1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383
|
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/*
* Facet visualizations that would be awkward in XBL. Allegedly because the
* interaciton idiom of a protovis-based visualization is entirely different
* from XBL, but also a lot because of the lack of good syntax highlighting.
*/
/**
* A date facet visualization abstraction.
*/
function DateFacetVis(aBinding, aCanvasNode) {
this.binding = aBinding;
this.canvasNode = aCanvasNode;
this.faceter = aBinding.faceter;
this.attrDef = this.faceter.attrDef;
}
DateFacetVis.prototype = {
build: function() {
let resultsBarRect = document.getElementById("results").getBoundingClientRect();
this.allowedSpace = resultsBarRect.right - resultsBarRect.left;
this.render();
},
rebuild: function() {
this.render();
},
_MIN_BAR_SIZE_PX: 9,
_BAR_SPACING_PX: 1,
_MAX_BAR_SIZE_PX: 44,
_AXIS_FONT: "10px sans-serif",
_AXIS_HEIGHT_NO_LABEL_PX: 6,
_AXIS_HEIGHT_WITH_LABEL_PX: 14,
_AXIS_VERT_SPACING_PX: 1,
_AXIS_HORIZ_MIN_SPACING_PX: 4,
_MAX_DAY_COUNT_LABEL_DISPLAY: 10,
/**
* Figure out how to chunk things given the linear space in pixels. In an
* ideal world we would not use pixels, avoiding tying ourselves to assumed
* pixel densities, but we do not live there. Reality wants crisp graphics
* and does not have enough pixels that you can ignore the pixel coordinate
* space and have things still look sharp (and good).
*
* Because of our love of sharpness, we will potentially under-use the space
* allocated to us.
*
* @param aPixels The number of linear content pixels we have to work with.
* You are in charge of the borders and such, so you subtract that off
* before you pass it in.
* @return An object with attributes:
*/
makeIdealScaleGivenSpace: function(aPixels) {
let facet = this.faceter;
// build a scale and have it grow the edges based on the span
let scale = pv.Scales.dateTime(facet.oldest, facet.newest);
const Span = pv.Scales.DateTimeScale.Span;
const MS_MIN = 60*1000, MS_HOUR = 60*MS_MIN, MS_DAY = 24*MS_HOUR,
MS_WEEK = 7*MS_DAY, MS_MONTHISH = 31*MS_DAY, MS_YEARISH = 366*MS_DAY;
const roughMap = {};
roughMap[Span.DAYS] = MS_DAY;
roughMap[Span.WEEKS] = MS_WEEK;
// we overestimate since we want to slightly underestimate pixel usage
// in enoughPix's rough estimate
roughMap[Span.MONTHS] = MS_MONTHISH;
roughMap[Span.YEARS] = MS_YEARISH;
const minBarPix = this._MIN_BAR_SIZE_PX + this._BAR_SPACING_PX;
let delta = facet.newest.valueOf() - facet.oldest.valueOf();
let span, rules, barPixBudget;
// evil side-effect land
function enoughPix(aSpan) {
span = aSpan;
// do a rough guestimate before doing something potentially expensive...
barPixBudget = Math.floor(aPixels / (delta / roughMap[span]));
if (barPixBudget < (minBarPix + 1))
return false;
rules = scale.ruleValues(span);
// + 0 because we want to over-estimate slightly for niceness rounding
// reasons
barPixBudget = Math.floor(aPixels / (rules.length + 0));
delta = scale.max().valueOf() - scale.min().valueOf();
return barPixBudget > minBarPix;
}
// day is our smallest unit
const ALLOWED_SPANS = [Span.DAYS, Span.WEEKS, Span.MONTHS, Span.YEARS];
for (let trySpan of ALLOWED_SPANS) {
if (enoughPix(trySpan)) {
// do the equivalent of nice() for our chosen span
scale.min(scale.round(scale.min(), trySpan, false));
scale.max(scale.round(scale.max(), trySpan, true));
// try again for paranoia, but mainly for the side-effect...
if (enoughPix(trySpan))
break;
}
}
// - Figure out our labeling strategy
// normalize the symbols into an explicit ordering
let spandex = ALLOWED_SPANS.indexOf(span);
// from least-specific to most-specific
let labelTiers = [];
// add year spans in all cases, although whether we draw bars depends on if
// we are in year mode or not
labelTiers.push({
rules: (span == Span.YEARS) ? rules : scale.ruleValues(Span.YEARS, true),
label: ["%Y", "%y", null], // we should not hit the null case...
boost: (span == Span.YEARS),
noFringe: (span == Span.YEARS)
});
// add month spans if we are days or weeks...
