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/*
Copyright (c) 2006 Florian Wesch <fw@dividuum.de>. All Rights Reserved.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#ifndef GLOBAL_H
#define GLOBAL_H
#ifdef EVENT_NAME
#define GAME_NAME "Infon Battle Arena (" EVENT_NAME " Edition)"
#else
#define GAME_NAME "Infon Battle Arena " REVISION
#endif
// Pfadsuche, bei der mehrere beieinanderliegende
// Tiles zu einem Area zusammengefasst werden. Die
// Pfadsuche verwendet dann diese Areas fuer die
// Pfadsuche. Dies ist schneller und die gefundenen
// Pfade sehen natuerlicher aus. Allerdings ergeben
// sich gelegentlich aufgrund der zusammenfassung
// der Tiles komische Pfade.
#define PATHFIND_AREA_MERGE
// Netzwerk Protokoll
#define PROTOCOL_VERSION 7
// do not open stdin (console) client?
// #define NO_CONSOLE_CLIENT
// warn if no coredumps possible
// #define WARN_COREDUMP
#ifdef BUILTIN_RENDERER
#define DEFAULT_RENDERER BUILTIN_RENDERER
#endif
#ifndef DEFAULT_RENDERER
#define DEFAULT_RENDERER sdl_gui
#endif
#endif
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