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%% -*-latex-*-
%%
%% ``Frames'' package for Hyperlatex
%%
%% Creates a Frames & Javascript based document
%%
%% Last $Modified: Sat Apr 5 03:40:31 1997 by otfried $
%%
\typeout{************************
**** Making Frames ****
************************
}
\begin{ifoption}{}
\typeout{Cool frames}
%% We have to override two Emacs lisp definitions
\HlxEval{
(defun hyperlatex-gen-url (label-node label-number &optional current)
(if (zerop label-number)
(format "%s.html?%d" hyperlatex-basename label-node)
(format "%s.html?%d#%s" hyperlatex-basename label-node
(hyperlatex-label-string label-number label-node))))
(setq hyperlatex-a-href-format
(concat "A TARGET=\"_top\" HREF=" hyperlatex-meta-dq
"%s" hyperlatex-meta-dq))
}
\newcommand{\HlxFramesDescription}{
<frameset rows="50,*" frameborder="0" border="0" framespacing="0">
<frameset cols="4*,2*,4*" frameborder="0" border="0" framespacing="0">
<frame name="heading" src="javascript:top.makeLeftHeading(top.isNode)"
scrolling="no">
<frame name="panel" src="javascript:top.makePanel(top.isNode)"
scrolling="no">
<frame name="heading" src="javascript:top.makeRightHeading(top.isNode)"
scrolling="no">
</frameset>
<frame name="main" src="&{nodes[isNode].href + isHash};" scrolling="auto">
</frameset>
}
\newcommand{\toppanel}{}
\newcommand{\bottompanel}{}
\end{ifoption}
\begin{ifoption}{simple}
\typeout{Simple frames}
\newcommand{\HlxFramesDescription}{
<frameset rows="30,*" frameborder="0" border="0" framespacing="0">
<frame name="panel" src="javascript:top.makeIntPanel()" scrolling="no">
<frame name="main" src="&{nodes[0].href};" scrolling="auto">
</frameset>
}
\newcommand{\toppanel}{\html{SCRIPT LANGUAGE="JavaScript"}
if ( top.updateNodeNumber != null ) \{
top.updateNodeNumber(\HlxNodeNumber)
\}
\html{/SCRIPT}}
%% Important: We need to make toppanels!
%% Let's hope users don't redefine them.
\newcommand{\bottompanel}{}
\htmlpanel{1}
\end{ifoption}
%% #1 is \HlxIcons
%% #2 is BODY with attributes
%% #3 is \htmltitle
\newcommand{\HlxFramesJavaScript}{
function makePrevUpNext() {
this[-1] = "Go backward to";
this[0] = "Go up to";
this[1] = "Go forward to";
}
var prevUpNext = new makePrevUpNext();
function makeLeftHeading(nodeNum) {
return '<#2><H2 ALIGN="left">#3</H2></BODY>';
}
function makeRightHeading(nodeNum) {
if (nodeNum > 0) {
return '<#2><H2 ALIGN="right">' + nodes[nodeNum].name +
'</H2></BODY>';
} else {
return '<#2></BODY>';
}
}
function makePanel(nodeNum) {
return '<#2><CENTER>'
+ (nodeNum > 0 ? (makeLink(nodeNum, "previous", -1)
+ makeLink(nodeNum, "up", 0)
+ makeLink(nodeNum, "next", 1)) : "")
+ '</CENTER></BODY>';
}
function makeImage(bitmapName) {
return '<IMG BORDER="0" SRC="#1'+ bitmapName + '.xbm">';
}
function makeLink(nodeNum, bitmapName, dir) {
var goal = nodes[nodeNum][dir];
if (goal < 0) {
// there is no node in that direction
return makeImage("grey" + bitmapName);
} else {
return '<A TARGET="_top" HREF="'
+ top.location.pathname
+ '?' + goal + '" onMouseOver="return top.mouseOver('
+ nodeNum + "," + dir + ')" >'
+ makeImage(bitmapName) + '</A>\n';
}
}
function makeIntPanel() {
return '<#2><CENTER>'
+ makeIntLink("greyprevious", -1)
+ makeIntLink("greyup", 0)
+ makeIntLink("greynext", 1)
+ '</CENTER></BODY>';
}
function makeIntLink(bitmapName, dir) {
return '<A HREF="javascript:top.jump(' + dir
