File: itkExponentialDeformationFieldImageFilter.txx

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/*=========================================================================

  Program:   Insight Segmentation & Registration Toolkit
  Module:    itkExponentialDeformationFieldImageFilter.txx
  Language:  C++
  Date:      $Date$
  Version:   $Revision$

  Copyright (c) Insight Software Consortium. All rights reserved.
  See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notices for more information.

=========================================================================*/

#ifndef __itkExponentialDeformationFieldImageFilter_txx
#define __itkExponentialDeformationFieldImageFilter_txx

#include "itkExponentialDeformationFieldImageFilter.h"
#include "itkProgressReporter.h"
#include "itkImageRegionConstIterator.h"

namespace itk
{

/**
 * Initialize new instance
 */
template <class TInputImage, class TOutputImage>
ExponentialDeformationFieldImageFilter<TInputImage, TOutputImage>
::ExponentialDeformationFieldImageFilter()
{
  m_AutomaticNumberOfIterations = true;
  m_MaximumNumberOfIterations = 20;
  m_ComputeInverse = false;
  m_Divider = DivideByConstantType::New();
  m_Caster = CasterType::New();
  m_Warper = VectorWarperType::New();

  FieldInterpolatorPointer VectorInterpolator =
     FieldInterpolatorType::New();
  m_Warper->SetInterpolator(VectorInterpolator);

  m_Adder = AdderType::New();
  m_Adder->InPlaceOn();
}


/**
 * Print out a description of self
 *
 * \todo Add details about this class
 */
template <class TInputImage, class TOutputImage>
void
ExponentialDeformationFieldImageFilter<TInputImage, TOutputImage>
::PrintSelf(std::ostream& os, Indent indent) const
{
  Superclass::PrintSelf(os,indent);

  os << indent << "AutomaticNumberOfIterations: "
     << m_AutomaticNumberOfIterations << std::endl;
  os << indent << "MaximumNumberOfIterations:   "
     << m_MaximumNumberOfIterations << std::endl;
  os << indent << "ComputeInverse:   "
     << (m_ComputeInverse?"On":"Off") << std::endl;

  return;
}


/**
 * GenerateData
 */
template <class TInputImage, class TOutputImage>
void
ExponentialDeformationFieldImageFilter<TInputImage,TOutputImage>
::GenerateData()
{
  itkDebugMacro(<<"Actually executing");

  InputImageConstPointer inputPtr = this->GetInput();

  unsigned int numiter = 0;

  if( m_AutomaticNumberOfIterations )
    {
    // Compute a good number of iterations based on the rationale
    // that the initial first order approximation,
    // exp(Phi/2^N) = Phi/2^N,
    // needs to be diffeomorphic. For this we simply impose to have
    // max(norm(Phi)/2^N) < 0.5*pixelspacing

    InputPixelRealValueType maxnorm2 = 0.0;

    double minpixelspacing = inputPtr->GetSpacing()[0];
    for (unsigned int i = 1; i<itkGetStaticConstMacro(ImageDimension); ++i)
      {
      if ( inputPtr->GetSpacing()[i] < minpixelspacing )
        {
        minpixelspacing = inputPtr->GetSpacing()[i];
        }
      }

    typedef ImageRegionConstIterator<InputImageType> InputConstIterator;
    InputConstIterator InputIt = InputConstIterator(
       inputPtr, inputPtr->GetRequestedRegion());

    for( InputIt.GoToBegin(); !InputIt.IsAtEnd(); ++InputIt )
      {
      InputPixelRealValueType norm2 = InputIt.Get().GetSquaredNorm();
      if (norm2>maxnorm2) maxnorm2=norm2;
      }

    // Divide the norm by the minimum pixel spacing
    maxnorm2 /= vnl_math_sqr(minpixelspacing);

    InputPixelRealValueType numiterfloat = 2.0 +
       0.5 * vcl_log(maxnorm2)/vnl_math::ln2;


    if( numiterfloat >= 0.0 )
      {
      // take the ceil and threshold
      numiter = vnl_math_min(
         static_cast<unsigned int>(numiterfloat + 1.0),
         m_MaximumNumberOfIterations );
      }
    else
      {
      // numiter will keep the zero to which it was initialized
      }
    }
  else
    {
    numiter = m_MaximumNumberOfIterations;
    }


  ProgressReporter progress(this, 0, numiter+1, numiter+1);

  if( numiter == 0 )
    {
    if ( !this->m_ComputeInverse )
      {
      m_Caster->SetInput(inputPtr);
      m_Caster->GraftOutput(this->GetOutput());
      m_Caster->Update();
      // Region passing stuff
      this->GraftOutput( m_Caster->GetOutput() );
      }
    else
      {
      // We only need the opposite. Here we use the
      // divider for simplicity. If a filter appears in ITK
      // to compute the opposite, we should use it.
      m_Divider->SetInput(inputPtr);
      m_Divider->SetConstant( static_cast<InputPixelRealValueType>(-1) );
      m_Divider->GraftOutput(this->GetOutput());
      m_Divider->Update();
      // Region passing stuff
      this->GraftOutput( m_Divider->GetOutput() );
      }

    this->GetOutput()->Modified();

    progress.CompletedPixel();
    return;
    }

  // Get the first order approximation (division by 2^numiter)
  m_Divider->SetInput(inputPtr);
  m_Divider->GraftOutput( this->GetOutput() );
  if ( !this->m_ComputeInverse )
    {
    m_Divider->SetConstant( static_cast<InputPixelRealValueType>(1<<numiter) );
    }
  else
    {
    m_Divider->SetConstant( -static_cast<InputPixelRealValueType>(1<<numiter) );
    }

  m_Divider->Update();

  // Region passing stuff
  this->GraftOutput( m_Divider->GetOutput() );
  this->GetOutput()->Modified();

  progress.CompletedPixel();


  // Do the iterative composition of the vector field
  m_Warper->SetOutputOrigin(inputPtr->GetOrigin());
  m_Warper->SetOutputSpacing(inputPtr->GetSpacing());
  m_Warper->SetOutputDirection(inputPtr->GetDirection());


  for( unsigned int i=0; i<numiter; i++ )
    {
    m_Warper->SetInput(this->GetOutput());
    m_Warper->SetDeformationField(this->GetOutput());

    m_Warper->GetOutput()->SetRequestedRegion(
       this->GetOutput()->GetRequestedRegion() );

    m_Warper->Update();

    OutputImagePointer warpedIm = m_Warper->GetOutput();
    warpedIm->DisconnectPipeline();

    // Remember we chose to use an inplace adder
    m_Adder->SetInput1(this->GetOutput());

    m_Adder->SetInput2(warpedIm);
    m_Adder->GetOutput()->SetRequestedRegion(
      this->GetOutput()->GetRequestedRegion() );

    m_Adder->Update();

    // Region passing stuff
    this->GraftOutput( m_Adder->GetOutput() );

    // Make a call to modified. This seems only necessary for
    // a non-inplace adder but it doesn't hurt anyhow.
    this->GetOutput()->Modified();

    progress.CompletedPixel();
    }
}


} // end namespace itk

#endif