File: nsButtonFrameRenderer.h

package info (click to toggle)
iceweasel 2.0.0.19-0etch1
  • links: PTS
  • area: main
  • in suites: etch
  • size: 298,784 kB
  • ctags: 317,912
  • sloc: cpp: 1,796,902; ansic: 987,677; xml: 109,036; makefile: 47,777; asm: 35,201; perl: 26,983; sh: 20,879; cs: 6,232; java: 5,513; python: 3,249; pascal: 459; lex: 306; php: 244; csh: 132; objc: 97; yacc: 79; ada: 49; awk: 14; sql: 4; sed: 4
file content (123 lines) | stat: -rw-r--r-- 4,361 bytes parent folder | download | duplicates (8)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is Mozilla Communicator client code.
 *
 * The Initial Developer of the Original Code is
 * Netscape Communications Corporation.
 * Portions created by the Initial Developer are Copyright (C) 1998
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *
 * Alternatively, the contents of this file may be used under the terms of
 * either of the GNU General Public License Version 2 or later (the "GPL"),
 * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
 * of those above. If you wish to allow use of your version of this file only
 * under the terms of either the GPL or the LGPL, and not to allow others to
 * use your version of this file under the terms of the MPL, indicate your
 * decision by deleting the provisions above and replace them with the notice
 * and other provisions required by the GPL or the LGPL. If you do not delete
 * the provisions above, a recipient may use your version of this file under
 * the terms of any one of the MPL, the GPL or the LGPL.
 *
 * ***** END LICENSE BLOCK ***** */

/**

 
**/

#ifndef nsButtonFrameRenderer_h___
#define nsButtonFrameRenderer_h___

#include "nsCoord.h"
#include "nsAutoPtr.h"
#include "nsFrame.h"

class nsStyleChangeList;


#define NS_BUTTON_RENDERER_FOCUS_INNER_CONTEXT_INDEX  0
#define NS_BUTTON_RENDERER_FOCUS_OUTER_CONTEXT_INDEX  1
#define NS_BUTTON_RENDERER_LAST_CONTEXT_INDEX   NS_BUTTON_RENDERER_FOCUS_OUTER_CONTEXT_INDEX

class nsButtonFrameRenderer {
public:

	  nsButtonFrameRenderer();
      virtual ~nsButtonFrameRenderer();


   // These three functions all assume a "background" layer within the
   // button, which is itself in the foreground layer.
	 virtual void PaintButton(nsPresContext* aPresContext,
							  nsIRenderingContext& aRenderingContext,
							  const nsRect& aDirtyRect,
							  const nsRect& aRect);

	 virtual void PaintOutlineAndFocusBorders(nsPresContext* aPresContext,
						  nsIRenderingContext& aRenderingContext,
						  const nsRect& aDirtyRect,
						  const nsRect& aRect);

	 virtual void PaintBorderAndBackground(nsPresContext* aPresContext,
						  nsIRenderingContext& aRenderingContext,
						  const nsRect& aDirtyRect,
						  const nsRect& aRect);

	virtual void SetFrame(nsFrame* aFrame, nsPresContext* aPresContext);
 
	virtual void SetDisabled(PRBool aDisabled, PRBool notify);

	PRBool isActive();
	PRBool isDisabled();

	virtual void GetButtonOutlineRect(const nsRect& aRect, nsRect& aResult);
	virtual void GetButtonOuterFocusRect(const nsRect& aRect, nsRect& aResult);
	virtual void GetButtonRect(const nsRect& aRect, nsRect& aResult);
	virtual void GetButtonInnerFocusRect(const nsRect& aRect, nsRect& aResult);
	virtual void GetButtonContentRect(const nsRect& aRect, nsRect& aResult);
  virtual nsMargin GetButtonOuterFocusBorderAndPadding();
  virtual nsMargin GetButtonBorderAndPadding();
  virtual nsMargin GetButtonInnerFocusMargin();
  virtual nsMargin GetButtonInnerFocusBorderAndPadding();
  virtual nsMargin GetButtonOutlineBorderAndPadding();
  virtual nsMargin GetFullButtonBorderAndPadding();
  virtual nsMargin GetAddedButtonBorderAndPadding();

  virtual nsStyleContext* GetStyleContext(PRInt32 aIndex) const;
  virtual void SetStyleContext(PRInt32 aIndex, nsStyleContext* aStyleContext);
	virtual void ReResolveStyles(nsPresContext* aPresContext);

  virtual nsIFrame* GetFrame();

protected:

private:

	// cached styles for focus and outline.
  nsRefPtr<nsStyleContext> mBorderStyle;
  nsRefPtr<nsStyleContext> mInnerFocusStyle;
  nsRefPtr<nsStyleContext> mOuterFocusStyle;

	nsFrame* mFrame;

  nsRect mOutlineRect;
};


#endif