File: itkMovingHistogramImageFilter.txx

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/*=========================================================================

  Program:   Insight Segmentation & Registration Toolkit
  Module:    itkMovingHistogramImageFilter.txx
  Language:  C++
  Date:      $Date$
  Version:   $Revision$

  Copyright (c) Insight Software Consortium. All rights reserved.
  See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even 
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR 
     PURPOSE.  See the above copyright notices for more information.

=========================================================================*/
#ifndef __itkMovingHistogramImageFilter_txx
#define __itkMovingHistogramImageFilter_txx

#include "itkMovingHistogramImageFilter.h"
#include "itkImageRegionIteratorWithIndex.h"
#include "itkOffset.h"
#include "itkProgressReporter.h"
#include "itkNumericTraits.h"

#ifndef zigzag

#include "itkImageRegionIterator.h"
#include "itkImageRegionConstIteratorWithIndex.h"
#include "itkImageLinearConstIteratorWithIndex.h"

#endif

namespace itk {


template<class TInputImage, class TOutputImage, class TKernel, class THistogram>
MovingHistogramImageFilter<TInputImage, TOutputImage, TKernel, THistogram>
::MovingHistogramImageFilter()
{
}


template<class TInputImage, class TOutputImage, class TKernel, class THistogram>
THistogram *
MovingHistogramImageFilter<TInputImage, TOutputImage, TKernel, THistogram>
::NewHistogram()
{
  return new THistogram();
}


#ifdef zigzag
template<class TInputImage, class TOutputImage, class TKernel, class THistogram>
void
MovingHistogramImageFilter<TInputImage, TOutputImage, TKernel, THistogram>
::ThreadedGenerateData(const OutputImageRegionType& outputRegionForThread, int threadId) 
{
  ProgressReporter progress(this, threadId, outputRegionForThread.GetNumberOfPixels());
  
  // instanciate the histogram
  THistogram * histogram = this->NewHistogram();

  OutputImageType* outputImage = this->GetOutput();
  const InputImageType* inputImage = this->GetInput();
  RegionType inputRegion = inputImage->GetRequestedRegion();
  
  // initialize the histogram
  for( typename OffsetListType::iterator listIt = this->m_KernelOffsets.begin(); listIt != this->m_KernelOffsets.end(); listIt++ )
    {
    IndexType idx = outputRegionForThread.GetIndex() + (*listIt);
    if( inputRegion.IsInside( idx ) )
      { histogram->AddPixel( inputImage->GetPixel(idx) ); }
    else
      { histogram->AddBoundary(); }
    }
  // and set the first point of the image
  outputImage->SetPixel( outputRegionForThread.GetIndex(), static_cast< OutputPixelType >( histogram->GetValue( inputImage->GetPixel( outputRegionForThread.GetIndex() ) ) ) );
  progress.CompletedPixel();
  
  // now move the histogram
  FixedArray<short, ImageDimension> direction;
  direction.Fill(1);
  IndexType currentIdx = outputRegionForThread.GetIndex();
  int axis = ImageDimension - 1;
  OffsetType offset;
  offset.Fill( 0 );
  RegionType stRegion;
  stRegion.SetSize( this->m_Kernel.GetSize() );
  stRegion.PadByRadius( 1 ); // must pad the region by one because of the translation

  OffsetType centerOffset;
  for( int axis=0; axis<ImageDimension; axis++)
    {
    centerOffset[axis] = stRegion.GetSize()[axis] / 2;
    }

  // init the offset and get the lists for the best axis
  offset[this->m_Axes[axis]] = direction[this->m_Axes[axis]];
  // it's very important for performances to get a pointer and not a copy
  const OffsetListType* addedList = &this->m_AddedOffsets[offset];
  const OffsetListType* removedList = &this->m_RemovedOffsets[offset];

  while( axis >= 0 )
    {
    if( outputRegionForThread.IsInside( currentIdx + offset ) )
      {
      stRegion.SetIndex( currentIdx + offset - centerOffset );
      if( inputRegion.IsInside( stRegion ) )
        {
        // update the histogram
        for( typename OffsetListType::const_iterator addedIt = addedList->begin(); addedIt != addedList->end(); addedIt++ )
          { histogram->AddPixel( inputImage->GetPixel( currentIdx + (*addedIt) ) ); }
        for( typename OffsetListType::const_iterator removedIt = removedList->begin(); removedIt != removedList->end(); removedIt++ )
          { histogram->RemovePixel( inputImage->GetPixel( currentIdx + (*removedIt) ) ); }
        }
      else
        {
        // update the histogram
        for( typename OffsetListType::const_iterator addedIt = addedList->begin(); addedIt != addedList->end(); addedIt++ )
          {
          IndexType idx = currentIdx + (*addedIt);
          if( inputRegion.IsInside( idx ) )
            { histogram->AddPixel( inputImage->GetPixel( idx ) ); }
          else
            { histogram->AddBoundary(); }
          }
        for( typename OffsetListType::const_iterator removedIt = removedList->begin(); removedIt != removedList->end(); removedIt++ )
          {
          IndexType idx = currentIdx + (*removedIt);
          if( inputRegion.IsInside( idx ) )
            { histogram->RemovePixel( inputImage->GetPixel( idx ) ); }
          else
            { histogram->RemoveBoundary(); }
          }
        }
       
