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/* Icinga 2 | (c) 2012 Icinga GmbH | GPLv2+ */
#include "base/logger.hpp"
#include "base/logger-ti.cpp"
#include "base/application.hpp"
#include "base/streamlogger.hpp"
#include "base/configtype.hpp"
#include "base/utility.hpp"
#include "base/objectlock.hpp"
#include "base/context.hpp"
#include "base/scriptglobal.hpp"
#ifdef _WIN32
#include "base/windowseventloglogger.hpp"
#endif /* _WIN32 */
#include <algorithm>
#include <iostream>
#include <utility>
using namespace icinga;
template Log& Log::operator<<(const Value&);
template Log& Log::operator<<(const String&);
template Log& Log::operator<<(const std::string&);
template Log& Log::operator<<(const bool&);
template Log& Log::operator<<(const unsigned int&);
template Log& Log::operator<<(const int&);
template Log& Log::operator<<(const unsigned long&);
template Log& Log::operator<<(const long&);
template Log& Log::operator<<(const double&);
REGISTER_TYPE(Logger);
std::set<Logger::Ptr> Logger::m_Loggers;
std::mutex Logger::m_Mutex;
bool Logger::m_ConsoleLogEnabled = true;
std::atomic<bool> Logger::m_EarlyLoggingEnabled (true);
bool Logger::m_TimestampEnabled = true;
LogSeverity Logger::m_ConsoleLogSeverity = LogInformation;
std::mutex Logger::m_UpdateMinLogSeverityMutex;
Atomic<LogSeverity> Logger::m_MinLogSeverity (LogDebug);
INITIALIZE_ONCE([]() {
ScriptGlobal::Set("System.LogDebug", LogDebug);
ScriptGlobal::Set("System.LogNotice", LogNotice);
ScriptGlobal::Set("System.LogInformation", LogInformation);
ScriptGlobal::Set("System.LogWarning", LogWarning);
ScriptGlobal::Set("System.LogCritical", LogCritical);
});
/**
* Constructor for the Logger class.
*/
void Logger::Start(bool runtimeCreated)
{
ObjectImpl<Logger>::Start(runtimeCreated);
{
std::unique_lock<std::mutex> lock(m_Mutex);
m_Loggers.insert(this);
}
UpdateMinLogSeverity();
}
void Logger::Stop(bool runtimeRemoved)
{
{
std::unique_lock<std::mutex> lock(m_Mutex);
m_Loggers.erase(this);
}
UpdateMinLogSeverity();
ObjectImpl<Logger>::Stop(runtimeRemoved);
}
std::set<Logger::Ptr> Logger::GetLoggers()
{
std::unique_lock<std::mutex> lock(m_Mutex);
return m_Loggers;
}
/**
* Retrieves the minimum severity for this logger.
*
* @returns The minimum severity.
*/
LogSeverity Logger::GetMinSeverity() const
{
String severity = GetSeverity();
if (severity.IsEmpty())
return LogInformation;
else {
LogSeverity ls = LogInformation;
try {
ls = Logger::StringToSeverity(severity);
} catch (const std::exception&) { /* use the default level */ }
return ls;
}
}
/**
* Converts a severity enum value to a string.
*
* @param severity The severity value.
*/
String Logger::SeverityToString(LogSeverity severity)
{
switch (severity) {
case LogDebug:
return "debug";
case LogNotice:
return "notice";
case LogInformation:
return "information";
case LogWarning:
return "warning";
case LogCritical:
return "critical";
default:
BOOST_THROW_EXCEPTION(std::invalid_argument("Invalid severity."));
}
}
/**
* Converts a string to a severity enum value.
*
* @param severity The severity.
