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\section{Magick::Drawable}
\scriptsize{
\begin{verbatim}
Drawable provides a convenient interface for preparing vector, image, or
text arguments for the Image::draw() method. Each instance of a Drawable
sub-class represents a single drawable object. Drawable objects may be drawn
"one-by-one" via multiple invocations of the Image draw() method, or may be
drawn "all-at-once" by passing a list of Drawable objects to the Image
draw() method. The one-by-one approach is convenient for simple drawings,
while the list-based approach is appropriate for drawings which require more
sophistication.
The following is an example of using the Drawable subclasses with the
one-by-one approach to draw the following figure:
[Drawable_example_1.png]
#include <string>
#include <iostream>
#include <Magick++.h>
using namespace std;
using namespace Magick;
int main(int /*argc*/,char **/*argv*/)
{
try {
// Create base image (white image of 300 by 200 pixels)
Image image( Geometry(300,200), Color("white") );
// Set draw options
image.strokeColor("red"); // Outline color
image.fillColor("green"); // Fill color
image.strokeWidth(5);
// Draw a circle
image.draw( DrawableCircle(100,100, 50,100) );
// Draw a rectangle
image.draw( DrawableRectangle(200,200, 270,170) );
// Display the result
image.display( );
}
catch( exception &error_ )
{
cout << "Caught exception: " << error_.what() << endl;
return 1;
}
return 0;
}
Since Drawable is an object it may be saved in an array or a list for later
(perhaps repeated) use. The following example shows how to draw the same
figure using the list-based approach
#include <string>
#include <iostream>
#include <list>
#include <Magick++.h>
using namespace std;
using namespace Magick;
int main(int /*argc*/,char **/*argv*/)
{
try {
// Create base image (white image of 300 by 200 pixels)
Image image( Geometry(300,200), Color("white") );
// Construct drawing list
std::list<Magick::Drawable> drawList;
// Add some drawing options to drawing list
drawList.push_back(DrawableStrokeColor("red")); // Outline color
drawList.push_back(DrawableStrokeWidth(5)); // Stroke width
drawList.push_back(DrawableFillColor("green")); // Fill color
// Add a Circle to drawing list
drawList.push_back(DrawableCircle(100,100, 50,100));
// Add a Rectangle to drawing list
drawList.push_back(DrawableRectangle(200,100, 270,170));
// Draw everything using completed drawing list
image.draw(drawList);
// Display the result
image.display( );
}
catch( exception &error_ )
{
cout << "Caught exception: " << error_.what() << endl;
return 1;
}
return 0;
}
Drawable depends on the simple Coordinate structure which represents a pair
of x,y coodinates. The methods provided by the Coordinate structure are
shown in the following table:
Coordinate Structure Methods
Method/Member Signature Description
Coordinate void Default Constructor
double x_, double y_ Constructor, setting first & second
x double x_ x coordinate member
y double y_ y coordinate member
The Drawable classes are shown in the following table:
Drawable Classes
Sub-Class Constructor Signature Description
double sx_, double sy_, double Set scaling, rotation, and
DrawableAffine rx_, double ry_, double tx_, translation (coordinate
double ty_ transformation).
DrawableAngle double angle_ Set drawing angle
Draw an arc using the stroke
double startX_, double color and based on the circle
starting at coordinates
DrawableArc startY_, double endX_, double startX_,startY_, and ending
endY_, double startDegrees,
double endDegrees_ with coordinates endX_,endY_,
and bounded by the rotational
arc startDegrees_,endDegrees_
const Draw a Bezier curve using the
DrawableBezier std::list<Magick::Coordinate> stroke color and based on the
&coordinates_ coordinates specified by the
coordinates_ list.
Draw a circle using the
double originX_, double stroke color and thickness
DrawableCircle originY_, double perimX_, using specified origin and
double perimY_ perimeter coordinates. If a
fill color is specified, then
the object is filled.
Color image according to
paintMethod. The point method
recolors the target pixel.
The replace method recolors
any pixel that matches the
color of the target pixel.
DrawableColor double x_, double y_, Floodfill recolors any pixel
PaintMethod paintMethod_ that matches the color of the
target pixel and is a
neighbor, whereas
filltoborder recolors any
neighbor pixel that is not
the border color. Finally,
reset recolors all pixels.