+ ')" onMouseOver="return top.mouseOver(top.nodeNumber,'
+ dir + ')" >' + makeImage(bitmapName) + '</A>\n';
}
function mouseOver(cur, where) {
var whereTo = nodes[cur][where];
if (whereTo >= 0) {
window.status=prevUpNext[where] + " " + nodes[whereTo].name;
return true;
}
return false;
}
function jump(where) {
var whereTo = nodes[nodeNumber][where];
if ( whereTo >= 0) {
top.frames[1].location.href = nodes[whereTo].href;
}
}
var bitmaps = new Object;
bitmaps[-1] = 'previous.xbm';
bitmaps[0] = 'up.xbm';
bitmaps[1] = 'next.xbm';
function setupBitmap(curNode, where, obj) {
var gray = "";
if (nodes[curNode][where] < 0) {
gray = "grey";
}
obj.src = obj.src.substring(0,obj.src.lastIndexOf('/') + 1)
+ gray + bitmaps[where];
}
var nodeNumber = 0;
function updateNodeNumber(nodNum) {
nodeNumber = nodNum;
// update the bitmaps
setupBitmap(nodeNumber, -1, top.frames[0].document.images[0]);
setupBitmap(nodeNumber, 0, top.frames[0].document.images[1]);
setupBitmap(nodeNumber, 1, top.frames[0].document.images[2]);
}
var isNode = 0;
var isHash = top.location.hash;
if (top.location.search != "") {
isNode = top.location.search.substring(1);
}
function Node( backw, forw, prev, up, next, Name, Href) {
this[-1] = prev; this[0] = up; this[1] = next;
this.href = Href; this.name = Name;
}
var nodes = new Object;
}
%%
%% The following code is not used now
%%
\begin{comment}
function findNode() {
curUrl = top.frames[1].location.pathname;
slashIndex = curUrl.lastIndexOf("/");
nodeHref = curUrl.substring(slashIndex + 1, curUrl.length);
for (var nd in nodes) {
if (nodes[nd].href == nodeHref) {
return nd;
}
}
return -1;
}
function jump(where) {
var whereTo = nodes[currentNode][where];
if ( whereTo >= 0) {
top.frames[0].document.links[where + 1].href = nodes[whereTo].href;
return true;
}
return false;
}
function showProperties(obj) {
var result = "";
for (i in obj) {
result = result + i + "=" + obj[i] + "\n";
}
alert(result);
}
var bitmaps = new Object;
bitmaps[-1] = 'previous.xbm';
bitmaps[0] = 'up.xbm';
bitmaps[1] = 'next.xbm';
function setupBitmap(curNode, where, obj) {
var gray = "";
if (nodes[curNode][where] < 0) {
gray = "grey";
}
obj.src = obj.src.substring(0,obj.src.lastIndexOf('/') + 1)
+ gray + bitmaps[where];
}
var currentNode = 0;
function loadNode(nodeNum) {
currentNode = nodeNum;
var d = top.frames[0].document;
d.open();
d.writeln('<#2>');
d.writeln('<TABLE WIDTH=100%><TR><TD ALIGN="left">');
// htmltitle
d.write('#3');
d.write('</TD><TD WIDTH="10%" VALIGN="top" ALIGN="left">');
makeLink(d, nodeNum, "previous", -1);
makeLink(d, nodeNum, "up", 0);
makeLink(d, nodeNum, "next", 1);
d.write('</TD><TD WIDTH="50%" ALIGN="right">');
d.write(nodes[nodeNum].name);
d.writeln('</TD></TR></TABLE>');
d.writeln('</BODY>');
d.close();
}
function makeImage(d, bitmapName) {
d.write('<IMG BORDER="0" SRC="#1');
d.write(bitmapName);
d.write('.xbm">');
}
function makeLink(d, nodeNum, bitmapName, dir) {
var goal = nodes[nodeNum][dir];
if (goal < 0) {
// there is no node in that direction
makeImage(d, "grey" + bitmapName);
} else {
d.write('<A TARGET="main" HREF="');
d.write(nodes[goal].href);
d.write('" onMouseOver="return top.mouseOver(');
d.write(nodeNum + "," + dir);
d.write(')" >');
makeImage(d, bitmapName);
d.writeln('</A>');
}
}
\end{comment}
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