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#include "itkNeighborhood.h"
#include "itkBinaryBallStructuringElement.h"
namespace neighborhood
{
}
namespace structuringElement
{
typedef itk::BinaryBallStructuringElement<float, 2 >::Self F2;
typedef itk::BinaryBallStructuringElement<float, 3 >::Self F3;
typedef itk::BinaryBallStructuringElement<unsigned char, 2 >::Self UC2;
typedef itk::BinaryBallStructuringElement<unsigned char, 3 >::Self UC3;
typedef itk::BinaryBallStructuringElement<unsigned short, 2 >::Self US2;
typedef itk::BinaryBallStructuringElement<unsigned short, 3 >::Self US3;
}
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