Composite current image with
contents of specified image,
at specified coordinates. If
the matte attribute is set to
true, then the image
DrawableCompositeImage double x_, double y_, const composition will consider an
std::string &filename_ alpha channel, or
transparency, present in the
image file so that non-opaque
portions allow part (or all)
of the composite image to
show through.
double x_, double y_, const
Image &image_
Composite current image with
contents of specified image,
rendered with specified width
and height, at specified
coordinates. If the matte
attribute is set to true,
then the image composition
double x_, double y_, double will consider an alpha
width_, double height_, const channel, or transparency,
std::string &filename_ present in the image file so
that non-opaque portions
allow part (or all) of the
composite image to show
through. If the specified
width or height is zero, then
the image is composited at
its natural size, without
enlargement or reduction.
double x_, double y_, double
width_, double height_, const
Image &image_
Composite current image with
contents of specified image,
rendered with specified width
and height, using specified
composition algorithm, at
specified coordinates. If the
matte attribute is set to
true, then the image
double x_, double y_, double composition will consider an
width_, double height_, const alpha channel, or
std::string &filename_, transparency, present in the
CompositeOperator composition_ image file so that non-opaque
portions allow part (or all)
of the composite image to
show through. If the
specified width or height is
zero, then the image is
composited at its natural
size, without enlargement or
reduction.
double x_, double y_, double
width_, double height_, const
Image &image_,
CompositeOperator composition_
DrawableTextDecoration DecorationType decoration_ Specify decoration to apply
to text.
Specify the pattern of dashes
and gaps used to stroke
paths. The strokeDashArray
represents a zero-terminated
array of numbers that specify
the lengths of alternating
dashes and gaps in pixels. If
DrawableDashArray const unsigned int* dasharray_ an odd number of values is
provided, then the list of
values is repeated to yield
an even number of values. A
typical strokeDashArray_
array might contain the
members 5 3 2 0, where the
zero value indicates the end
of the pattern array.
Specify the distance into the
dash pattern to start the
DrawableDashOffset unsigned int offset_ dash. See documentation on
SVG's stroke-dashoffset
property for usage details.
Draw an ellipse using the
stroke color and thickness,
double originX_, double specified origin, x & y
DrawableEllipse originY_, double radiusX_, radius, as well as specified
double radiusY_, double start and end of arc in
arcStart_, double arcEnd_ degrees. If a fill color is
specified, then the object is
filled.
DrawableFillColor const Color &color_ Specify drawing object fill
color.
Specify the algorithm which
is to be used to determine
what parts of the canvas are
DrawableFillRule FillRule fillRule_ included inside the shape.
See documentation on SVG's
fill-rule property for usage
details.
DrawableFillOpacity double opacity_ Specify opacity to use when
drawing using fill color.
DrawableFont const std::string &font_ Specify font name to use when
drawing text.
Specify font family, style,
weight (one of the set { 100
| 200 | 300 | 400 | 500 | 600
| 700 | 800 | 900 } with 400
const std::string &family_, being the normal size), and
stretch to be used to select
StyleType style_, the font used when drawing
unsigned long weight_,
StretchType stretch_ text. Wildcard matches may be
applied to style via the
AnyStyle enumeration, applied
to weight if weight is zero,
and applied to stretch via
the AnyStretch enumeration.
DrawableGravity GravityType gravity_ Specify text positioning
gravity.
double startX_, double Draw a line using stroke
DrawableLine startY_, double endX_, double color and thickness using
endY_ starting and ending
coordinates
Change the pixel matte value
to transparent. The point
method changes the matte
value of the target pixel.
The replace method changes
the matte value of any pixel
that matches the color of the
target pixel. Floodfill
DrawableMatte double x_, double y_, changes the matte value of
PaintMethod paintMethod_ any pixel that matches the
color of the target pixel and
is a neighbor, whereas
filltoborder changes the
matte value of any neighbor
pixel that is not the border
color, Finally reset changes
the matte value of all
pixels.
Specify miter limit. When two
line segments meet at a sharp
angle and miter joins have
been specified for
'lineJoin', it is possible
for the miter to extend far
DrawableMiterLimit unsigned int miterLimit_ beyond the thickness of the
line stroking the path. The
miterLimit' imposes a limit
on the ratio of the miter
length to the 'lineWidth'.
The default value of this
parameter is 4.
DrawablePath const std::list<Magick::VPath> Draw on image using vector
&path_ path.
Draw a point using stroke
DrawablePoint double x_, double y_ color and thickness at
coordinate
DrawablePointSize double pointSize_ Set font point size.
Draw an arbitrary polygon
using stroke color and
const thickness consisting of three
DrawablePolygon std::list<Magick::Coordinate> or more coordinates contained
&coordinates_ in an STL list. If a fill
color is specified, then the
object is filled.
