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/*****************************************************************************
* "Gif-Lib" - Yet another gif library. *
* *
* Written by: Gershon Elber Ver 0.1, Jun. 1989 *
* Extensively hacked by: Eric S. Raymond Ver 1.?, Sep 1992 *
******************************************************************************
* GIF construction tools *
******************************************************************************
* History: *
* 15 Sep 92 - Version 1.0 by Eric Raymond. *
*****************************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "gif_lib.h"
#define MAX(x, y) (((x) > (y)) ? (x) : (y))
/******************************************************************************
* Miscellaneous utility functions *
******************************************************************************/
int BitSize(int n)
/* return smallest bitfield size n will fit in */
{
register i;
for (i = 1; i <= 8; i++)
if ((1 << i) >= n)
break;
return(i);
}
/******************************************************************************
* Color map object functions *
******************************************************************************/
ColorMapObject *MakeMapObject(int ColorCount, GifColorType *ColorMap)
/*
* Allocate a color map of given size; initialize with contents of
* ColorMap if that pointer is non-NULL.
*/
{
ColorMapObject *Object;
if (ColorCount != (1 << BitSize(ColorCount)))
return((ColorMapObject *)NULL);
Object = (ColorMapObject *)malloc(sizeof(ColorMapObject));
if (Object == (ColorMapObject *)NULL)
return((ColorMapObject *)NULL);
Object->Colors = (GifColorType *)calloc(ColorCount, sizeof(GifColorType));
if (Object->Colors == (GifColorType *)NULL)
return((ColorMapObject *)NULL);
Object->ColorCount = ColorCount;
Object->BitsPerPixel = BitSize(ColorCount);
if (ColorMap)
memcpy((char *)Object->Colors,
(char *)ColorMap, ColorCount * sizeof(GifColorType));
return(Object);
}
void FreeMapObject(ColorMapObject *Object)
/*
* Free a color map object
*/
{
free(Object->Colors);
free(Object);
}
#ifdef DEBUG
void DumpColorMap(ColorMapObject *Object, FILE *fp)
{
if (Object)
{
int i, j, Len = Object->ColorCount;
for (i = 0; i < Len; i+=4) {
for (j = 0; j < 4 && j < Len; j++) {
fprintf(fp,
"%3d: %02x %02x %02x ", i + j,
Object->Colors[i + j].Red,
Object->Colors[i + j].Green,
Object->Colors[i + j].Blue);
}
fprintf(fp, "\n");
}
}
}
#endif /* DEBUG */
ColorMapObject *UnionColorMap(
ColorMapObject *ColorIn1,
ColorMapObject *ColorIn2,
GifPixelType ColorTransIn2[])
/*
* Compute the union of two given color maps and return it. If result can't
* fit into 256 colors, NULL is returned, the allocated union otherwise.
* ColorIn1 is copied as it to ColorUnion, while colors from ColorIn2 are
* copied iff they didn't exist before. ColorTransIn2 maps the old
* ColorIn2 into ColorUnion color map table.
*/
{
int i, j, CrntSlot, RoundUpTo, NewBitSize;
ColorMapObject *ColorUnion;
/*
* Allocate table which will hold the result for sure.
*/
ColorUnion
= MakeMapObject(MAX(ColorIn1->ColorCount,ColorIn2->ColorCount)*2,NULL);
if (ColorUnion == NULL)
return(NULL);
/* Copy ColorIn1 to ColorUnionSize; */
for (i = 0; i < ColorIn1->ColorCount; i++)
ColorUnion->Colors[i] = ColorIn1->Colors[i];
CrntSlot = ColorIn1->ColorCount;
/*
* Potentially obnoxious hack:
*
* Back CrntSlot down past all contiguous {0, 0, 0} slots at the end
* of table 1. This is very useful if your display is limited to
* 16 colors.
*/
while (ColorIn1->Colors[CrntSlot-1].Red == 0
&& ColorIn1->Colors[CrntSlot-1].Green == 0
&& ColorIn1->Colors[CrntSlot-1].Red == 0)
CrntSlot--;
/* Copy ColorIn2 to ColorUnionSize (use old colors if they exist): */
for (i = 0; i < ColorIn2->ColorCount && CrntSlot<=256; i++)
{
/* Let's see if this color already exists: */
for (j = 0; j < ColorIn1->ColorCount; j++)
if (memcmp(&ColorIn1->Colors[j], &ColorIn2->Colors[i], sizeof(GifColorType)) == 0)
break;
if (j < ColorIn1->ColorCount)
ColorTransIn2[i] = j; /* color exists in Color1 */
else
{
/* Color is new - copy it to a new slot: */
ColorUnion->Colors[CrntSlot] = ColorIn2->Colors[i];
ColorTransIn2[i] = CrntSlot++;
}
}
if (CrntSlot > 256)
{
FreeMapObject(ColorUnion);
return((ColorMapObject *)NULL);
}
NewBitSize = BitSize(CrntSlot);
RoundUpTo = (1 << NewBitSize);
if (RoundUpTo != ColorUnion->ColorCount)
{
register GifColorType *Map = ColorUnion->Colors;
/*
* Zero out slots up to next power of 2.
