File: debug_empty.cc

package info (click to toggle)
iceweasel 31.6.0esr-1
  • links: PTS, VCS
  • area: main
  • in suites: jessie-kfreebsd
  • size: 1,368,576 kB
  • sloc: cpp: 3,692,968; ansic: 1,797,194; python: 193,401; java: 180,622; asm: 133,557; xml: 89,288; sh: 71,748; perl: 22,087; makefile: 21,687; objc: 4,014; yacc: 1,995; pascal: 1,292; lex: 950; exp: 449; lisp: 228; awk: 211; php: 113; sed: 43; csh: 31; ada: 16; ruby: 3
file content (64 lines) | stat: -rw-r--r-- 2,084 bytes parent folder | download | duplicates (49)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
// Copyright 2013 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

//
// Author: dsites@google.com (Dick Sites)
// Compile this in instead of debug.cc to remove code for debug output
//

#include "debug.h"
#include <string>

using namespace std;

namespace CLD2 {

string GetPlainEscapedText(const string& txt) {return string("");}

string GetHtmlEscapedText(const string& txt) {return string("");}

string GetColorHtmlEscapedText(Language lang, const string& txt) {
  return string("");
}

string GetLangColorHtmlEscapedText(Language lang, const string& txt) {
  return string("");
}


// For showing one chunk
// Print debug output for one scored chunk
// Optionally print out per-chunk scoring information
// In degenerate cases, hitbuffer and cspan can be NULL
void CLD2_Debug(const char* text,
                int lo_offset,
                int hi_offset,
                bool more_to_come, bool score_cjk,
                const ScoringHitBuffer* hitbuffer,
                const ScoringContext* scoringcontext,
                const ChunkSpan* cspan,
                const ChunkSummary* chunksummary) {}

// For showing all chunks
void CLD2_Debug2(const char* text,
                 bool more_to_come, bool score_cjk,
                 const ScoringHitBuffer* hitbuffer,
                 const ScoringContext* scoringcontext,
                 const SummaryBuffer* summarybuffer) {}

void DumpResultChunkVector(FILE* f, const char* src,
                           ResultChunkVector* resultchunkvector) {}

}       // End namespace CLD2