue (cValue);
black[j] = GetBlackValue (cValue);
}
////////////////this is the 8 bit 9cube operation /////////////
BYTE diff_red = r & 0x1f;
BYTE diff_green = g & 0x1f;
BYTE diff_blue = b & 0x1f;
*cyanout = INTERPOLATE_CUBE(diff_red,diff_green,diff_blue, cyan, INTERPOLATE_5_BITS );
*magentaout = INTERPOLATE_CUBE(diff_red,diff_green,diff_blue, magenta, INTERPOLATE_5_BITS );
*yellowout = INTERPOLATE_CUBE(diff_red,diff_green,diff_blue, yellow, INTERPOLATE_5_BITS );
*blackout = INTERPOLATE_CUBE(diff_red,diff_green,diff_blue, black, INTERPOLATE_5_BITS );
}
#ifdef APDK_DJ3320
void ColorMatcher_Open::Interpolate
(
const unsigned char *map,
BYTE r,
BYTE g,
BYTE b,
BYTE *blackout,
BYTE *cyanout,
BYTE *magentaout,
BYTE *yellowout
)
{
#ifdef _WIN32_WCE
long cyan[8], magenta[8],yellow[8],black[8];
#else
BYTE cyan[8], magenta[8],yellow[8],black[8];
#endif
// static int cube_location[] = {0, 1, 17, 18, 289, 290, 306, 307};
static int cube_location[] = {0, 4, 68, 72, 1156, 1160, 1224, 1228};
const BYTE *start;
BYTE *node_ptr;
start = (const unsigned char *)
((((r & 0xF0) << 4) + ((r & 0xF0) << 1) + (r >> 4) +
((g & 0xF0)) + (g >> 4) + (b >> 4)) * 4 + map);
// use (start) to determine the surrounding cube values
for (int j = 0; j < 8; ++j )
{
node_ptr = (BYTE *) (start + cube_location[j]);
black[j] = *node_ptr++;
cyan[j] = *node_ptr++;
magenta[j] = *node_ptr++;
yellow[j] = *node_ptr;
}
// interpolate using the 4 LSBs
BYTE diff_red = r & 0x0f;
BYTE diff_green = g & 0x0f;
BYTE diff_blue = b & 0x0f;
*cyanout = INTERPOLATE_CUBE(diff_red,diff_green,diff_blue, cyan, INTERPOLATE_4_BITS );
*magentaout = INTERPOLATE_CUBE(diff_red,diff_green,diff_blue, magenta, INTERPOLATE_4_BITS );
*yellowout = INTERPOLATE_CUBE(diff_red,diff_green,diff_blue, yellow, INTERPOLATE_4_BITS );
*blackout = INTERPOLATE_CUBE(diff_red,diff_green,diff_blue, black, INTERPOLATE_4_BITS );
}
#endif
APDK_END_NAMESPACE
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