Draw an arbitrary polyline
using stroke color and
const thickness consisting of three
DrawablePolyline std::list<Magick::Coordinate> or more coordinates contained
&coordinates_ in an STL list. If a fill
color is specified, then the
object is filled.
Pop Graphic Context. Removing
the current graphic context
from the graphic context
DrawablePopGraphicContext void stack restores the options to
the values they had prior to
the preceding
DrawablePushGraphicContext
operation.
Push Graphic Context. When a
graphic context is pushed,
options set after the context
is pushed (such as coordinate
transformations, color
settings, etc.) are saved to
a new graphic context. This
allows related options to be
DrawablePushGraphicContextvoid saved on a graphic context
"stack" in order to support
heirarchical nesting of
options. When
DrawablePopGraphicContext is
used to pop the current
graphic context, the options
in effect during the last
DrawablePushGraphicContext
operation are restored.
Start a pattern definition
with arbitrary pattern name
specified by id_, pattern
offset specified by x_ and
y_, and pattern size
specified by width_ and
height_. The pattern is
defined within the coordinate
system defined by the
specified offset and size.
std::string &id_, long x_, Arbitrary drawing objects
DrawablePushPattern long y_, long width_, long (including
height_ DrawableCompositeImage) may
be specified between
DrawablePushPattern and
DrawablePopPattern in order
to draw the pattern. Normally
the pair
DrawablePushGraphicContext &
DrawablePopGraphicContext are
used to enclose a pattern
definition. Pattern
definitions are terminated by
a DrawablePopPattern object.
Terminate a pattern
DrawablePopPattern void definition started via
DrawablePushPattern.
Draw a rectangle using stroke
double upperLeftX_, double color and thickness from
DrawableRectangle upperLeftY_, double upper-left coordinates to
lowerRightX_, double lower-right coordinates. If
lowerRightY a fill color is specified,
then the object is filled.
Set rotation to use when
DrawableRotation double angle_ drawing (coordinate
transformation).
Draw a rounded rectangle
using stroke color and
double centerX_, double thickness, with specified
centerY_, double width_, center coordinate, specified
DrawableRoundRectangle double hight_, double width and height, and
cornerWidth_, double specified corner width and
cornerHeight_ height. If a fill color is
specified, then the object is
filled.
Apply scaling in x and y
DrawableScaling double x_, double y_ direction while drawing
objects (coordinate
transformation).
DrawableSkewX double angle_ Apply Skew in X direction
(coordinate transformation)
DrawableSkewY double angle_ Apply Skew in Y direction
DrawableStrokeAntialias bool flag_ Antialias while drawing lines
or object outlines.
DrawableStrokeColor const Color &color_ Set color to use when drawing
lines or object outlines.
Specify the shape to be used
at the end of open subpaths
DrawableStrokeLineCap LineCap linecap_ when they are stroked. Values
of LineCap are UndefinedCap,
ButtCap, RoundCap, and
SquareCap.
Specify the shape to be used
at the corners of paths (or
other vector shapes) when
DrawableStrokeLineJoin LineJoin linejoin_ they are stroked. Values of
LineJoin are UndefinedJoin,
MiterJoin, RoundJoin, and
BevelJoin.
DrawableStrokeOpacity double opacity_ Opacity to use when drawing
lines or object outlines.
DrawableStrokeWidth double width_ Set width to use when drawing
lines or object outlines.
Annotate image with text
using stroke color, font,
font pointsize, and box color
(text background color), at
specified coordinates. If
DrawableText double x_, double y_, text contains special format
std::string text_ characters the image
filename, type, width,
height, or other image
attributes may be
incorporated in the text (see
label()).
DrawableTranslation double x_, double y_ Apply coordinate translation
(set new coordinate origin).
DrawableTextAntialias bool flag_ Antialias while drawing text.
Dimensions of the output
viewbox. If the image is to
be written to a vector format
(e.g. MVG or SVG), then a
DrawablePushGraphicContext()
unsigned long x1_, unsigned object should be pushed to
DrawableViewbox long y1_, unsigned long x2_, the head of the list,
unsigned long y2_ followed by a
DrawableViewbox() statement
to establish the output
canvas size. A matching
DrawablePopGraphicContext()
object should be pushed to
the tail of the list.
Vector Path Classes
The vector paths supported by Magick++ are based on those supported by the
SVG XML specification. Vector paths are not directly drawable, they must
first be supplied as a constructor argument to the DrawablePath class in
order to create a drawable object. The DrawablePath class effectively
creates a drawable compound component which may be replayed as desired. If
the drawable compound component consists only of vector path objects using
relative coordinates then the object may be positioned on the image by
preceding it with a DrawablePath which sets the current drawing coordinate.
