File: client.c

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/* Icecast
 *
 * This program is distributed under the GNU General Public License, version 2.
 * A copy of this license is included with this source.
 *
 * Copyright 2000-2004, Jack Moffitt <jack@xiph.org, 
 *                      Michael Smith <msmith@xiph.org>,
 *                      oddsock <oddsock@xiph.org>,
 *                      Karl Heyes <karl@xiph.org>
 *                      and others (see AUTHORS for details).
 * Copyright 2011-2012, Philipp "ph3-der-loewe" Schafft <lion@lion.leolix.org>,
 */

/* client.c
**
** client interface implementation
**
*/

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#include <stdlib.h>
#include <string.h>

#include "thread/thread.h"
#include "avl/avl.h"
#include "httpp/httpp.h"

#include "cfgfile.h"
#include "connection.h"
#include "refbuf.h"
#include "format.h"
#include "stats.h"
#include "fserve.h"

#include "client.h"
#include "logging.h"

#include "util.h"

#ifdef _WIN32
#define snprintf _snprintf
#endif

#undef CATMODULE
#define CATMODULE "client"

/* create a client_t with the provided connection and parser details. Return
 * 0 on success, -1 if server limit has been reached.  In either case a
 * client_t is returned just in case a message needs to be returned. Should
 * be called with global lock held.
 */
int client_create (client_t **c_ptr, connection_t *con, http_parser_t *parser)
{
    ice_config_t *config;
    client_t *client = (client_t *)calloc(1, sizeof(client_t));
    int ret = -1;

    if (client == NULL)
        abort();

    config = config_get_config ();

    global.clients++;
    if (config->client_limit < global.clients)
        ICECAST_LOG_WARN("server client limit reached (%d/%d)", config->client_limit, global.clients);
    else
        ret = 0;

    config_release_config ();

    stats_event_args (NULL, "clients", "%d", global.clients);
    client->con = con;
    client->parser = parser;
    client->refbuf = refbuf_new (PER_CLIENT_REFBUF_SIZE);
    client->refbuf->len = 0; /* force reader code to ignore buffer contents */
    client->pos = 0;
    client->write_to_client = format_generic_write_to_client;
    *c_ptr = client;

    return ret;
}

void client_destroy(client_t *client)
{
    if (client == NULL)
        return;

    /* release the buffer now, as the buffer could be on the source queue
     * and may of disappeared after auth completes */
    if (client->refbuf)
    {
        refbuf_release (client->refbuf);
        client->refbuf = NULL;
    }

    if (auth_release_listener (client))
        return;

    /* write log entry if ip is set (some things don't set it, like outgoing 
     * slave requests
     */
    if (client->respcode && client->parser)
        logging_access(client);

    if (client->con)
        connection_close(client->con);
    if (client->parser)
        httpp_destroy(client->parser);

    global_lock ();
    global.clients--;
    stats_event_args (NULL, "clients", "%d", global.clients);
    global_unlock ();

    /* we need to free client specific format data (if any) */
    if (client->free_client_data)
        client->free_client_data (client);

    free(client->username);
    free(client->password);

    free(client);
}

/* return -1 for failed, 0 for authenticated, 1 for pending
 */
int client_check_source_auth (client_t *client, const char *mount)
{
    ice_config_t *config = config_get_config();
    char *pass = config->source_password;
    char *user = "source";
    int ret = -1;
    mount_proxy *mountinfo = config_find_mount (config, mount, MOUNT_TYPE_NORMAL);

    do
    {
        if (mountinfo)
        {
            ret = 1;
            if (auth_stream_authenticate (client, mount, mountinfo) > 0)
                break;
            ret = -1;
            if (mountinfo->password)
                pass = mountinfo->password;
            if (mountinfo->username)
                user = mountinfo->username;
        }
        if (connection_check_pass (client->parser, user, pass) > 0)
            ret = 0;
    } while (0);
    config_release_config();
    return ret;
}


/* helper function for reading data from a client */
int client_read_bytes (client_t *client, void *buf, unsigned len)
{
    int bytes;

    if (client->refbuf && client->refbuf->len)
    {
        /* we have data to read from a refbuf first */
        if (client->refbuf->len < len)
            len = client->refbuf->len;
        memcpy (buf, client->refbuf->data, len);
        if (len < client->refbuf->len)
        {
            char *ptr = client->refbuf->data;
            memmove (ptr, ptr+len, client->refbuf->len - len);
        }
        client->refbuf->len -= len;
        return len;
    }
    bytes = client->con->read (client->con, buf, len);

    if (bytes == -1 && client->con->error)
        ICECAST_LOG_DEBUG("reading from connection has failed");

    return bytes;
}

void client_send_error(client_t *client, int status, int plain, const char *message)
{
    ssize_t ret;

    ret = util_http_build_header(client->refbuf->data, PER_CLIENT_REFBUF_SIZE, 0,
                                 0, status, NULL,
                                 plain ? "text/plain" : "text/html", "utf-8",
                                 plain ? message : "", NULL);

    if (ret == -1 || ret >= PER_CLIENT_REFBUF_SIZE) {
        ICECAST_LOG_ERROR("Dropping client as we can not build response headers.");
        client_send_500(client, "Header generation failed.");
        return;
    }

    if (!plain)
        snprintf(client->refbuf->data + ret, PER_CLIENT_REFBUF_SIZE - ret,
                 "<html><head><title>Error %i</title></head><body><b>%i - %s</b></body></html>\r\n",
                 status, status, message);

    client->respcode = status;
    client->refbuf->len = strlen (client->refbuf->data);
    fserve_add_client (client, NULL);
}

void client_send_100(client_t *client)
{
    /* On demand inject a HTTP/1.1 100 Continue to make sure clients are happy */
    static const char str[] = "HTTP/1.1 100 Continue\r\nContent-Length: 0\r\n\r\n";
    const size_t len = strlen(str);
    client_send_bytes(client, str, len);
}

void client_send_400(client_t *client, const char *message)
{
    client_send_error(client, 400, 0, message);
}

void client_send_404(client_t *client, const char *message)
{
    client_send_error(client, 404, 0, message);
}

void client_send_401(client_t *client)
{
    client_send_error(client, 401, 1, "You need to authenticate\r\n");
}

void client_send_403(client_t *client, const char *message)
{
    client_send_error(client, 403, 1, message);
}

/* this function is designed to work even if client is in bad state */
void client_send_500(client_t *client, const char *message) {
    const char header[] = "HTTP/1.0 500 Internal Server Error\r\nContent-Type: text/plain; charset=utf-8\r\n\r\n"
                          "500 - Internal Server Error\n---------------------------\n";
    const size_t header_len = sizeof(header) - 1;
    int ret;

    ret = client_send_bytes(client, header, header_len);

    /* only send message if we have one AND if header could have transmitted completly */
    if (message && ret == header_len)
        client_send_bytes(client, message, strlen(message));

    client_destroy(client);
}

/* helper function for sending the data to a client */
int client_send_bytes (client_t *client, const void *buf, unsigned len)
{
    int ret = client->con->send (client->con, buf, len);

    if (client->con->error)
        ICECAST_LOG_DEBUG("Client connection died");

    return ret;
}

void client_set_queue (client_t *client, refbuf_t *refbuf)
{
    refbuf_t *to_release = client->refbuf;

    client->refbuf = refbuf;
    if (refbuf)
        refbuf_addref (client->refbuf);
    client->pos = 0;
    if (to_release)
        refbuf_release (to_release);
}