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/*
==============================================================================
This file is part of the IEM plug-in suite.
Author: Daniel Rudrich
Copyright (c) 2017 - Institute of Electronic Music and Acoustics (IEM)
https://iem.at
The IEM plug-in suite is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
The IEM plug-in suite is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this software. If not, see <https://www.gnu.org/licenses/>.
==============================================================================
*/
#include "PluginProcessor.h"
#include "PluginEditor.h"
//==============================================================================
PluginTemplateAudioProcessor::PluginTemplateAudioProcessor() :
AudioProcessorBase (
#ifndef JucePlugin_PreferredChannelConfigurations
BusesProperties()
#if ! JucePlugin_IsMidiEffect
#if ! JucePlugin_IsSynth
.withInput ("Input", juce::AudioChannelSet::discreteChannels (10), true)
#endif
.withOutput ("Output", juce::AudioChannelSet::ambisonic (7), true)
#endif
,
#endif
createParameterLayout())
{
// get pointers to the parameters
inputChannelsSetting = parameters.getRawParameterValue ("inputChannelsSetting");
outputOrderSetting = parameters.getRawParameterValue ("outputOrderSetting");
useSN3D = parameters.getRawParameterValue ("useSN3D");
param1 = parameters.getRawParameterValue ("param1");
param2 = parameters.getRawParameterValue ("param2");
// add listeners to parameter changes
parameters.addParameterListener ("inputChannelsSetting", this);
parameters.addParameterListener ("outputOrderSetting", this);
parameters.addParameterListener ("useSN3D", this);
parameters.addParameterListener ("param1", this);
parameters.addParameterListener ("param2", this);
}
PluginTemplateAudioProcessor::~PluginTemplateAudioProcessor()
{
}
//==============================================================================
int PluginTemplateAudioProcessor::getNumPrograms()
{
return 1; // NB: some hosts don't cope very well if you tell them there are 0 programs,
// so this should be at least 1, even if you're not really implementing programs.
}
int PluginTemplateAudioProcessor::getCurrentProgram()
{
return 0;
}
void PluginTemplateAudioProcessor::setCurrentProgram (int index)
{
juce::ignoreUnused (index);
}
const juce::String PluginTemplateAudioProcessor::getProgramName (int index)
{
juce::ignoreUnused (index);
return {};
}
void PluginTemplateAudioProcessor::changeProgramName (int index, const juce::String& newName)
{
juce::ignoreUnused (index, newName);
}
//==============================================================================
void PluginTemplateAudioProcessor::prepareToPlay (double sampleRate, int samplesPerBlock)
{
checkInputAndOutput (this,
static_cast<int> (*inputChannelsSetting),
static_cast<int> (*outputOrderSetting),
true);
// Use this method as the place to do any pre-playback
// initialisation that you need..
juce::ignoreUnused (sampleRate, samplesPerBlock);
}
void PluginTemplateAudioProcessor::releaseResources()
{
// When playback stops, you can use this as an opportunity to free up any
// spare memory, etc.
}
void PluginTemplateAudioProcessor::processBlock (juce::AudioSampleBuffer& buffer, juce::MidiBuffer&)
{
checkInputAndOutput (this,
static_cast<int> (*inputChannelsSetting),
static_cast<int> (*outputOrderSetting),
false);
juce::ScopedNoDenormals noDenormals;
const int totalNumInputChannels = getTotalNumInputChannels();
const int totalNumOutputChannels = getTotalNumOutputChannels();
// In case we have more outputs than inputs, this code clears any output
// channels that didn't contain input data, (because these aren't
// guaranteed to be empty - they may contain garbage).
// This is here to avoid people getting screaming feedback
// when they first compile a plugin, but obviously you don't need to keep
// this code if your algorithm always overwrites all the output channels.
for (int i = totalNumInputChannels; i < totalNumOutputChannels; ++i)
buffer.clear (i, 0, buffer.getNumSamples());
// This is the place where you'd normally do the guts of your plugin's
// audio processing...
for (int channel = 0; channel < totalNumInputChannels; ++channel)
{
float* channelData = buffer.getWritePointer (channel);
juce::ignoreUnused (channelData);
// ..do something to the data...
