File: Box.hh

package info (click to toggle)
ignition-math 6.7.0%2Bds-3
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 2,396 kB
  • sloc: cpp: 22,476; python: 2,730; ansic: 1,152; ruby: 844; sh: 168; makefile: 14
file content (190 lines) | stat: -rw-r--r-- 7,438 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
/*
 * Copyright (C) 2018 Open Source Robotics Foundation
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
*/
#ifndef IGNITION_MATH_BOX_HH_
#define IGNITION_MATH_BOX_HH_

#include <ignition/math/config.hh>
#include <ignition/math/MassMatrix3.hh>
#include <ignition/math/Material.hh>
#include <ignition/math/Vector3.hh>

namespace ignition
{
  namespace math
  {
    // Inline bracket to help doxygen filtering.
    inline namespace IGNITION_MATH_VERSION_NAMESPACE {
    //
    /// \class Box Box.hh ignition/math/Box.hh
    /// \brief A representation of a box. All units are in meters.
    ///
    /// The box class supports defining a size and material properties.
    /// See Material for more on material properties.
    ///
    /// By default, a box's size (length, width, and height)  is zero.
    ///
    /// See AxisAlignedBox for an axis aligned box implementation.
    template<typename Precision>
    class Box
    {
      /// \brief Default constructor.
      public: Box() = default;

      /// \brief Construct a box with specified dimensions.
      /// \param[in] _length Length of the box in meters.
      /// \param[in] _width Width of the box in meters.
      /// \param[in] _height Height of the box in meters.
      public: Box(const Precision _length,
                  const Precision _width,
                  const Precision _height);

      /// \brief Construct a box with specified dimensions and a material.
      /// \param[in] _length Length of the box in meters.
      /// \param[in] _width Width of the box in meters.
      /// \param[in] _height Height of the box.
      /// \param[in] _mat Material property for the box.
      public: Box(const Precision _length, const Precision _width,
                  const Precision _height,
                  const ignition::math::Material &_mat);

      /// \brief Construct a box with specified dimensions, in vector form.
      /// \param[in] _size Size of the box. The vector _size has the following
      /// mapping:
      ///
      /// * _size[0] == length in meters
      /// * _size[1] == width in meters
      /// * _size[2] == height in meters
      public: explicit Box(const Vector3<Precision> &_size);

      /// \brief Construct a box with specified dimensions, in vector form
      /// and a material.
      /// \param[in] _size Size of the box. The vector _size has the following
      /// mapping:
      ///
      /// * _size[0] == length in meters
      /// * _size[1] == width in meters
      /// * _size[2] == height in meters
      /// \param[in] _mat Material property for the box.
      public: Box(const Vector3<Precision> &_size,
                  const ignition::math::Material &_mat);

      /// \brief Copy Constructor.
      /// \param[in]  _b Box to copy.
      public: Box(const Box<Precision> &_b);

      /// \brief Destructor.
      public: virtual ~Box() = default;

      /// \brief Get the size of the box.
      /// \return Size of the box in meters.
      public: math::Vector3<Precision> Size() const;

      /// \brief Set the size of the box.
      /// \param[in] _size Size of the box. The vector _size has the following
      /// mapping:
      ///
      /// * _size[0] == lengt in metersh
      /// * _size[1] == widt in metersh
      /// * _size[2] == heigh in meterst
      public: void SetSize(const math::Vector3<Precision> &_size);

      /// \brief Set the size of the box.
      /// \param[in] _length Length of the box in meters.
      /// \param[in] _width Width of the box in meters.
      /// \param[in] _height Height of the box in meters.
      public: void SetSize(const Precision _length,
                           const Precision _width,
                           const Precision _height);

      /// \brief Equality test operator.
      /// \param[in] _b Box to test.
      /// \return True if equal.
      public: bool operator==(const Box<Precision> &_b) const;

      /// \brief Inequality test operator.
      /// \param[in] _b Box to test.
      /// \return True if not equal.
      public: bool operator!=(const Box<Precision> &_b) const;

      /// \brief Get the material associated with this box.
      /// \return The material assigned to this box.
      public: const ignition::math::Material &Material() const;

      /// \brief Set the material associated with this box.
      /// \param[in] _mat The material assigned to this box.
      public: void SetMaterial(const ignition::math::Material &_mat);

      /// \brief Get the volume of the box in m^3.
      /// \return Volume of the box in m^3.
      public: Precision Volume() const;

      /// \brief Compute the box's density given a mass value. The
      /// box is assumed to be solid with uniform density. This
      /// function requires the box's size to be set to
      /// values greater than zero. The Material of the box is ignored.
      /// \param[in] _mass Mass of the box, in kg. This value should be
      /// greater than zero.
      /// \return Density of the box in kg/m^3. A negative value is
      /// returned if the size or _mass is <= 0.
      public: Precision DensityFromMass(const Precision _mass) const;

      /// \brief Set the density of this box based on a mass value.
      /// Density is computed using
      /// double DensityFromMass(const double _mass) const. The
      /// box is assumed to be solid with uniform density. This
      /// function requires the box's size to be set to
      /// values greater than zero. The existing Material density value is
      /// overwritten only if the return value from this true.
      /// \param[in] _mass Mass of the box, in kg. This value should be
      /// greater than zero.
      /// \return True if the density was set. False is returned if the
      /// box's size or the _mass value are <= 0.
      /// \sa double DensityFromMass(const double _mass) const
      public: bool SetDensityFromMass(const Precision _mass);

      /// \brief Get the mass matrix for this box. This function
      /// is only meaningful if the box's size and material
      /// have been set.
      /// \param[out] _massMat The computed mass matrix will be stored
      /// here.
      /// \return False if computation of the mass matrix failed, which
      /// could be due to an invalid size (<=0) or density (<=0).
      public: bool MassMatrix(MassMatrix3<Precision> &_massMat) const;

      /// \brief Size of the box.
      private: Vector3<Precision> size = Vector3<Precision>::Zero;

      /// \brief The box's material.
      private: ignition::math::Material material;
    };

    /// \typedef Box<int> Boxi
    /// \brief Box with integer precision.
    typedef Box<int> Boxi;

    /// \typedef Box<double> Boxd
    /// \brief Box with double precision.
    typedef Box<double> Boxd;

    /// \typedef Box<float> Boxf
    /// \brief Box with float precision.
    typedef Box<float> Boxf;
    }
  }
}
#include "ignition/math/detail/Box.hh"
#endif