      OutputPixelType value = static_cast< OutputPixelType >( histogram->GetValue( inputImage->GetPixel( currentIdx ) ) );
      
      // store the new index
      currentIdx += offset;
      
      outputImage->SetPixel( currentIdx, value );
      progress.CompletedPixel();
      
      if( axis != ImageDimension - 1 )
        {
        offset[this->m_Axes[axis]] = 0;
        // the axis must be the last one
        axis = ImageDimension - 1;
        offset[this->m_Axes[axis]] = direction[this->m_Axes[axis]];
        addedList = &this->m_AddedOffsets[offset];
        removedList = &this->m_RemovedOffsets[offset];
        }
      }
    else
      {
      // the next offset is not in the right region,
      // we need to switch to another axis
      
      // invert the direction of the current axis
      direction[this->m_Axes[axis]] *= -1;
      // set the offset of the current axis to 0
      // -> offset == [0]*dim
      offset[this->m_Axes[axis]] = 0;
      // and switch to another axis
      axis--;
      
      if( axis >= 0 )
        {
        offset[this->m_Axes[axis]] = direction[this->m_Axes[axis]];
        addedList = &this->m_AddedOffsets[offset];
        removedList = &this->m_RemovedOffsets[offset];
        }
      }
    }
}


#else
// a modified version that uses line iterators and only moves the
// histogram in one direction. Hopefully it will be a bit simpler and
// faster due to improved memory access and a tighter loop.
template<class TInputImage, class TOutputImage, class TKernel, class THistogram>
void
MovingHistogramImageFilter<TInputImage, TOutputImage, TKernel, THistogram>
::ThreadedGenerateData(const OutputImageRegionType& outputRegionForThread,
                       int threadId) 
{
  // instantiate the histogram
  HistogramType * histogram = this->NewHistogram();
  
  OutputImageType* outputImage = this->GetOutput();
  const InputImageType* inputImage = this->GetInput();
  RegionType inputRegion = inputImage->GetRequestedRegion();
  
  // initialize the histogram
  for( typename OffsetListType::iterator listIt = this->m_KernelOffsets.begin(); listIt != this->m_KernelOffsets.end(); listIt++ )
    {
    IndexType idx = outputRegionForThread.GetIndex() + (*listIt);
    if( inputRegion.IsInside( idx ) )
      { histogram->AddPixel( inputImage->GetPixel(idx) ); }
    else
      { histogram->AddBoundary(); }
    }

  // now move the histogram
  FixedArray<short, ImageDimension> direction;
  direction.Fill(1);
  int axis = ImageDimension - 1;
  OffsetType offset;
  offset.Fill( 0 );
  RegionType stRegion;
  stRegion.SetSize( this->m_Kernel.GetSize() );
  stRegion.PadByRadius( 1 ); // must pad the region by one because of the translation

  OffsetType centerOffset;
  unsigned int i;
  for( i=0; i<ImageDimension; i++)
    {
    centerOffset[i] = stRegion.GetSize()[i] / 2;
    }

  int BestDirection = this->m_Axes[axis];
  int LineLength = inputRegion.GetSize()[BestDirection];

  // Report progress every line instead of every pixel
  ProgressReporter progress(this, threadId, outputRegionForThread.GetNumberOfPixels()/outputRegionForThread.GetSize()[BestDirection]);
  // init the offset and get the lists for the best axis
  offset[BestDirection] = direction[BestDirection];
  // it's very important for performances to get a pointer and not a copy
  const OffsetListType* addedList = &this->m_AddedOffsets[offset];
  const OffsetListType* removedList = &this->m_RemovedOffsets[offset];

  typedef ImageLinearConstIteratorWithIndex<InputImageType> InputLineIteratorType;
  InputLineIteratorType InLineIt(inputImage, outputRegionForThread);
  InLineIt.SetDirection(BestDirection);
  
  typedef ImageRegionIterator<OutputImageType> OutputIteratorType;
  //OutputIteratorType oit(outputImage, outputRegionForThread);
  InLineIt.GoToBegin();
  IndexType LineStart;
  //PrevLineStart = InLineIt.GetIndex();
  InLineIt.GoToBegin();

  typedef typename std::vector<HistogramType *> HistVecType;
  HistVecType HistVec(ImageDimension);
  typedef typename std::vector<IndexType> IndexVecType;
  IndexVecType PrevLineStartVec(ImageDimension);

  // Steps is used to keep track of the order in which the line
  // iterator passes over the various dimensions.
  int *Steps = new int[ImageDimension];

  for( i=0; i<ImageDimension; i++ )
    {
    HistVec[i] = histogram->Clone();
    PrevLineStartVec[i] = InLineIt.GetIndex();
    Steps[i]=0;
    }

  while(!InLineIt.IsAtEnd())
    {
    HistogramType *histRef = HistVec[BestDirection];
    IndexType PrevLineStart = InLineIt.GetIndex();
    for (InLineIt.GoToBeginOfLine(); !InLineIt.IsAtEndOfLine(); ++InLineIt)
      {
      
