File: flip.cpp

package info (click to toggle)
imagemagick 8%3A6.6.0.4-3%2Bsqueeze4
  • links: PTS, VCS
  • area: main
  • in suites: squeeze
  • size: 60,836 kB
  • ctags: 41,044
  • sloc: ansic: 273,304; cpp: 18,276; sh: 10,816; xml: 7,125; perl: 4,893; makefile: 2,346; tcl: 459; pascal: 125
file content (60 lines) | stat: -rw-r--r-- 1,392 bytes parent folder | download | duplicates (22)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
// This may look like C code, but it is really -*- C++ -*-
//
// Copyright Bob Friesenhahn, 1999, 2003
//
// Demonstration of unary function-object based operations
//
// Reads the multi-frame file "smile_anim.miff" and writes a
// flipped and morphed version to "flip_out.miff".
//

#include <Magick++.h>
#include <string>
#include <iostream>
#include <list>
#include <algorithm>

using namespace std;

using namespace Magick;

int main( int /*argc*/, char ** argv)
{

  // Initialize ImageMagick install location for Windows
  InitializeMagick(*argv);


  try {

    string srcdir("");
    if(getenv("SRCDIR") != 0)
      srcdir = getenv("SRCDIR");

    // Read images into STL list
    list<Image> imageList;
    readImages( &imageList, srcdir + "smile_anim.miff" );

    // cout << "Total scenes: " << imageList.size() << endl;

    // Flip images
    for_each( imageList.begin(), imageList.end(), flipImage() );

    // Create a morphed version, adding three frames between each
    // existing frame.
    list<Image> morphed;
    morphImages( &morphed, imageList.begin(), imageList.end(), 3 );

    // Write out images
    cout << "Writing image \"flip_out.miff\" ..." << endl;
    writeImages( morphed.begin(), morphed.end(), "flip_out.miff" );

  }
  catch( exception &error_ )
    {
      cout << "Caught exception: " << error_.what() << endl;
      return 1;
    }
  
  return 0;
}