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Source: inform6-compiler
Section: devel
Priority: optional
Homepage: http://inform-fiction.org/
Maintainer: Ben Finney <bignose@debian.org>
Standards-Version: 3.9.8
VCS-Git: https://notabug.org/bignose/debian_inform6-compiler.git
VCS-Browser: https://notabug.org/bignose/debian_inform6-compiler/
Build-Depends:
debhelper (>= 9)
Package: inform6-compiler
Architecture: any
Depends:
${shlibs:Depends},
${misc:Depends}
Recommends:
inform6-library,
zcode-interpreter
Suggests:
inform6-doc,
inform-mode
Replaces: inform (<< 6.33.1~b3+dfsg.1-1~)
Breaks: inform (<< 6.33.1~b3+dfsg.1-1~)
Description: Inform 6 interactive fiction language — compiler
Inform 6 is an object-oriented language for writing interactive
fiction, also known as “text adventures” or “adventure games”.
.
As an interactive fiction developer, you create Inform 6 source code
defining the story. Then compile from source code to a “story file”.
The resulting story files are highly portable, with interpreters
available for many different platforms.
.
The Inform 6 compiler can produce a story file in these formats:
* Z-code, executed by implementations of the Infocom Z-machine.
* Glulx, a modern platform for interactive fiction.
.
This package installs:
* The Inform 6 compiler program, ‘inform6’.
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