Alternatively coordinate transforms may be used to translate the origin in
order to position the object, rotate it, skew it, or scale it.
The "moveto" commands
The "moveto" commands establish a new current point. The effect is as if the
"pen" were lifted and moved to a new location. A path data segment must
begin with either one of the "moveto" commands or one of the "arc" commands.
Subsequent "moveto" commands (i.e., when the "moveto" is not the first
command) represent the start of a new subpath:
Moveto Classes
Sub-Class Constructor Signature Description
Start a new sub-path at
the given coordinate.
PathMovetoAbs indicates
that absolute
coordinates will
follow; PathMovetoRel
indicates that relative
coordinates will
follow. If a relative
PathMovetoAbs const Magick::Coordinate moveto appears as the
&coordinate_ first element of the
path, then it is
treated as a pair of
absolute coordinates.
If a moveto is followed
by multiple pairs of
coordinates, the
subsequent pairs are
treated as implicit
lineto commands.
const std::list<Magick::Coordinate>
&coordinates_
PathMovetoRel const Magick::Coordinate
&coordinate_
const std::list<Magick::Coordinate>
&coordinates_
The "closepath" command
The "closepath" command causes an automatic straight line to be drawn from
the current point to the initial point of the current subpath:
Closepath Classes
Sub-Class Constructor Description
Signature
Close the current subpath by drawing a
straight line from the current point to
PathClosePath void current subpath's most recent starting
point (usually, the most recent moveto
point).
The "lineto" commands
The various "lineto" commands draw straight lines from the current point to
a new point:
Lineto Classes
Sub-Class Constructor Signature Description
Draw a line from the
current point to the
given coordinate which
becomes the new current
point. PathLinetoAbs
indicates that absolute
coordinates are used;
PathLinetoRel indicates
PathLinetoAbs const Magick::Coordinate& that relative
coordinate_ coordinates are used. A
number of coordinates
pairs may be specified
in a list to draw a
polyline. At the end of
the command, the new
current point is set to
the final set of
coordinates provided.
const
std::list<Magick::Coordinate>
&coordinates_
PathLinetoRel const Magick::Coordinate&
coordinate_
const
std::list<Magick::Coordinate>
&coordinates_
Draws a horizontal line
from the current point
(cpx, cpy) to (x, cpy).
PathLinetoHorizontalAbs
indicates that absolute
coordinates are
supplied;
PathLinetoHorizontalAbsdouble x_ PathLinetoHorizontalRel
indicates that relative
coordinates are
supplied. At the end of
the command, the new
current point becomes
(x, cpy) for the final
value of x.
PathLinetoHorizontalRel double x_
Draws a vertical line
from the current point
(cpx, cpy) to (cpx, y).
PathLinetoVerticalAbs
indicates that absolute
coordinates are
supplied;
PathLinetoVerticalAbs double y_ PathLinetoVerticalRel
indicates that relative
coordinates are
supplied. At the end
of the command, the new
current point becomes
(cpx, y) for the final
value of y.
PathLinetoVerticalRel double y_
The curve commands
These three groups of commands draw curves:
* Cubic Bezier commands. A cubic Bezier segment is defined by a start
point, an end point, and two control points.
* Quadratic Bezier commands. A quadratic Bezier segment is defined by a
start point, an end point, and one control point.
* Elliptical arc commands. An elliptical arc segment draws a segment of
an ellipse.
The cubic Bezier curve commands
The cubic Bezier commands depend on the PathCurvetoArgs argument class,
which has the constructor signature
PathCurvetoArgs( double x1_, double y1_,
double x2_, double y2_,
double x_, double y_ );
The commands are as follows:
Cubic Bezier Curve Classes
Sub-Class Constructor Signature Description
Draws a cubic Bezier
curve from the current
point to (x,y) using
(x1,y1) as the control
point at the beginning
of the curve and
(x2,y2) as the control
point at the end of
the curve.
PathCurvetoAbs
indicates that
absolutecoordinates
PathCurvetoAbs const Magick::PathCurvetoArgs will follow;
&args_ PathCurvetoRel
indicates that
relative coordinates
will follow. Multiple
sets of coordinates
may be specified to
draw a polyBezier. At
the end of the
command, the new
current point becomes
the final (x,y)
coordinate pair used
in the polyBezier.
const
std::list<Magick::PathCurvetoArgs>
&args_
PathCurvetoRel const Magick::PathCurvetoArgs
&args_
const
std::list<Magick::PathCurvetoArgs>
&args_
Draws a cubic Bezier
curve from the current
point to (x,y). The
first control point is
assumed to be the
reflection of the
second control point
on the previous
command relative to
the current point. (If
there is no previous
command or if the
previous command was
not an PathCurvetoAbs,
PathCurvetoRel,
PathSmoothCurvetoAbs
or
PathSmoothCurvetoRel,
assume the first
control point is
coincident with the
PathSmoothCurvetoAbsconst Magick::Coordinate current point.)