* We know these slots exist because of the way ColorUnion's
* start dimension was computed.
*/
for (j = CrntSlot; j < RoundUpTo; j++)
Map[j].Red = Map[j].Green = Map[j].Blue = 0;
/* perhaps we can shrink the map? */
if (RoundUpTo < ColorUnion->ColorCount)
ColorUnion->Colors
= (GifColorType *)realloc(Map, sizeof(GifColorType)*RoundUpTo);
}
ColorUnion->ColorCount = RoundUpTo;
ColorUnion->BitsPerPixel = NewBitSize;
return(ColorUnion);
}
void ApplyTranslation(SavedImage *Image, GifPixelType Translation[])
/*
* Apply a given color translation to the raster bits of an image
*/
{
register int i;
register int RasterSize = Image->ImageDesc.Height * Image->ImageDesc.Width;
for (i = 0; i < RasterSize; i++)
Image->RasterBits[i] = Translation[Image->RasterBits[i]];
}
/******************************************************************************
* Extension record functions *
******************************************************************************/
void MakeExtension(SavedImage *New, int Function)
{
New->Function = Function;
/*
* Someday we might have to deal with multiple extensions.
*/
}
int AddExtensionBlock(SavedImage *New, int Len, char ExtData[])
{
ExtensionBlock *ep;
if (New->ExtensionBlocks == NULL)
New->ExtensionBlocks = (ExtensionBlock *)malloc(sizeof(ExtensionBlock));
else
New->ExtensionBlocks =
(ExtensionBlock *)realloc(New->ExtensionBlocks,
sizeof(ExtensionBlock) * (New->ExtensionBlockCount + 1));
if (New->ExtensionBlocks == NULL)
return(GIF_ERROR);
ep = &New->ExtensionBlocks[New->ExtensionBlockCount++];
if ((ep->Bytes = (char *)malloc(ep->ByteCount = Len)) == NULL)
return(GIF_ERROR);
if (ExtData)
memcpy(ep->Bytes, ExtData, Len);
return(GIF_OK);
}
void FreeExtension(SavedImage *Image)
{
ExtensionBlock *ep;
for (ep = Image->ExtensionBlocks;
ep < Image->ExtensionBlocks + Image->ExtensionBlockCount;
ep++)
(void) free((char *)ep->Bytes);
free((char *)Image->ExtensionBlocks);
Image->ExtensionBlocks = NULL;
}
/******************************************************************************
* Image block allocation functions *
******************************************************************************/
SavedImage *MakeSavedImage(GifFileType *GifFile, SavedImage *CopyFrom)
/*
* Append an image block to the SavedImages array
*/
{
SavedImage *sp;
if (GifFile->SavedImages == NULL)
GifFile->SavedImages = (SavedImage *)malloc(sizeof(SavedImage));
else
GifFile->SavedImages = (SavedImage *)realloc(GifFile->SavedImages,
sizeof(SavedImage) * (GifFile->ImageCount+1));
if (GifFile->SavedImages == NULL)
return((SavedImage *)NULL);
else
{
sp = &GifFile->SavedImages[GifFile->ImageCount++];
memset((char *)sp, '\0', sizeof(SavedImage));
if (CopyFrom)
{
memcpy((char *)sp, CopyFrom, sizeof(SavedImage));
/*
* Make our own allocated copies of the heap fields in the
* copied record. This guards against potential aliasing
* problems.
*/
/* first, the local color map */
if (sp->ImageDesc.ColorMap)
sp->ImageDesc.ColorMap =
MakeMapObject(CopyFrom->ImageDesc.ColorMap->ColorCount,
CopyFrom->ImageDesc.ColorMap->Colors);
/* next, the raster */
sp->RasterBits = (char *)malloc(sizeof(GifPixelType)
* CopyFrom->ImageDesc.Height
* CopyFrom->ImageDesc.Width);
memcpy(sp->RasterBits,
CopyFrom->RasterBits,
sizeof(GifPixelType)
* CopyFrom->ImageDesc.Height
* CopyFrom->ImageDesc.Width);
/* finally, the extension blocks */
if (sp->ExtensionBlocks)
{
sp->ExtensionBlocks
= (ExtensionBlock*)malloc(sizeof(ExtensionBlock)
* CopyFrom->ExtensionBlockCount);
memcpy(sp->ExtensionBlocks,
CopyFrom->ExtensionBlocks,
sizeof(ExtensionBlock)
* CopyFrom->ExtensionBlockCount);
/*
* For the moment, the actual blocks can take their
* chances with free(). We'll fix this later.
*/
}
}
return(sp);
}
}
void FreeSavedImages(GifFileType *GifFile)
{
SavedImage *sp;
for (sp = GifFile->SavedImages;
sp < GifFile->SavedImages + GifFile->ImageCount;
sp++)
{
if (sp->ImageDesc.ColorMap)
FreeMapObject(sp->ImageDesc.ColorMap);
if (sp->RasterBits)
free((char *)sp->RasterBits);
if (sp->ExtensionBlocks)
FreeExtension(sp);
}
free((char *) GifFile->SavedImages);
}
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