if (spandex < 2) {
labelTiers.push({
rules: scale.ruleValues(Span.MONTHS, true),
// try to use the full month, falling back to the short month
label: ["%B", "%b", null],
boost: false
});
}
// add week spans if our granularity is days...
if (span == Span.DAYS) {
let numDays = delta / MS_DAY;
// find out how many days we are talking about and add days if it's small
// enough, display both the date and the day of the week
if (numDays <= this._MAX_DAY_COUNT_LABEL_DISPLAY) {
labelTiers.push({
rules: rules,
label: ["%d", null],
boost: true, noFringe: true
});
labelTiers.push({
rules: rules,
label: ["%a", null],
boost: true, noFringe: true
});
}
// show the weeks since we're at greater than a day time-scale
else {
labelTiers.push({
rules: scale.ruleValues(Span.WEEKS, true),
// labeling weeks is nonsensical; no one understands ISO weeks
// numbers.
label: [null],
boost: false
});
}
}
return {
scale: scale, span: span, rules: rules, barPixBudget: barPixBudget,
labelTiers: labelTiers
};
},
render: function() {
let {scale: scale, span: span, rules: rules, barPixBudget: barPixBudget,
labelTiers: labelTiers} =
this.makeIdealScaleGivenSpace(this.allowedSpace);
barPixBudget = Math.floor(barPixBudget);
let minBarPix = this._MIN_BAR_SIZE_PX + this._BAR_SPACING_PX;
let maxBarPix = this._MAX_BAR_SIZE_PX + this._BAR_SPACING_PX;
let barPix = Math.max(minBarPix, Math.min(maxBarPix, barPixBudget));
let width = barPix * (rules.length - 1);
let totalAxisLabelHeight = 0;
let isRTL = window.getComputedStyle(this.binding, null).direction == "rtl";
// we need to do some font-metric calculations, so create a canvas...
let fontMetricCanvas = document.createElement("canvas");
let ctx = fontMetricCanvas.getContext("2d");
// do the labeling logic,
for (let labelTier of labelTiers) {
let labelRules = labelTier.rules;
let perLabelBudget = width / (labelRules.length - 1);
for (let labelFormat of labelTier.label) {
let maxWidth = 0;
let displayValues = [];
for (let iRule = 0; iRule < labelRules.length - 1; iRule++) {
// is this at the either edge of the display? in that case, it might
// be partial...
let fringe = (labelRules.length > 2) &&
((iRule == 0) || (iRule == labelRules.length - 2));
let labelStartDate = labelRules[iRule];
let labelEndDate = labelRules[iRule + 1];
let labelText = labelFormat ?
labelStartDate.toLocaleFormat(labelFormat) : null;
let labelStartNorm = Math.max(0, scale.normalize(labelStartDate));
let labelEndNorm = Math.min(1, scale.normalize(labelEndDate));
let labelBudget = (labelEndNorm - labelStartNorm) * width;
if (labelText) {
let labelWidth = ctx.measureText(labelText).width;
// discard labels at the fringe who don't fit in our budget
if (fringe && !labelTier.noFringe && labelWidth > labelBudget)
labelText = null;
else
maxWidth = Math.max(labelWidth, maxWidth);
}
displayValues.push([labelStartNorm, labelEndNorm, labelText,
labelStartDate, labelEndDate]);
}
// there needs to be space between the labels. (we may be over-padding
// here if there is only one label with the maximum width...)
maxWidth += this._AXIS_HORIZ_MIN_SPACING_PX;
if (labelTier.boost && (maxWidth > perLabelBudget)) {
// we only boost labels that are the same span as the bins, so rules
// === labelRules at this point. (and barPix === perLabelBudget)
barPix = perLabelBudget = maxWidth;
width = barPix * (labelRules.length - 1);
}
if (maxWidth <= perLabelBudget) {
labelTier.displayValues = displayValues;
labelTier.displayLabel = labelFormat != null;
labelTier.vertHeight = labelFormat ? this._AXIS_HEIGHT_WITH_LABEL_PX
: this._AXIS_HEIGHT_NO_LABEL_PX;
labelTier.vertOffset = totalAxisLabelHeight;
totalAxisLabelHeight += labelTier.vertHeight +
this._AXIS_VERT_SPACING_PX;
break;
}
}
}
let barWidth = barPix - this._BAR_SPACING_PX;
let barSpacing = this._BAR_SPACING_PX;
width = barPix * (rules.length - 1);
// we ideally want this to be the same size as the max rows translates to...
