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/*
* ISerialInterface.hpp
*
* Copyright 2020 Kevin Krüger <kkevin@gmx.net>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301, USA.
*
*
*/
#ifndef _ISERIALINTERFACE_H_INCLUDED_
#define _ISERIALINTERFACE_H_INCLUDED_
#include <cstdint>
#include "config.h"
namespace SerialDeviceControl
{
//Abstraction of the serial interface to allow reuse of code for several implementations.
class ISerialInterface
{
public:
//Opens the serial device, the acutal implementation has to deal with the handles!
virtual bool Open() = 0;
//Closes the serial device, the actual implementation has to deal with the handles!
virtual bool Close() = 0;
//Returns true if the serial port is open and ready to receive or transmit data.
virtual bool IsOpen() = 0;
//Returns the number of bytes to read available in the serial receiver queue.
virtual size_t BytesToRead() = 0;
//Reads a byte from the serial device. Can safely cast to uint8_t unless -1 is returned, corresponding to "stream end reached".
virtual int16_t ReadByte() = 0;
//writes the buffer to the serial interface.
//this function should handle all the quirks of various serial interfaces.
virtual bool Write(uint8_t* buffer, size_t offset, size_t length) = 0;
//flush the buffer.
virtual bool Flush() = 0;
};
}
#endif
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