File: hwlocality_object_sets.3

package info (click to toggle)
hwloc 2.4.1%2Bdfsg-1
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 22,032 kB
  • sloc: ansic: 58,129; xml: 12,064; sh: 6,822; makefile: 2,200; javascript: 1,623; perl: 380; cpp: 93; php: 8; sed: 4
file content (56 lines) | stat: -rw-r--r-- 2,658 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
.TH "hwlocality_object_sets" 3 "Thu Feb 11 2021" "Version 2.4.1" "Hardware Locality (hwloc)" \" -*- nroff -*-
.ad l
.nh
.SH NAME
hwlocality_object_sets \- Object Sets (hwloc_cpuset_t and hwloc_nodeset_t)
.SH SYNOPSIS
.br
.PP
.SS "Typedefs"

.in +1c
.ti -1c
.RI "typedef \fBhwloc_bitmap_t\fP \fBhwloc_cpuset_t\fP"
.br
.ti -1c
.RI "typedef \fBhwloc_const_bitmap_t\fP \fBhwloc_const_cpuset_t\fP"
.br
.ti -1c
.RI "typedef \fBhwloc_bitmap_t\fP \fBhwloc_nodeset_t\fP"
.br
.ti -1c
.RI "typedef \fBhwloc_const_bitmap_t\fP \fBhwloc_const_nodeset_t\fP"
.br
.in -1c
.SH "Detailed Description"
.PP 
Hwloc uses bitmaps to represent two distinct kinds of object sets: CPU sets (\fBhwloc_cpuset_t\fP) and NUMA node sets (\fBhwloc_nodeset_t\fP)\&. These types are both typedefs to a common back end type (\fBhwloc_bitmap_t\fP), and therefore all the hwloc bitmap functions are applicable to both \fBhwloc_cpuset_t\fP and \fBhwloc_nodeset_t\fP (see \fBThe bitmap API\fP)\&.
.PP
The rationale for having two different types is that even though the actions one wants to perform on these types are the same (e\&.g\&., enable and disable individual items in the set/mask), they're used in very different contexts: one for specifying which processors to use and one for specifying which NUMA nodes to use\&. Hence, the name difference is really just to reflect the intent of where the type is used\&. 
.SH "Typedef Documentation"
.PP 
.SS "typedef \fBhwloc_const_bitmap_t\fP \fBhwloc_const_cpuset_t\fP"

.PP
A non-modifiable \fBhwloc_cpuset_t\fP\&. 
.SS "typedef \fBhwloc_const_bitmap_t\fP \fBhwloc_const_nodeset_t\fP"

.PP
A non-modifiable \fBhwloc_nodeset_t\fP\&. 
.SS "typedef \fBhwloc_bitmap_t\fP \fBhwloc_cpuset_t\fP"

.PP
A CPU set is a bitmap whose bits are set according to CPU physical OS indexes\&. It may be consulted and modified with the bitmap API as any \fBhwloc_bitmap_t\fP (see \fBhwloc/bitmap\&.h\fP)\&.
.PP
Each bit may be converted into a PU object using \fBhwloc_get_pu_obj_by_os_index()\fP\&. 
.SS "typedef \fBhwloc_bitmap_t\fP \fBhwloc_nodeset_t\fP"

.PP
A node set is a bitmap whose bits are set according to NUMA memory node physical OS indexes\&. It may be consulted and modified with the bitmap API as any \fBhwloc_bitmap_t\fP (see \fBhwloc/bitmap\&.h\fP)\&. Each bit may be converted into a NUMA node object using \fBhwloc_get_numanode_obj_by_os_index()\fP\&.
.PP
When binding memory on a system without any NUMA node, the single main memory bank is considered as NUMA node #0\&.
.PP
See also \fBConverting between CPU sets and node sets\fP\&. 
.SH "Author"
.PP 
Generated automatically by Doxygen for Hardware Locality (hwloc) from the source code\&.