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/*=========================================================================
Program: Insight Segmentation & Registration Toolkit
Module: itkMeshToMeshFilter.txx
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) Insight Software Consortium. All rights reserved.
See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.
Portions of this code are covered under the VTK copyright.
See VTKCopyright.txt or http://www.kitware.com/VTKCopyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef __itkMeshToMeshFilter_txx
#define __itkMeshToMeshFilter_txx
#include "itkMeshToMeshFilter.h"
namespace itk
{
/**
*
*/
template <class TInputMesh, class TOutputMesh>
MeshToMeshFilter<TInputMesh,TOutputMesh>
::MeshToMeshFilter()
{
// Modify superclass default values, can be overridden by subclasses
this->SetNumberOfRequiredInputs(1);
}
/**
*
*/
template <class TInputMesh, class TOutputMesh>
void
MeshToMeshFilter<TInputMesh,TOutputMesh>
::SetInput(const TInputMesh *input)
{
// Process object is not const-correct so the const_cast is required here
this->ProcessObject::SetNthInput(0,
const_cast< TInputMesh * >( input ) );
}
/**
*
*/
template <class TInputMesh, class TOutputMesh>
const typename MeshToMeshFilter<TInputMesh,TOutputMesh>::InputMeshType *
MeshToMeshFilter<TInputMesh,TOutputMesh>
::GetInput() const
{
if (this->GetNumberOfInputs() < 1)
{
return 0;
}
return static_cast< const TInputMesh * >
(this->ProcessObject::GetInput(0));
}
/**
*
*/
template <class TInputMesh, class TOutputMesh>
const typename MeshToMeshFilter<TInputMesh,TOutputMesh>::InputMeshType *
MeshToMeshFilter<TInputMesh,TOutputMesh>
::GetInput(unsigned int idx) const
{
return dynamic_cast<const TInputMesh*>
(this->ProcessObject::GetInput(idx));
}
template <class TInputMesh, class TOutputMesh>
void
MeshToMeshFilter<TInputMesh,TOutputMesh>
::CopyInputMeshToOutputMeshPoints(void)
{
const InputMeshType * inputMesh = this->GetInput();
OutputMeshPointer outputMesh = this->GetOutput();
typedef typename TOutputMesh::PointsContainer OutputPointsContainer;
typedef typename TInputMesh::PointsContainer InputPointsContainer;
typename OutputPointsContainer::Pointer outputPoints = OutputPointsContainer::New();
const InputPointsContainer * inputPoints = inputMesh->GetPoints();
if( inputPoints )
{
outputPoints->Reserve( inputPoints->Size() );
typename InputPointsContainer::ConstIterator inputItr = inputPoints->Begin();
typename InputPointsContainer::ConstIterator inputEnd = inputPoints->End();
typename OutputPointsContainer::Iterator outputItr = outputPoints->Begin();
while( inputItr != inputEnd )
{
outputItr.Value() = inputItr.Value();
++inputItr;
++outputItr;
}
outputMesh->SetPoints( outputPoints );
}
}
template <class TInputMesh, class TOutputMesh>
void
MeshToMeshFilter<TInputMesh,TOutputMesh>
::CopyInputMeshToOutputMeshPointData(void)
{
const InputMeshType * inputMesh = this->GetInput();
OutputMeshPointer outputMesh = this->GetOutput();
typedef typename TOutputMesh::PointDataContainer OutputPointDataContainer;
typedef typename TInputMesh::PointDataContainer InputPointDataContainer;
typename OutputPointDataContainer::Pointer outputPointData = OutputPointDataContainer::New();
const InputPointDataContainer * inputPointData = inputMesh->GetPointData();
if( inputPointData )
{
outputPointData->Reserve( inputPointData->Size() );
typename InputPointDataContainer::ConstIterator inputItr = inputPointData->Begin();
typename InputPointDataContainer::ConstIterator inputEnd = inputPointData->End();
typename OutputPointDataContainer::Iterator outputItr = outputPointData->Begin();