      // Update the historgram
      IndexType currentIdx = InLineIt.GetIndex();
      outputImage->SetPixel(currentIdx, static_cast< OutputPixelType >( histRef->GetValue( inputImage->GetPixel( currentIdx ) ) ));
      stRegion.SetIndex( currentIdx - centerOffset );
      PushHistogram(histRef, addedList, removedList, inputRegion, 
              stRegion, inputImage, currentIdx);
      
      }
    Steps[BestDirection] += LineLength;
    InLineIt.NextLine();
    if (InLineIt.IsAtEnd())
      {
      break;
      }
    LineStart = InLineIt.GetIndex();
    // This section updates the histogram for the next line
    // Since we aren't zig zagging we need to figure out which
    // histogram to update and the direction in which to push
    // it. Then we need to copy that histogram to the relevant
    // places
    OffsetType LineOffset, Changes;
    // Figure out which stored histogram to move and in
    // which direction
    int LineDirection=0;
    // This function deals with changing planes etc
    this->GetDirAndOffset(LineStart, PrevLineStart,
        LineOffset, Changes, LineDirection);
    ++(Steps[LineDirection]);
    IndexType PrevLineStartHist = LineStart - LineOffset;
    const OffsetListType* addedListLine = &this->m_AddedOffsets[LineOffset];
    const OffsetListType* removedListLine = &this->m_RemovedOffsets[LineOffset];
    HistogramType *tmpHist = HistVec[LineDirection];
    stRegion.SetIndex(PrevLineStart - centerOffset);
    // Now move the histogram
    PushHistogram(tmpHist, addedListLine, removedListLine, inputRegion, 
      stRegion, inputImage, PrevLineStartHist);

    //PrevLineStartVec[LineDirection] = LineStart;
    // copy the updated histogram and line start entries to the
    // relevant directions. When updating direction 2, for example,
    // new copies of directions 0 and 1 should be made.
    for( i=0; i<ImageDimension; i++) 
      {
      if (Steps[i] > Steps[LineDirection])
        {
        //PrevLineStartVec[i] = LineStart;
        delete(HistVec[i]);
        HistVec[i] = HistVec[LineDirection]->Clone();
        }
      }
    progress.CompletedPixel();
    }
  for( i=0; i<ImageDimension; i++ ) 
    {
    delete(HistVec[i]);
    }
  delete [] Steps;
  delete histogram;
}

template<class TInputImage, class TOutputImage, class TKernel, class THistogram>
void
MovingHistogramImageFilter<TInputImage, TOutputImage, TKernel, THistogram>
::PushHistogram(HistogramType * histogram, 
    const OffsetListType* addedList,
    const OffsetListType* removedList,
    const RegionType &inputRegion,
    const RegionType &kernRegion,
    const InputImageType* inputImage,
    const IndexType currentIdx)
{

  if( inputRegion.IsInside( kernRegion ) )
    {
    // update the histogram
    for( typename OffsetListType::const_iterator addedIt = addedList->begin(); addedIt != addedList->end(); addedIt++ )
      { histogram->AddPixel( inputImage->GetPixel( currentIdx + (*addedIt) ) ); }
    for( typename OffsetListType::const_iterator removedIt = removedList->begin(); removedIt != removedList->end(); removedIt++ )
      { histogram->RemovePixel( inputImage->GetPixel( currentIdx + (*removedIt) ) ); }
    }
  else
    {
    // update the histogram
    for( typename OffsetListType::const_iterator addedIt = addedList->begin(); addedIt != addedList->end(); addedIt++ )
      {
      IndexType idx = currentIdx + (*addedIt);
      if( inputRegion.IsInside( idx ) )
        { histogram->AddPixel( inputImage->GetPixel( idx ) ); }
      else
        { histogram->AddBoundary(); }
      }
    for( typename OffsetListType::const_iterator removedIt = removedList->begin(); removedIt != removedList->end(); removedIt++ )
      {
      IndexType idx = currentIdx + (*removedIt);
      if( inputRegion.IsInside( idx ) )
        { histogram->RemovePixel( inputImage->GetPixel( idx ) ); }
      else
        { histogram->RemoveBoundary(); }
      }
    }
}


template<class TInputImage, class TOutputImage, class TKernel, class THistogram>
void

MovingHistogramImageFilter<TInputImage, TOutputImage, TKernel, THistogram>
::PrintHistogram(const HistogramType &H)
{
  /*  std::cout << "Hist = " ;
  typename HistogramType::const_iterator mapIt;
  for (mapIt = H.begin(); mapIt != H.end(); mapIt++) 
    {
    std::cout << "V= " << int(mapIt->first) << " C= " << int(mapIt->second) << " ";
    }
  std::cout << std::endl;*/
}

#endif

}// end namespace itk
#endif