&coordinates_ (x2,y2) is the second
control point (i.e.,
the control point at
the end of the
curve).
PathSmoothCurvetoAbs
indicates that
absolute coordinates
will follow;
PathSmoothCurvetoRel
indicates that
relative coordinates
will follow. Multiple
sets of coordinates
may be specified to
draw a polyBezier. At
the end of the
command, the new
current point becomes
the final (x,y)
coordinate pair used
in the polyBezier.
const std::list<Magick::Coordinate>
&coordinates_
PathSmoothCurvetoRelconst Magick::Coordinate
&coordinates_
const std::list<Magick::Coordinate>
&coordinates_
The quadratic Bezier curve commands
The quadratic Bezier commands depend on the PathQuadraticCurvetoArgs
argument class, which has the constructor signature:
PathQuadraticCurvetoArgs( double x1_, double y1_,
double x_, double y_ );
The quadratic Bezier commands are as follows:
Quadratic Bezier Curve Classes
Sub-Class Constructor Signature Description
Draws a quadratic Bezier curve
from the current point to
(x,y) using (x1,y1) as the
control point.
PathQuadraticCurvetoAbs
indicates that absolute
coordinates will follow;
PathQuadraticCurvetoRel
PathQuadraticCurvetoAbs const Magick::PathQuadraticCurvetoArgs indicates that relative
&args_
coordinates will follow.
Multiple sets of coordinates
may be specified to draw a
polyBezier. At the end of the
command, the new current point
becomes the final (x,y)
coordinate pair used in the
polyBezier.
const
std::list<Magick::PathQuadraticCurvetoArgs>
&args_
PathQuadraticCurvetoRel const Magick::PathQuadraticCurvetoArgs
&args_
const
std::list<Magick::PathQuadraticCurvetoArgs>
&args_
Draws a quadratic Bezier curve
from the current point to
(x,y). The control point is
assumed to be the reflection
of the control point on the
previous
command relative to the
current point. (If there is no
previous command or if the
previous command was not a
PathQuadraticCurvetoAbs,
PathQuadraticCurvetoRel,
PathSmoothQuadraticCurvetoAbs
PathSmoothQuadraticCurvetoAbsconst Magick::Coordinate &coordinate_ or
PathSmoothQuadraticCurvetoRel,
assume the control point is
coincident with the current
point.)
PathSmoothQuadraticCurvetoAbs
indicates that absolute
coordinates will follow;
PathSmoothQuadraticCurvetoRel
indicates that relative
coordinates will follow. At
the end of the command, the
new current point becomes the
final (x,y) coordinate pair
used in the polyBezier.
const std::list<Magick::Coordinate>
&coordinates_
PathSmoothQuadraticCurvetoRelconst Magick::Coordinate &coordinate_
const std::list<Magick::Coordinate>
&coordinates_
The elliptical arc curve commands
The elliptical arc curve commands depend on the PathArcArgs argument class,
which has the constructor signature:
PathArcArgs( double radiusX_, double radiusY_,
double xAxisRotation_, bool largeArcFlag_,
bool sweepFlag_, double x_, double y_ );
The elliptical arc commands are as follows:
Elliptical Arc Curve Classes
Sub-Class Constructor Signature Description
Draws an elliptical arc
from the current point
to (x, y). The size and
orientation of the
ellipse are defined by
two radii (radiusX,
radiusY) and an
xAxisRotation, which
indicates how the
ellipse as a whole is
rotated relative to the
current coordinate
system. The center (cx,
cy) of the ellipse is
PathArcAbs const Magick::PathArcArgs calculated automatically
&coordinates_ to satisfy the
constraints imposed by
the other parameters.
largeArcFlag and
sweepFlag contribute to
the automatic
calculations and help
determine how the arc is
drawn. If largeArcFlag
is true then draw the
larger of the available
arcs. If sweepFlag is
true, then draw the arc
matching a clock-wise
rotation.
const std::list<Magick::PathArcArgs>
&coordinates_
PathArcRel const Magick::PathArcArgs
&coordinates_
const std::list<Magick::PathArcArgs>
&coordinates_
\end{verbatim}
}
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