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/****************************************************************************
* Copyright (C) from 2009 to Present EPAM Systems.
*
* This file is part of Indigo toolkit.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
***************************************************************************/
#ifndef __graph_h__
#define __graph_h__
#include "base_cpp/array.h"
#include "base_cpp/list.h"
#include "base_cpp/non_copyable.h"
#include "base_cpp/obj_array.h"
#include "base_cpp/obj_pool.h"
#include "graph/filter.h"
#include "graph/graph_iterators.h"
#ifdef _WIN32
#pragma warning(push)
#pragma warning(disable : 4251)
#endif
namespace indigo
{
enum
{
FILTER_EQ,
FILTER_NEQ,
FILTER_MORE
};
enum
{
TOPOLOGY_RING = 1,
TOPOLOGY_CHAIN = 2
};
struct VertexEdge
{
VertexEdge()
{
}
VertexEdge(int vertex, int edge) : v(vertex), e(edge)
{
}
int v;
int e;
};
class DLLEXPORT Vertex
{
public:
Vertex(Pool<List<VertexEdge>::Elem>& pool) : neighbors_list(pool)
{
}
~Vertex()
{
}
List<VertexEdge> neighbors_list;
NeighborsAuto neighbors() const;
int neiBegin() const
{
return neighbors_list.begin();
}
int neiEnd() const
{
return neighbors_list.end();
}
int neiNext(int i) const
{
return neighbors_list.next(i);
}
int neiVertex(int i) const
{
return neighbors_list[i].v;
}
int neiEdge(int i) const
{
return neighbors_list[i].e;
}
int findNeiVertex(int idx) const;
int findNeiEdge(int idx) const;
int degree() const
{
return neighbors_list.size();
}
private:
Vertex(const Vertex&); // no implicit copy
};
struct Edge
{
int beg;
int end;
int findOtherEnd(int i) const
{
if (i == beg)
return end;
if (i == end)
return beg;
return -1;
}
};
class CycleBasis;
class DLLEXPORT Graph : public NonCopyable
{
public:
DECL_ERROR;
explicit Graph();
virtual ~Graph();
VerticesAuto vertices();
EdgesAuto edges();
virtual void clear();
const Vertex& getVertex(int idx) const;
const Edge& getEdge(int idx) const;
int vertexBegin() const
{
return _vertices->begin();
}
int vertexEnd() const
{
return _vertices->end();
}
int vertexNext(int i) const
{
return _vertices->next(i);
}
int vertexCount() const
{
return _vertices->size();
}
int edgeBegin() const
{
return _edges.begin();
}
int edgeEnd() const
{
return _edges.end();
}
int edgeNext(int i) const
{
return _edges.next(i);
}
int edgeCount() const
{
return _edges.size();
}
int addVertex();
int addEdge(int beg, int end);
int findEdgeIndex(int beg, int end) const;
bool haveEdge(int beg, int end) const;
bool hasEdge(int idx) const;
bool hasVertex(int idx) const;
int getEdgeEnd(int beg, int edge) const;
void swapEdgeEnds(int edge_idx);
void removeEdge(int idx);
void removeVertex(int idx);
void removeAllEdges();
bool findPath(int from, int where, Array<int>& path_out) const;
void makeSubgraph(const Graph& other, const Array<int>& vertices, Array<int>* vertex_mapping);
void makeSubgraph(const Graph& other, const Array<int>& vertices, Array<int>* vertex_mapping, const Array<int>* edges, Array<int>* edge_mapping);
void makeSubgraph(const Graph& other, const Filter& filter, Array<int>* mapping_out, Array<int>* inv_mapping);
void cloneGraph(const Graph& other, Array<int>* mapping);
void buildEdgeMapping(const Graph& other, Array<int>* mapping, Array<int>* edge_mapping);
void mergeWith(const Graph& other, Array<int>* mapping);
void makeEdgeSubgraph(const Graph& other, const Array<int>& vertices, const Array<int>& edges, Array<int>* v_mapping, Array<int>* e_mapping);
int getEdgeTopology(int idx);
void setEdgeTopology(int idx, int topology);
void validateEdgeTopologies();
static bool isConnected(Graph& graph);
static bool isChain_AssumingConnected(const Graph& graph);
static bool isTree(Graph& graph);
static void filterVertices(const Graph& graph, const int* filter, int filter_type, int filter_value, Array<int>& result);
static void filterEdges(const Graph& graph, const int* filter, int filter_type, int filter_value, Array<int>& result);
static int findMappedEdge(const Graph& graph, const Graph& mapped_graph, int edge_idx, const int* mapping);
int vertexCountSSSR(int idx);
int vertexSmallestRingSize(int idx);
bool vertexInRing(int idx);
int edgeSmallestRingSize(int idx);
List<int>& sssrEdges(int idx);
List<int>& sssrVertices(int idx);
int sssrCount();
int vertexComponent(int v_idx);
int countComponents();
int countComponentVertices(int comp_idx);
int countComponentEdges(int comp_idx);
const Array<int>& getDecomposition();
protected:
void _mergeWithSubgraph(const Graph& other, const Array<int>& vertices, const Array<int>* edges, Array<int>* mapping, Array<int>* edge_mapping);
Pool<List<VertexEdge>::Elem>* _neighbors_pool;
ObjPool<Vertex>* _vertices;
Pool<Edge> _edges;
Array<int> _topology; // for each edge: TOPOLOGY_RING, TOPOLOGY_CHAIN, or -1 (not calculated)
bool _topology_valid;
Array<int> _v_smallest_ring_size, _e_smallest_ring_size;
Array<int> _v_sssr_count;
Pool<List<int>::Elem>* _sssr_pool;
ObjArray<List<int>> _sssr_vertices;
ObjArray<List<int>> _sssr_edges;
bool _sssr_valid;
Array<int> _component_numbers;
Array<int> _component_vcount;
Array<int> _component_ecount;
bool _components_valid;
int _components_count;
void _calculateTopology();
void _calculateSSSR();
void _calculateSSSRInit();
void _calculateSSSRByCycleBasis(CycleBasis& basis);
void _calculateSSSRAddEdgesAndVertices(const Array<int>& cycle, List<int>& edges, List<int>& vertices);
void _calculateComponents();
// This is a bad hack for those who are too lazy to handle the mappings.
// NEVER USE IT.
void _cloneGraph_KeepIndices(const Graph& other);
};
} // namespace indigo
#ifdef _WIN32
#pragma warning(pop)
#endif
#endif
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