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/*=========================================================================
Program: Insight Segmentation & Registration Toolkit
Module: $RCSfile: itkBinomialBlurImageFilter.txx,v $
Language: C++
Date: $Date: 2008-01-19 19:50:01 $
Version: $Revision: 1.25 $
Copyright (c) Insight Software Consortium. All rights reserved.
See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef __itkBinomialBlurImageFilter_txx
#define __itkBinomialBlurImageFilter_txx
#include "vnl/vnl_vector_fixed.h"
#include "itkProgressReporter.h"
#include "itkSize.h"
#include "itkImageRegion.h"
#include "itkImageRegionIterator.h"
#include "itkImageRegionConstIterator.h"
#include "itkImageRegionReverseIterator.h"
#include "itkBinomialBlurImageFilter.h"
namespace itk
{
template< class TInputImage, class TOutputImage >
BinomialBlurImageFilter< TInputImage, TOutputImage >
::BinomialBlurImageFilter()
{
itkDebugMacro(<< "BinomialBlurImageFilter::BinomialBlurImageFilter() called");
// The default is to just do one repetition
m_Repetitions = 1;
}
template< class TInputImage, class TOutputImage >
void
BinomialBlurImageFilter< TInputImage, TOutputImage >
::GenerateInputRequestedRegion()
{
itkDebugMacro(<< "BinomialBlurImageFilter::GenerateInputRequestedRegion() called");
Superclass::GenerateInputRequestedRegion();
InputImagePointer inputPtr =
const_cast< TInputImage * >( this->GetInput(0));
OutputImagePointer outputPtr = this->GetOutput(0);
if( !inputPtr || !outputPtr )
{
return;
}
typename TOutputImage::RegionType outputRegion;
typename TInputImage::RegionType inputRegion;
typename TInputImage::RegionType::SizeType inputSize;
typename TInputImage::RegionType::IndexType inputIndex;
outputRegion = outputPtr->GetRequestedRegion();
// This filter needs a m_Repetitions pixel border about the output
// (clamped of course at the true boundaries of the input image)
inputRegion = outputRegion;
inputSize = inputRegion.GetSize();
inputIndex = inputRegion.GetIndex();
typename TInputImage::RegionType::IndexType inputLargestPossibleRegionIndex
= inputPtr->GetLargestPossibleRegion().GetIndex();
typename TInputImage::RegionType::SizeType inputLargestPossibleRegionSize
= inputPtr->GetLargestPossibleRegion().GetSize();
for (unsigned int i=0; i < inputPtr->GetImageDimension(); ++i)
{
inputIndex[i] -= m_Repetitions;
if (inputIndex[i] < inputLargestPossibleRegionIndex[i])
{
inputIndex[i] = inputLargestPossibleRegionIndex[i];
}
inputSize[i] += m_Repetitions;
if (inputSize[i] > inputLargestPossibleRegionSize[i])
{
inputSize[i] = inputLargestPossibleRegionSize[i];
}
}
inputRegion.SetIndex( inputIndex );
inputRegion.SetSize( inputSize );
inputPtr->SetRequestedRegion( inputRegion );
}
template< class TInputImage, class TOutputImage >
void
BinomialBlurImageFilter< TInputImage, TOutputImage >
::GenerateData()
{
itkDebugMacro(<< "BinomialBlurImageFilter::GenerateData() called");
// Get the input and output pointers
InputImageConstPointer inputPtr = this->GetInput(0);
OutputImagePointer outputPtr = this->GetOutput(0);
// Allocate the output
outputPtr->SetBufferedRegion( outputPtr->GetRequestedRegion() );
outputPtr->Allocate();
// Create a temporary image used while processing the image
// Processing with doubles eliminates possible rounding artifacts which may
// accumulate over repeated integer division
typedef Image<double, NDimensions> TTempImage;
typename TTempImage::Pointer tempPtr = TTempImage::New();
typename TTempImage::RegionType tempRegion;
tempRegion = inputPtr->GetRequestedRegion();
tempPtr->SetLargestPossibleRegion( tempRegion );
tempPtr->SetBufferedRegion( tempRegion );
tempPtr->SetRequestedRegion( tempRegion );
tempPtr->Allocate();
// How big is the input image?