let height = 100;
let ch = height - totalAxisLabelHeight;
let [bins, maxBinSize] = this.binBySpan(scale, span, rules);
// build empty bins for our hot bins
this.emptyBins = bins.map(bin => 0);
let binScale = maxBinSize ? (ch / maxBinSize) : 1;
let vis = this.vis = new pv.Panel().canvas(this.canvasNode)
// dimensions
.width(width).height(ch)
// margins
.bottom(totalAxisLabelHeight);
let faceter = this.faceter;
let dis = this;
// bin bars...
vis.add(pv.Bar)
.data(bins)
.bottom(0)
.height(d => Math.floor(d.items.length * binScale))
.width(() => barWidth)
.left(function() { return isRTL ? null : (this.index * barPix); })
.right(function() { return isRTL ? (this.index * barPix) : null; })
.fillStyle("#add2fb")
.event("mouseover", function(d) { return this.fillStyle("#3465a4"); })
.event("mouseout", function(d) { return this.fillStyle("#add2fb"); })
.event("click", function(d) {
dis.constraints = [[d.startDate, d.endDate]];
dis.binding.setAttribute("zoomedout", "false");
FacetContext.addFacetConstraint(faceter, true, dis.constraints,
true, true);
}
);
this.hotBars = vis.add(pv.Bar)
.data(this.emptyBins)
.bottom(0)
.height(d => Math.floor(d * binScale))
.width(() => barWidth)
.left(function() { return this.index * barPix; })
.fillStyle("#3465a4");
for (let labelTier of labelTiers) {
let labelBar = vis.add(pv.Bar)
.data(labelTier.displayValues)
.bottom(-totalAxisLabelHeight + labelTier.vertOffset)
.height(labelTier.vertHeight)
.left(d => isRTL ? null : Math.floor(width * d[0]))
.right(d => isRTL ? Math.floor(width * d[0]) : null)
.width(d => Math.floor(width * d[1]) - Math.floor(width * d[0]) - 1)
.fillStyle("#dddddd")
.event("mouseover", function(d) { return this.fillStyle("#3465a4"); })
.event("mouseout", function(d) { return this.fillStyle("#dddddd"); })
.event("click", function(d) {
dis.constraints = [[d[3], d[4]]];
dis.binding.setAttribute("zoomedout", "false");
FacetContext.addFacetConstraint(faceter, true, dis.constraints,
true, true)
});
if (labelTier.displayLabel) {
labelBar.anchor("top").add(pv.Label)
.font(this._AXIS_FONT)
.textAlign("center")
.textBaseline("top")
.textStyle("black")
.text(d => d[2]);
}
}
vis.render();
},
hoverItems: function(aItems) {
let itemToBin = this.itemToBin;
let bins = this.emptyBins.concat();
for (let item of aItems) {
if (item.id in itemToBin)
bins[itemToBin[item.id]]++;
}
this.hotBars.data(bins);
this.vis.render();
},
clearHover: function() {
this.hotBars.data(this.emptyBins);
this.vis.render();
},
/**
* Bin items at the given span granularity with the set of rules generated
* for the given span. This could equally as well be done as a pre-built
* array of buckets with a linear scan of items and a calculation of what
* bucket they should be placed in.
*/
binBySpan: function(aScale, aSpan, aRules, aItems) {
let bins = [];
let maxBinSize = 0;
let binCount = aRules.length - 1;
let itemToBin = this.itemToBin = {};
// We used to break this out by case, but that was a lot of code, and it was
// somewhat ridiculous. So now we just do the simple, if somewhat more
// expensive thing. Reviewer, feel free to thank me.
// We do a pass through the rules, mapping each rounded rule to a bin. We
// then do a pass through all of the items, rounding them down and using
// that to perform a lookup against the map. We could special-case the
// rounding, but I doubt it's worth it.
let binMap = {};
for (let iRule = 0; iRule < binCount; iRule++) {
let binStartDate = aRules[iRule], binEndDate = aRules[iRule+1];
binMap[binStartDate.valueOf().toString()] = iRule;
bins.push({items: [],
startDate: binStartDate,
endDate: binEndDate});
}
let attrKey = this.attrDef.boundName;
for (let item of this.faceter.validItems) {
let val = item[attrKey];
// round it to the rule...
val = aScale.round(val, aSpan, false);
// which we can then map...
let itemBin = binMap[val.valueOf().toString()];
itemToBin[item.id] = itemBin;
bins[itemBin].items.push(item);
}
for (let bin of bins) {
maxBinSize = Math.max(bin.items.length, maxBinSize);
}
return [bins, maxBinSize];
}
};
|