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/****************************************************************************
* Copyright (C) 2009-2015 EPAM Systems
*
* This file is part of Indigo toolkit.
*
* This file may be distributed and/or modified under the terms of the
* GNU General Public License version 3 as published by the Free Software
* Foundation and appearing in the file LICENSE.GPL included in the
* packaging of this file.
*
* This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
* WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
***************************************************************************/
#ifndef __render_h__
#define __render_h__
#include "render_internal.h"
namespace indigo {
class Render {
public:
Render (RenderContext& rc, RenderItemFactory& factory, const CanvasOptions& cnvOpt, int bondLength, bool bondLengthSet);
virtual ~Render() = 0;
DECL_ERROR;
protected:
float _getObjScale (int item);
int _getMaxWidth ();
int _getMaxHeight ();
float _getScale (int w, int h);
float _getMaxScale (int w, int h);
virtual float _getScaleGivenSize (int w, int h) = 0;
virtual int _getDefaultWidth (const float s) = 0;
virtual int _getDefaultHeight (const float s) = 0;
int minMarg;
RenderContext& _rc;
const RenderSettings& _settings;
const CanvasOptions& _cnvOpt;
const RenderOptions& _opt;
RenderItemFactory& _factory;
int _bondLength;
bool _bondLengthSet;
};
}
#endif //__render_h__
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