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/*=========================================================================
Program: Insight Segmentation & Registration Toolkit
Module: itkVectorImageNeighborhoodAccessorFunctor.h
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) Insight Software Consortium. All rights reserved.
See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef __itkVectorImageNeighborhoodAccessorFunctor_h
#define __itkVectorImageNeighborhoodAccessorFunctor_h
#include "itkVariableLengthVector.h"
#include "itkImageBoundaryCondition.h"
#include "itkNeighborhood.h"
#include "itkImageBase.h"
namespace itk
{
/** \class VectorImageNeighborhoodAccessorFunctor
* \brief Provides accessor interfaces to Access pixels and is meant to be
* used on pointers to pixels held by the Neighborhood class.
*
* A typical user should not need to use this class. The class is internally
* used by the neighborhood iterators.
*
* \note
* This work is part of the National Alliance for Medical Image Computing
* (NAMIC), funded by the National Institutes of Health through the NIH Roadmap
* for Medical Research, Grant U54 EB005149.
*/
template< class TImage >
class VectorImageNeighborhoodAccessorFunctor
{
public:
typedef TImage ImageType;
typedef typename ImageType::PixelType PixelType;
typedef typename ImageType::InternalPixelType InternalPixelType;
typedef unsigned int VectorLengthType;
typedef typename ImageType::OffsetType OffsetType;
typedef Neighborhood< InternalPixelType *,
::itk::GetImageDimension< TImage >::ImageDimension> NeighborhoodType;
typedef ImageBoundaryCondition< ImageType > const
*ImageBoundaryConditionConstPointerType;
VectorImageNeighborhoodAccessorFunctor( VectorLengthType length )
: m_VectorLength( length ), m_OffsetMultiplier( length -1 ) { };
VectorImageNeighborhoodAccessorFunctor()
: m_VectorLength( 0 ), m_OffsetMultiplier( 0 ) {};
/** Set the pointer index to the start of the buffer.
* This must be set by the iterators to the starting location of the buffer.
* Typically a neighborhood iterator iterating on a neighborhood of an Image,
* say \c image will set this in its constructor. For instance:
*
* \code
* ConstNeighborhoodIterator( radius, image, )
* {
* ...
* m_NeighborhoodAccessorFunctor.SetBegin( image->GetBufferPointer() );
* }
* \endcode
*/
inline void SetBegin( const InternalPixelType * begin )
{ this->m_Begin = const_cast< InternalPixelType * >( begin ); }
/** Method to dereference a pixel pointer. This is used from the
* ConstNeighborhoodIterator as the equivalent operation to (*it).
* This method should be preferred over the former (*it) notation.
* The reason is that dereferencing a pointer to a location of
* VectorImage pixel involves a different operation that simply
* dereferencing the pointer. Here a PixelType (array of InternalPixelType s)
* is created on the stack and returned. */
inline PixelType Get( const InternalPixelType *pixelPointer ) const
{
return PixelType(pixelPointer+(pixelPointer-m_Begin)*m_OffsetMultiplier, m_VectorLength);
}
/** Method to set the pixel value at a certain pixel pointer */
inline void Set( InternalPixelType* &pixelPointer, const PixelType &p ) const
{
InternalPixelType *truePixelPointer =
pixelPointer + (pixelPointer-m_Begin)*m_OffsetMultiplier;
for( VectorLengthType i=0; i< m_VectorLength; i++ )
{
truePixelPointer[i] = p[i];
}
}
inline PixelType BoundaryCondition(
const OffsetType& point_index,
const OffsetType &boundary_offset,
const NeighborhoodType *data,
const ImageBoundaryConditionConstPointerType boundaryCondition) const
{
return boundaryCondition->operator()(point_index, boundary_offset, data, *this);
}
/** Methods to Set/Get vector length. This should be the length of a block of
* pixels in the VectorImage. */
void SetVectorLength( VectorLengthType length )
{
m_VectorLength = length;
m_OffsetMultiplier = length - 1;
}
/** Methods to Set/Get vector length. This should be the length of a block of
* pixels in the VectorImage. */
VectorLengthType GetVectorLength()
{
return m_VectorLength;
}
private:
VectorLengthType m_VectorLength;
VectorLengthType m_OffsetMultiplier; // m_OffsetMultiplier = m_VectorLength-1
// (precomputed for speedup).
InternalPixelType *m_Begin; // Begin of the buffer.
};
} // end namespace itk
#endif
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