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/* connectsock.c
*
* Part of HTML-XML-utils, see:
* http://www.w3.org/Tools/HTML-XML-utils/
*
* Copyright © 1994-2011 World Wide Web Consortium
* See http://www.w3.org/Consortium/Legal/copyright-software
*
* Author: Bert Bos <bert@w3.org>
* Created: 12 May 1998
**/
#include "config.h"
#include <sys/types.h>
#ifdef HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
#ifdef HAVE_NETINET_IN_H
# include <netinet/in.h>
#endif
#ifdef HAVE_ARPA_INET_H
# include <arpa/inet.h>
#endif
#include <netdb.h>
#include <errno.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include "export.h"
EXPORT u_short portbase = 0; /* for non-root servers */
/* connectsock -- allocate & connect a socket using TCP or UDP */
EXPORT int connectsock(const char *host, const char *service, char *protocol)
{
/* host = name of host to which connection is desired */
/* service = service associated with the desired port */
/* protocol = name of protocol to use ("tcp" or "udp") */
struct addrinfo hints, *result, *rp;
int t, s;
/* Specify what type of connection we're looking for */
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_family = AF_UNSPEC; /* Allow IPv4 or IPv6 */
hints.ai_socktype = (strcmp(protocol, "udp") == 0) ? SOCK_DGRAM : SOCK_STREAM;
hints.ai_flags = 0;
hints.ai_protocol = 0; /* Any protocol */
/* Parse network address and service */
if (getaddrinfo(host, service, &hints, &result) != 0) return -1;
/* result is a linked list of address structures. */
for (s = -1, rp = result; s == -1 && rp; rp = rp->ai_next) {
if ((t = socket(rp->ai_family, rp->ai_socktype, rp->ai_protocol)) != -1) {
if (connect(t, rp->ai_addr, rp->ai_addrlen) != -1) s = t; else close(t);
}
}
freeaddrinfo(result); /* Free the memory */
return s; /* If -1 no address succeeded */
}
/* connectTCP -- connect to a specified UDP service on a specified host */
EXPORT int connectTCP(const char *host, const char *service)
{
return connectsock(host, service, "tcp");
}
/* connectUDP -- connect to a specified UDP service on a specified host */
EXPORT int connectUDP(char *host, char *service)
{
return connectsock(host, service, "udp");
}
/* passivesock -- allocate & bind a server socket using TCP or UDP */
EXPORT int passivesock(char *service, char *protocol, int qlen)
{
/* service = service associated with the desired port */
/* protocol = name of protocol to use ("tcp" or "udp") */
/* qlen = maximum length of the server request queue */
struct addrinfo hints, *result, *rp;
int t, s;
/* Specify what type of connection we're looking for */
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_family = AF_UNSPEC; /* Allow IPv4 or IPv6 */
hints.ai_socktype = (strcmp(protocol, "udp") == 0) ? SOCK_DGRAM : SOCK_STREAM;
hints.ai_flags = AI_PASSIVE; /* For wildcard IP address */
hints.ai_protocol = 0; /* Any protocol */
hints.ai_canonname = NULL;
hints.ai_addr = NULL;
hints.ai_next = NULL;
/* Parse network address and service */
if (getaddrinfo(NULL, service, &hints, &result) != 0) return -1;
/* result is a linked list of address structures. */
for (s = -1, rp = result; s == -1 && rp; rp = rp->ai_next) {
if ((t = socket(rp->ai_family, rp->ai_socktype, rp->ai_protocol)) != -1) {
if (bind(t, rp->ai_addr, rp->ai_addrlen) != -1) s = t; else close(t);
}
}
freeaddrinfo(result); /* Free the memory */
if (s == -1) return -1; /* No address succeeded */
/* If we want a TCP connection, also call listen(2) */
if (hints.ai_socktype == SOCK_STREAM && listen(s, qlen) < 0) return -1;
return s;
}
/* passiveTCP -- creat a passive socket for use in a TCP server */
EXPORT int passiveTCP(char *service, int qlen)
{
/* service = service associated with thte desired port */
/* qlen = maximum server request queue length */
return passivesock(service, "tcp", qlen);
}
/* passiveUDP -- creat a passive socket for use in a UDP server */
EXPORT int passiveUDP(char *service)
{
return passivesock(service, "udp", 0);
}
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