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Source: hyperrogue
Section: games
Priority: optional
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Uploaders:
Christian M. Amsüss <chrysn@fsfe.org>,
Damyan Ivanov <dmn@debian.org>
Build-Depends:
debhelper-compat (= 13),
libfontconfig-dev,
libgl1-mesa-dev,
libglew-dev,
libpng-dev,
libsdl2-gfx-dev,
libsdl2-mixer-dev,
libsdl2-ttf-dev,
libsdl2-dev,
pkg-config,
zlib1g-dev
Standards-Version: 4.6.1
Rules-Requires-Root: no
Homepage: https://www.roguetemple.com/z/hyper/
Vcs-Browser: https://salsa.debian.org/games-team/hyperrogue
Vcs-Git: https://salsa.debian.org/games-team/hyperrogue.git
Package: hyperrogue
Architecture: any
Depends:
fonts-dejavu-core,
${misc:Depends},
${shlibs:Depends}
Recommends:
hyperrogue-music
Description: non-euclidean graphical rogue-like game
HyperRogue is a game in which the player collects treasures and fights
monsters -- rogue-like but for the fact that it is played on the hyperbolic
plane and not in euclidean space.
.
In HyperRogue, the player can move through different parts of the world, which
are home to particular creatures and may be subject to own rules of "physics".
.
While it can use ASCII characters to display the world the classical rogue
symbols, the game needs graphics to render the non-euclidean world.
Package: hyperrogue-music
Architecture: all
Multi-Arch: foreign
Depends:
${misc:Depends}
Suggests:
hyperrogue
Description: in-game music for hyperrogue
HyperRogue is a game in which the player collects treasures and fights
monsters -- rogue-like but for the fact that it is played on the hyperbolic
plane and not in euclidean space.
.
This package contains the in-game music.
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