while( inputItr != inputEnd )
{
outputItr.Value() = inputItr.Value();
++inputItr;
++outputItr;
}
outputMesh->SetPointData( outputPointData );
}
}
template <class TInputMesh, class TOutputMesh>
void
MeshToMeshFilter<TInputMesh,TOutputMesh>
::CopyInputMeshToOutputMeshCellLinks(void)
{
const InputMeshType * inputMesh = this->GetInput();
OutputMeshPointer outputMesh = this->GetOutput();
typedef typename TOutputMesh::CellLinksContainer OutputCellLinksContainer;
typedef typename TInputMesh::CellLinksContainer InputCellLinksContainer;
typename OutputCellLinksContainer::Pointer outputCellLinks = OutputCellLinksContainer::New();
const InputCellLinksContainer * inputCellLinks = inputMesh->GetCellLinks();
if( inputCellLinks )
{
outputCellLinks->Reserve( inputCellLinks->Size() );
typename InputCellLinksContainer::ConstIterator inputItr = inputCellLinks->Begin();
typename InputCellLinksContainer::ConstIterator inputEnd = inputCellLinks->End();
typename OutputCellLinksContainer::Iterator outputItr = outputCellLinks->Begin();
while( inputItr != inputEnd )
{
outputItr.Value() = inputItr.Value();
++inputItr;
++outputItr;
}
outputMesh->SetCellLinks( outputCellLinks );
}
}
template <class TInputMesh, class TOutputMesh>
void
MeshToMeshFilter<TInputMesh,TOutputMesh>
::CopyInputMeshToOutputMeshCells(void)
{
const InputMeshType * inputMesh = this->GetInput();
OutputMeshPointer outputMesh = this->GetOutput();
typedef typename TOutputMesh::CellsContainer OutputCellsContainer;
typedef typename TInputMesh::CellsContainer InputCellsContainer;
typedef typename TOutputMesh::CellAutoPointer CellAutoPointer;
outputMesh->SetCellsAllocationMethod( OutputMeshType::CellsAllocatedDynamicallyCellByCell );
typename OutputCellsContainer::Pointer outputCells = OutputCellsContainer::New();
const InputCellsContainer * inputCells = inputMesh->GetCells();
if( inputCells )
{
outputCells->Reserve( inputCells->Size() );
typename InputCellsContainer::ConstIterator inputItr = inputCells->Begin();
typename InputCellsContainer::ConstIterator inputEnd = inputCells->End();
typename OutputCellsContainer::Iterator outputItr = outputCells->Begin();
CellAutoPointer clone;
while( inputItr != inputEnd )
{
// outputItr.Value() = inputItr.Value();
// BUG: FIXME: Here we are copying a pointer, which is a mistake. What we should do is to clone the cell.
inputItr.Value()->MakeCopy( clone );
outputItr.Value() = clone.ReleaseOwnership();
++inputItr;
++outputItr;
}
outputMesh->SetCells( outputCells );
}
}
template <class TInputMesh, class TOutputMesh>
void
MeshToMeshFilter<TInputMesh,TOutputMesh>
::CopyInputMeshToOutputMeshCellData(void)
{
const InputMeshType * inputMesh = this->GetInput();
OutputMeshPointer outputMesh = this->GetOutput();
typedef typename TOutputMesh::CellDataContainer OutputCellDataContainer;
typedef typename TInputMesh::CellDataContainer InputCellDataContainer;
typename OutputCellDataContainer::Pointer outputCellData = OutputCellDataContainer::New();
const InputCellDataContainer * inputCellData = inputMesh->GetCellData();
if( inputCellData )
{
outputCellData->Reserve( inputCellData->Size() );
typename InputCellDataContainer::ConstIterator inputItr = inputCellData->Begin();
typename InputCellDataContainer::ConstIterator inputEnd = inputCellData->End();
typename OutputCellDataContainer::Iterator outputItr = outputCellData->Begin();
while( inputItr != inputEnd )
{
outputItr.Value() = inputItr.Value();
++inputItr;
++outputItr;
}
outputMesh->SetCellData( outputCellData );
}
}
} // end namespace itk
#endif
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