*/
LogSeverity Logger::StringToSeverity(const String& severity)
{
if (severity == "debug")
return LogDebug;
else if (severity == "notice")
return LogNotice;
else if (severity == "information")
return LogInformation;
else if (severity == "warning")
return LogWarning;
else if (severity == "critical")
return LogCritical;
else
BOOST_THROW_EXCEPTION(std::invalid_argument("Invalid severity: " + severity));
}
void Logger::DisableConsoleLog()
{
m_ConsoleLogEnabled = false;
UpdateMinLogSeverity();
}
void Logger::EnableConsoleLog()
{
m_ConsoleLogEnabled = true;
UpdateMinLogSeverity();
}
bool Logger::IsConsoleLogEnabled()
{
return m_ConsoleLogEnabled;
}
void Logger::SetConsoleLogSeverity(LogSeverity logSeverity)
{
m_ConsoleLogSeverity = logSeverity;
}
LogSeverity Logger::GetConsoleLogSeverity()
{
return m_ConsoleLogSeverity;
}
void Logger::DisableEarlyLogging() {
m_EarlyLoggingEnabled = false;
UpdateMinLogSeverity();
}
bool Logger::IsEarlyLoggingEnabled() {
return m_EarlyLoggingEnabled;
}
void Logger::DisableTimestamp()
{
m_TimestampEnabled = false;
}
void Logger::EnableTimestamp()
{
m_TimestampEnabled = true;
}
bool Logger::IsTimestampEnabled()
{
return m_TimestampEnabled;
}
void Logger::SetSeverity(const String& value, bool suppress_events, const Value& cookie)
{
ObjectImpl<Logger>::SetSeverity(value, suppress_events, cookie);
UpdateMinLogSeverity();
}
void Logger::ValidateSeverity(const Lazy<String>& lvalue, const ValidationUtils& utils)
{
ObjectImpl<Logger>::ValidateSeverity(lvalue, utils);
try {
StringToSeverity(lvalue());
} catch (...) {
BOOST_THROW_EXCEPTION(ValidationError(this, { "severity" }, "Invalid severity specified: " + lvalue()));
}
}
void Logger::UpdateMinLogSeverity()
{
std::unique_lock<std::mutex> lock (m_UpdateMinLogSeverityMutex);
auto result (LogNothing);
for (auto& logger : Logger::GetLoggers()) {
ObjectLock llock (logger);
if (logger->IsActive()) {
result = std::min(result, logger->GetMinSeverity());
}
}
if (Logger::IsConsoleLogEnabled()) {
result = std::min(result, Logger::GetConsoleLogSeverity());
}
#ifdef _WIN32
if (Logger::IsEarlyLoggingEnabled()) {
result = std::min(result, LogCritical);
}
#endif /* _WIN32 */
m_MinLogSeverity.store(result);
}
Log::Log(LogSeverity severity, String facility, const String& message)
: Log(severity, std::move(facility))
{
if (!m_IsNoOp) {
m_Buffer << message;
}
}
Log::Log(LogSeverity severity, String facility)
: m_Severity(severity), m_Facility(std::move(facility)), m_IsNoOp(severity < Logger::GetMinLogSeverity())
{ }
/**
* Writes the message to the application's log.
*/
Log::~Log()
{
if (m_IsNoOp) {
return;
}
LogEntry entry;
entry.Timestamp = Utility::GetTime();
entry.Severity = m_Severity;
entry.Facility = m_Facility;
{
auto msg (m_Buffer.str());
msg.erase(msg.find_last_not_of("\n") + 1u);
entry.Message = std::move(msg);
}
if (m_Severity >= LogWarning) {
ContextTrace context;
if (context.GetLength() > 0) {
std::ostringstream trace;
trace << context;
entry.Message += "\nContext:" + trace.str();
}
}
for (const Logger::Ptr& logger : Logger::GetLoggers()) {
ObjectLock llock(logger);
if (!logger->IsActive())
continue;
if (entry.Severity >= logger->GetMinSeverity())
logger->ProcessLogEntry(entry);
#ifdef I2_DEBUG /* I2_DEBUG */
/* Always flush, don't depend on the timer. Enable this for development sprints on Linux/macOS only. Windows crashes. */
//logger->Flush();
#endif /* I2_DEBUG */
}
if (Logger::IsConsoleLogEnabled() && entry.Severity >= Logger::GetConsoleLogSeverity()) {
StreamLogger::ProcessLogEntry(std::cout, entry);
/* "Console" might be a pipe/socket (systemd, daemontools, docker, ...),
* then cout will not flush lines automatically. */
std::cout << std::flush;
}
#ifdef _WIN32
if (Logger::IsEarlyLoggingEnabled() && entry.Severity >= LogCritical) {
WindowsEventLogLogger::WriteToWindowsEventLog(entry);
}
#endif /* _WIN32 */
}
Log& Log::operator<<(const char *val)
{
if (!m_IsNoOp) {
m_Buffer << val;
}
return *this;
}
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