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/*
==============================================================================
This file is part of the IEM plug-in suite.
Author: Daniel Rudrich
Copyright (c) 2017 - Institute of Electronic Music and Acoustics (IEM)
https://iem.at
The IEM plug-in suite is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
The IEM plug-in suite is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this software. If not, see <https://www.gnu.org/licenses/>.
==============================================================================
*/
#pragma once
#include "../../resources/AudioProcessorBase.h"
#include "../../resources/Compressor.h"
#include "../../resources/Conversions.h"
#include "../../resources/ambisonicTools.h"
#include "../../resources/efficientSHvanilla.h"
#include "../../resources/tDesignN7.h"
#include "../JuceLibraryCode/JuceHeader.h"
#define ProcessorClass DirectionalCompressorAudioProcessor
//==============================================================================
/**
*/
class DirectionalCompressorAudioProcessor
: public AudioProcessorBase<IOTypes::Ambisonics<>, IOTypes::Ambisonics<>>
{
public:
constexpr static int numberOfInputChannels = 64;
constexpr static int numberOfOutputChannels = 64;
//==============================================================================
DirectionalCompressorAudioProcessor();
~DirectionalCompressorAudioProcessor();
//==============================================================================
void prepareToPlay (double sampleRate, int samplesPerBlock) override;
void releaseResources() override;
void processBlock (juce::AudioSampleBuffer&, juce::MidiBuffer&) override;
//==============================================================================
juce::AudioProcessorEditor* createEditor() override;
bool hasEditor() const override;
//==============================================================================
int getNumPrograms() override;
int getCurrentProgram() override;
void setCurrentProgram (int index) override;
const juce::String getProgramName (int index) override;
void changeProgramName (int index, const juce::String& newName) override;
//==============================================================================
void getStateInformation (juce::MemoryBlock& destData) override;
void setStateInformation (const void* data, int sizeInBytes) override;
//======= Parameters ===========================================================
std::vector<std::unique_ptr<juce::RangedAudioParameter>> createParameterLayout();
//==============================================================================
void parameterChanged (const juce::String& parameterID, float newValue) override;
float c1MaxRMS;
float c1MaxGR;
float c2MaxRMS;
float c2MaxGR;
void calcParams();
juce::Atomic<bool> updatedPositionData;
private:
//==============================================================================
void updateBuffers() override;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (DirectionalCompressorAudioProcessor)
juce::AudioBuffer<float> omniW;
juce::AudioBuffer<float> maskBuffer;
juce::dsp::Matrix<float> Y;
juce::dsp::Matrix<float> YH;
juce::dsp::Matrix<float> tempMat;
juce::dsp::Matrix<float> P1;
float dist[tDesignN];
const float* drivingPointers[3];
juce::Array<float> c1Gains;
juce::Array<float> c2Gains;
float c1GR;
float c2GR;
std::atomic<bool> paramChanged { true };
iem::Compressor compressor1, compressor2;
// == PARAMETERS ==
// settings and mask
std::atomic<float>* orderSetting;
std::atomic<float>* useSN3D;
std::atomic<float>* preGain;
std::atomic<float>* azimuth;
std::atomic<float>* elevation;
std::atomic<float>* width;
std::atomic<float>* listen;
// compressor 1
std::atomic<float>* c1Enabled;
std::atomic<float>* c1DrivingSignal;
std::atomic<float>* c1Apply;
std::atomic<float>* c1Threshold;
std::atomic<float>* c1Knee;
std::atomic<float>* c1Attack;
std::atomic<float>* c1Release;
std::atomic<float>* c1Ratio;
std::atomic<float>* c1Makeup;
// compressor 2
std::atomic<float>* c2Enabled;
std::atomic<float>* c2DrivingSignal;
std::atomic<float>* c2Apply;
std::atomic<float>* c2Threshold;
std::atomic<float>* c2Knee;
std::atomic<float>* c2Attack;
std::atomic<float>* c2Release;
std::atomic<float>* c2Ratio;
std::atomic<float>* c2Makeup;
};
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