1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148
|
/*
==============================================================================
This file is part of the IEM plug-in suite.
Author: Daniel Rudrich
Copyright (c) 2017 - Institute of Electronic Music and Acoustics (IEM)
https://iem.at
The IEM plug-in suite is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
The IEM plug-in suite is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this software. If not, see <https://www.gnu.org/licenses/>.
==============================================================================
*/
#pragma once
#include "../../resources/AmbisonicDecoder.h"
#include "../../resources/AudioProcessorBase.h"
#include <JuceHeader.h>
#define CONFIGURATIONHELPER_ENABLE_DECODER_METHODS 1
#include "../../resources/ConfigurationHelper.h"
#include "../../resources/FilterVisualizerHelper.h"
#include "../../resources/ReferenceCountedDecoder.h"
#define ProcessorClass SimpleDecoderAudioProcessor
using namespace juce::dsp;
//==============================================================================
class SimpleDecoderAudioProcessor
: public AudioProcessorBase<IOTypes::Ambisonics<>, IOTypes::AudioChannels<>>
{
public:
constexpr static int numberOfInputChannels = 64;
constexpr static int numberOfOutputChannels = 64;
static const juce::StringArray weightsStrings;
//==============================================================================
SimpleDecoderAudioProcessor();
~SimpleDecoderAudioProcessor() override;
//==============================================================================
void prepareToPlay (double sampleRate, int samplesPerBlock) override;
void releaseResources() override;
void processBlock (juce::AudioSampleBuffer&, juce::MidiBuffer&) override;
//==============================================================================
juce::AudioProcessorEditor* createEditor() override;
bool hasEditor() const override;
//==============================================================================
int getNumPrograms() override;
int getCurrentProgram() override;
void setCurrentProgram (int index) override;
const juce::String getProgramName (int index) override;
void changeProgramName (int index, const juce::String& newName) override;
//==============================================================================
void getStateInformation (juce::MemoryBlock& destData) override;
void setStateInformation (const void* data, int sizeInBytes) override;
//==============================================================================
void parameterChanged (const juce::String& parameterID, float newValue) override;
void updateBuffers() override; // use this to implement a buffer update method
//======= Parameters ===========================================================
std::vector<std::unique_ptr<juce::RangedAudioParameter>> createParameterLayout();
//======= OSC ==================================================================
inline const bool processNotYetConsumedOSCMessage (const juce::OSCMessage& message) override;
//==============================================================================
juce::File getLastDir() { return lastDir; }
void setLastDir (juce::File newLastDir);
void loadConfiguration (const juce::File& presetFile);
juce::Atomic<bool> updateDecoderInfo = true;
juce::Atomic<bool> messageChanged { true };
juce::String getMessageForEditor() { return messageForEditor; }
ReferenceCountedDecoder::Ptr getCurrentDecoderConfig() { return decoderConfig; }
IIR::Coefficients<double>::Ptr cascadedHighPassCoeffs, cascadedLowPassCoeffs;
juce::Atomic<bool> guiUpdateLowPassCoefficients = true;
juce::Atomic<bool> guiUpdateHighPassCoefficients = true;
juce::Atomic<bool> guiUpdateLowPassGain = true;
juce::Atomic<bool> guiUpdateSampleRate = true;
private:
//==============================================================================
void updateLowPassCoefficients (double sampleRate, float frequency);
void updateHighPassCoefficients (double sampleRate, float frequency);
void loadConfigFromString (juce::String string);
// list of used audio parameters
std::atomic<float>* inputOrderSetting;
std::atomic<float>* useSN3D;
std::atomic<float>* lowPassFrequency;
std::atomic<float>* lowPassGain;
std::atomic<float>* highPassFrequency;
std::atomic<float>* swMode;
std::atomic<float>* swChannel;
std::atomic<float>* weights;
// =========================================
float omniGain = 0.0f;
juce::File lastDir;
juce::String lastConfigString;
std::unique_ptr<juce::PropertiesFile> properties;
juce::AudioBuffer<float> swBuffer;
// processors
std::unique_ptr<IIR::Filter<float>> lowPass1;
std::unique_ptr<IIR::Filter<float>> lowPass2;
IIR::Coefficients<float>::Ptr highPassCoeffs;
IIR::Coefficients<float>::Ptr lowPassCoeffs;
ProcessorDuplicator<IIR::Filter<float>, IIR::Coefficients<float>> highPass1;
ProcessorDuplicator<IIR::Filter<float>, IIR::Coefficients<float>> highPass2;
juce::dsp::Gain<float> masterGain;
juce::dsp::ProcessSpec highPassSpecs { 48000, 0, 0 };
AmbisonicDecoder decoder;
ReferenceCountedDecoder::Ptr decoderConfig { nullptr };
juce::String messageForEditor { "" };
//==============================================================================
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (SimpleDecoderAudioProcessor)
};
|