}
}
//==============================================================================
bool PluginTemplateAudioProcessor::hasEditor() const
{
return true; // (change this to false if you choose to not supply an editor)
}
juce::AudioProcessorEditor* PluginTemplateAudioProcessor::createEditor()
{
return new PluginTemplateAudioProcessorEditor (*this, parameters);
}
//==============================================================================
void PluginTemplateAudioProcessor::getStateInformation (juce::MemoryBlock& destData)
{
auto state = parameters.copyState();
auto oscConfig = state.getOrCreateChildWithName ("OSCConfig", nullptr);
oscConfig.copyPropertiesFrom (oscParameterInterface.getConfig(), nullptr);
std::unique_ptr<juce::XmlElement> xml (state.createXml());
copyXmlToBinary (*xml, destData);
}
void PluginTemplateAudioProcessor::setStateInformation (const void* data, int sizeInBytes)
{
// You should use this method to restore your parameters from this memory block,
// whose contents will have been created by the getStateInformation() call.
std::unique_ptr<juce::XmlElement> xmlState (getXmlFromBinary (data, sizeInBytes));
if (xmlState.get() != nullptr)
if (xmlState->hasTagName (parameters.state.getType()))
{
parameters.replaceState (juce::ValueTree::fromXml (*xmlState));
if (parameters.state.hasProperty ("OSCPort")) // legacy
{
oscParameterInterface.getOSCReceiver().connect (
parameters.state.getProperty ("OSCPort", juce::var (-1)));
parameters.state.removeProperty ("OSCPort", nullptr);
}
auto oscConfig = parameters.state.getChildWithName ("OSCConfig");
if (oscConfig.isValid())
oscParameterInterface.setConfig (oscConfig);
}
}
//==============================================================================
void PluginTemplateAudioProcessor::parameterChanged (const juce::String& parameterID,
float newValue)
{
DBG ("Parameter with ID " << parameterID << " has changed. New value: " << newValue);
if (parameterID == "inputChannelsSetting" || parameterID == "outputOrderSetting")
userChangedIOSettings = true;
}
void PluginTemplateAudioProcessor::updateBuffers()
{
DBG ("IOHelper: input size: " << input.getSize());
DBG ("IOHelper: output size: " << output.getSize());
}
//==============================================================================
std::vector<std::unique_ptr<juce::RangedAudioParameter>>
PluginTemplateAudioProcessor::createParameterLayout()
{
// add your audio parameters here
std::vector<std::unique_ptr<juce::RangedAudioParameter>> params;
params.push_back (OSCParameterInterface::createParameterTheOldWay (
"inputChannelsSetting",
"Number of input channels ",
"",
juce::NormalisableRange<float> (0.0f, 10.0f, 1.0f),
0.0f,
[] (float value) { return value < 0.5f ? "Auto" : juce::String (value); },
nullptr));
params.push_back (OSCParameterInterface::createParameterTheOldWay (
"outputOrderSetting",
"Ambisonic Order",
"",
juce::NormalisableRange<float> (0.0f, 8.0f, 1.0f),
0.0f,
[] (float value)
{
if (value >= 0.5f && value < 1.5f)
return "0th";
else if (value >= 1.5f && value < 2.5f)
return "1st";
else if (value >= 2.5f && value < 3.5f)
return "2nd";
else if (value >= 3.5f && value < 4.5f)
return "3rd";
else if (value >= 4.5f && value < 5.5f)
return "4th";
else if (value >= 5.5f && value < 6.5f)
return "5th";
else if (value >= 6.5f && value < 7.5f)
return "6th";
else if (value >= 7.5f)
return "7th";
else
return "Auto";
},
nullptr));
params.push_back (OSCParameterInterface::createParameterTheOldWay (
"useSN3D",
"Normalization",
"",
juce::NormalisableRange<float> (0.0f, 1.0f, 1.0f),
1.0f,
[] (float value)
{
if (value >= 0.5f)
return "SN3D";
else
return "N3D";
},
nullptr));
params.push_back (OSCParameterInterface::createParameterTheOldWay (
"param1",
"Parameter 1",
"",
juce::NormalisableRange<float> (-10.0f, 10.0f, 0.1f),
0.0,
[] (float value) { return juce::String (value); },
nullptr));
params.push_back (OSCParameterInterface::createParameterTheOldWay (
"param2",
"Parameter 2",
"dB",
juce::NormalisableRange<float> (-50.0f, 0.0f, 0.1f),
-10.0,
[] (float value) { return juce::String (value, 1); },
nullptr));
return params;
}
//==============================================================================
// This creates new instances of the plugin..
juce::AudioProcessor* JUCE_CALLTYPE createPluginFilter()
{
return new PluginTemplateAudioProcessor();
}
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