typename TInputImage::SizeType size=inputPtr->GetRequestedRegion().GetSize();
typename TInputImage::IndexType startIndex=inputPtr->GetRequestedRegion().GetIndex();
// Iterator Typedefs for this routine
typedef ImageRegionIterator<TTempImage> TempIterator;
typedef ImageRegionReverseIterator<TTempImage> TempReverseIterator;
typedef ImageRegionConstIterator<TInputImage> InputIterator;
typedef ImageRegionIterator<TOutputImage> OutputIterator;
// Create a progress reporter
ProgressReporter progress(this, 0, (outputPtr->GetRequestedRegion().GetNumberOfPixels()) * m_Repetitions * 2 * NDimensions);
// Copy the input image to the temporary image
TempIterator tempIt = TempIterator(tempPtr,
tempPtr->GetRequestedRegion());
InputIterator inputIt = InputIterator(inputPtr, inputPtr->GetRequestedRegion());
for ( inputIt.GoToBegin(), tempIt.GoToBegin(); !tempIt.IsAtEnd();++tempIt, ++inputIt)
{
tempIt.Set( static_cast<double>(inputIt.Get()) );
}
// Define a few indices that will be used to translate from an input pixel
// to an output pixel
typename TTempImage::IndexType index;
typename TTempImage::IndexType indexShift;
// How many times has the algorithm executed? (for debug)
int num_reps = 0;
// Temporary pixel storage
double pixelA, pixelB;
// walk the output image forwards and compute blur
for (unsigned int rep = 0; rep < m_Repetitions; rep++)
{
num_reps++;
itkDebugMacro(<< "Repetition # " << rep);
// blur each dimension
for (unsigned int dim = 0; dim < NDimensions; dim ++)
{
TempIterator tempItDir = TempIterator(tempPtr,
tempPtr->GetRequestedRegion());
tempItDir.GoToBegin();
while( !tempItDir.IsAtEnd() )
{
// determine the index of the output pixel
index = tempItDir.GetIndex();
if ( index[dim] <
( startIndex[dim] + static_cast<long>(size[dim]) - 1))
{
// Figure out the location of the "neighbor" pixel
for (unsigned int i = 0; i < NDimensions; i++)
{
if ( i == dim )
{
indexShift.m_Index[i] = index.m_Index[i] + 1;
}
else
{
indexShift.m_Index[i] = index.m_Index[i];
}
}
// Average the pixel of interest and shifted pixel
pixelA = tempPtr->GetPixel(index);
pixelB = tempPtr->GetPixel(indexShift);
pixelA += pixelB;
pixelA = pixelA / 2.0;
tempPtr->SetPixel(index, pixelA);
progress.CompletedPixel();
}
++tempItDir;
} // end walk the image forwards
itkDebugMacro(<< "End processing forward dimension " << dim);
//----------------------Reverse pass----------------------
TempReverseIterator tempReverseIt
= TempReverseIterator(tempPtr, tempPtr->GetRequestedRegion());
tempReverseIt.GoToBegin();
while ( !tempReverseIt.IsAtEnd() )
{
// determine the index of the output pixel
index = tempReverseIt.GetIndex();
if (index[dim] > startIndex[dim])
{
// Figure out the location of the "neighbor" pixel
for (unsigned int i = 0; i < NDimensions; i++)
{
if ( i == dim )
{
indexShift.m_Index[i] = index.m_Index[i] - 1;
}
else
{
indexShift.m_Index[i] = index.m_Index[i];
}
}
// Average the pixel of interest and shifted pixel
pixelA = tempPtr->GetPixel(index);
pixelB = tempPtr->GetPixel(indexShift);
pixelA += pixelB;
pixelA = pixelA / 2;
tempPtr->SetPixel(index, pixelA);
progress.CompletedPixel();
}
++tempReverseIt;
} // end walk the image backwards
itkDebugMacro(<< "End processing reverse dimension " << dim);
} // end dimension loop
} // end number of repetitions loop
// Now, copy the temporary image to the output image. Note that the temp
// buffer iterator walks a region defined by the output
typedef ImageRegionIterator<TOutputImage> OutputIterator;
OutputIterator outIt = OutputIterator(outputPtr,
outputPtr->GetRequestedRegion());
TempIterator tempIt2 = TempIterator(tempPtr,
outputPtr->GetRequestedRegion());
for ( outIt.GoToBegin(), tempIt2.GoToBegin(); !outIt.IsAtEnd();
++outIt, ++tempIt2)
{
outIt.Set( static_cast<PixelType>(tempIt2.Get()) );
}
itkDebugMacro(<< "Binomial blur filter executed " << num_reps << " times");
}
template< class TInputImage, class TOutputImage >
void
BinomialBlurImageFilter< TInputImage, TOutputImage >
::PrintSelf(std::ostream& os, Indent indent) const
{
Superclass::PrintSelf(os,indent);
os << indent << "Number of repetitions: " << m_Repetitions << std::endl;
}
} // end namespace
#endif
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