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/*=========================================================================
Program: Insight Segmentation & Registration Toolkit
Module: $RCSfile: itkStreamingImageFilter.txx,v $
Language: C++
Date: $Date: 2004-12-21 22:47:31 $
Version: $Revision: 1.16 $
Copyright (c) Insight Software Consortium. All rights reserved.
See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef _itkStreamingImageFilter_txx
#define _itkStreamingImageFilter_txx
#include "itkStreamingImageFilter.h"
#include "itkCommand.h"
#include "itkImageRegionIterator.h"
namespace itk
{
/**
*
*/
template <class TInputImage, class TOutputImage>
StreamingImageFilter<TInputImage,TOutputImage>
::StreamingImageFilter()
{
// default to 10 divisions
m_NumberOfStreamDivisions = 10;
// create default region splitter
m_RegionSplitter = ImageRegionSplitter<InputImageDimension>::New();
}
/**
*
*/
template <class TInputImage, class TOutputImage>
StreamingImageFilter<TInputImage,TOutputImage>
::~StreamingImageFilter()
{
}
/**
*
*/
template <class TInputImage, class TOutputImage>
void
StreamingImageFilter<TInputImage,TOutputImage>
::PrintSelf(std::ostream& os, Indent indent) const
{
Superclass::PrintSelf(os,indent);
os << indent << "Number of stream divisions: " << m_NumberOfStreamDivisions
<< std::endl;
if (m_RegionSplitter)
{
os << indent << "Region splitter:" << m_RegionSplitter << std::endl;
}
else
{
os << indent << "Region splitter: (none)" << std::endl;
}
}
/**
*
*/
template<class TInputImage, class TOutputImage>
void
StreamingImageFilter<TInputImage,TOutputImage>
::UpdateOutputData(DataObject *itkNotUsed(output))
{
unsigned int idx;
/**
* prevent chasing our tail
*/
if (this->m_Updating)
{
return;
}
/**
* Prepare all the outputs. This may deallocate previous bulk data.
*/
this->PrepareOutputs();
/**
* Make sure we have the necessary inputs
*/
unsigned int ninputs = this->GetNumberOfValidRequiredInputs();
if (ninputs < this->GetNumberOfRequiredInputs())
{
itkExceptionMacro(<< "At least " << static_cast<unsigned int>( this->GetNumberOfRequiredInputs() ) << " inputs are required but only " << ninputs << " are specified.");
return;
}
this->SetAbortGenerateData(0);
this->SetProgress(0.0);
this->m_Updating = true;
/**
* Tell all Observers that the filter is starting
*/
this->InvokeEvent( StartEvent() );
/**
* Allocate the output buffer.
*/
OutputImagePointer outputPtr = this->GetOutput(0);
OutputImageRegionType outputRegion = outputPtr->GetRequestedRegion();
outputPtr->SetBufferedRegion( outputRegion );
outputPtr->Allocate();
/**
* Grab the input
*/
InputImagePointer inputPtr =
const_cast< InputImageType * >( this->GetInput(0) );
/**
* Determine of number of pieces to divide the input. This will be the
* minimum of what the user specified via SetNumberOfStreamDivisions()
* and what the Splitter thinks is a reasonable value.
*/
unsigned int numDivisions, numDivisionsFromSplitter;
numDivisions = m_NumberOfStreamDivisions;
numDivisionsFromSplitter
= m_RegionSplitter
->GetNumberOfSplits(outputRegion, m_NumberOfStreamDivisions);
if (numDivisionsFromSplitter < numDivisions)
{
numDivisions = numDivisionsFromSplitter;
}
/**
* Loop over the number of pieces, execute the upstream pipeline on each
* piece, and copy the results into the output image.
*/
unsigned int piece;
InputImageRegionType streamRegion;
for (piece = 0;
piece < numDivisions && !this->GetAbortGenerateData();
piece++)
{
streamRegion = m_RegionSplitter->GetSplit(piece, numDivisions,
outputRegion);
inputPtr->SetRequestedRegion(streamRegion);
inputPtr->PropagateRequestedRegion();
inputPtr->UpdateOutputData();
// copy the result to the proper place in the output. the input
// requested region determined by the RegionSplitter (as opposed
// to what the pipeline might have enlarged it to) is used to
// construct the iterators for both the input and output
ImageRegionIterator<InputImageType> inIt(inputPtr, streamRegion);
ImageRegionIterator<OutputImageType> outIt(outputPtr, streamRegion);
for (inIt.GoToBegin(), outIt.GoToBegin(); !inIt.IsAtEnd(); ++inIt, ++outIt)
{
outIt.Set( inIt.Get() );
}
this->UpdateProgress((float) piece / numDivisions );
}
/**
* If we ended due to aborting, push the progress up to 1.0 (since
* it probably didn't end there)
*/
if ( !this->GetAbortGenerateData() )
{
this->UpdateProgress(1.0);
}
// Notify end event observers
this->InvokeEvent( EndEvent() );
/**
* Now we have to mark the data as up to data.
*/
for (idx = 0; idx < this->GetNumberOfOutputs(); ++idx)
{
if (this->GetOutput(idx))
{
this->GetOutput(idx)->DataHasBeenGenerated();
}
}
/**
* Release any inputs if marked for release
*/
this->ReleaseInputs();
// Mark that we are no longer updating the data in this filter
this->m_Updating = false;
}
} // end namespace itk
#endif
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