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/*
==============================================================================
This file is part of the IEM plug-in suite.
Author: Daniel Rudrich
Copyright (c) 2018 - Institute of Electronic Music and Acoustics (IEM)
https://iem.at
The IEM plug-in suite is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
The IEM plug-in suite is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this software. If not, see <https://www.gnu.org/licenses/>.
==============================================================================
*/
#pragma once
#include "../JuceLibraryCode/JuceHeader.h"
using namespace juce::dsp;
#include "../../resources/AudioProcessorBase.h"
#include "../../resources/customComponents/MailBox.h"
#define CONFIGURATIONHELPER_ENABLE_LOUDSPEAKERLAYOUT_METHODS 1
#include "../../resources/ConfigurationHelper.h"
#include "../../resources/Conversions.h"
#include "../../resources/MultiChannelDelay.h"
#include "../../resources/MultiChannelGain.h"
#define ProcessorClass DistanceCompensatorAudioProcessor
//==============================================================================
class DistanceCompensatorAudioProcessor
: public AudioProcessorBase<IOTypes::AudioChannels<64>, IOTypes::AudioChannels<64>>
{
struct PositionAndChannel
{
juce::Vector3D<float> position;
int channel;
};
public:
constexpr static int numberOfInputChannels = 64;
constexpr static int numberOfOutputChannels = 64;
//==============================================================================
DistanceCompensatorAudioProcessor();
~DistanceCompensatorAudioProcessor();
//==============================================================================
void prepareToPlay (double sampleRate, int samplesPerBlock) override;
void releaseResources() override;
void processBlock (juce::AudioSampleBuffer&, juce::MidiBuffer&) override;
//==============================================================================
juce::AudioProcessorEditor* createEditor() override;
bool hasEditor() const override;
//==============================================================================
int getNumPrograms() override;
int getCurrentProgram() override;
void setCurrentProgram (int index) override;
const juce::String getProgramName (int index) override;
void changeProgramName (int index, const juce::String& newName) override;
//==============================================================================
void getStateInformation (juce::MemoryBlock& destData) override;
void setStateInformation (const void* data, int sizeInBytes) override;
//==============================================================================
void parameterChanged (const juce::String& parameterID, float newValue) override;
void updateBuffers() override; // use this to implement a buffer update method
//======= Parameters ===========================================================
std::vector<std::unique_ptr<juce::RangedAudioParameter>> createParameterLayout();
//==============================================================================
inline const bool processNotYetConsumedOSCMessage (const juce::OSCMessage& message) override;
//==============================================================================
void setLastDir (juce::File newLastDir);
juce::File getLastDir() { return lastDir; };
void loadConfiguration (const juce::File& presetFile);
float distanceToGainInDecibels (const float distance);
float distanceToDelayInSeconds (const float distance);
void updateDelays();
void updateGains();
void updateParameters();
bool updateMessage = false;
MailBox::Message messageToEditor;
private:
//==============================================================================
juce::Atomic<bool> updatingParameters = false;
// list of used audio parameters
std::atomic<float>* inputChannelsSetting;
std::atomic<float>* speedOfSound;
std::atomic<float>* distanceExponent;
std::atomic<float>* gainNormalization;
std::atomic<float>* referenceX;
std::atomic<float>* referenceY;
std::atomic<float>* referenceZ;
std::atomic<float>* enableGains;
std::atomic<float>* enableDelays;
std::atomic<float>* enableCompensation[64];
std::atomic<float>* distance[64];
// ===== last directory loaded from
juce::File lastDir;
std::unique_ptr<juce::PropertiesFile> properties;
juce::Array<float> tempValues;
juce::Array<PositionAndChannel> loadedLoudspeakerPositions;
// processors
MultiChannelGain<float> gain;
MultiChannelDelay<float> delay;
//==============================================================================
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (DistanceCompensatorAudioProcessor)
};
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