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/*=========================================================================
Program: Insight Segmentation & Registration Toolkit
Module: $RCSfile: itkLightObject.cxx,v $
Language: C++
Date: $Date: 2007-11-08 19:55:45 $
Version: $Revision: 1.36 $
Copyright (c) Insight Software Consortium. All rights reserved.
See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#include "itkLightObject.h"
#include "itkObjectFactory.h"
#include "itkFastMutexLock.h"
#include <list>
#include <memory>
#include <exception>
// Better name demanging for gcc
#if __GNUC__ > 3 || ( __GNUC__ == 3 && __GNUC_MINOR__ > 0 )
#define GCC_USEDEMANGLE
#endif
#ifdef GCC_USEDEMANGLE
#include <cstdlib>
#include <cxxabi.h>
#endif
namespace itk
{
LightObject::Pointer
LightObject::New()
{
Pointer smartPtr;
LightObject *rawPtr = ::itk::ObjectFactory<LightObject>::Create();
if(rawPtr == NULL)
{
rawPtr = new LightObject;
}
smartPtr = rawPtr;
rawPtr->UnRegister();
return smartPtr;
}
LightObject::Pointer
LightObject::CreateAnother() const
{
return LightObject::New();
}
/**
* Delete a itk object. This method should always be used to delete an object
* when the new operator was used to create it. Using the C++ delete method
* will not work with reference counting.
*/
void
LightObject
::Delete()
{
this->UnRegister();
}
/**
* Avoid DLL boundary problems.
*/
#ifdef _WIN32
void*
LightObject
::operator new(size_t n)
{
return new char[n];
}
void*
LightObject
::operator new[](size_t n)
{
return new char[n];
}
void
LightObject
::operator delete(void* m)
{
delete [] (char*)m;
}
void
LightObject
::operator delete[](void* m, size_t)
{
delete [] (char*)m;
}
#endif
/**
* This function will be common to all itk objects. It just calls the
* header/self/trailer virtual print methods, which can be overriden by
* subclasses (any itk object).
*/
void
LightObject
::Print(std::ostream& os, Indent indent) const
{
this->PrintHeader(os, indent);
this->PrintSelf(os, indent.GetNextIndent());
this->PrintTrailer(os, indent);
}
/**
* This method is called when itkExceptionMacro executes. It allows
* the debugger to break on error.
*/
void
LightObject
::BreakOnError()
{
;
}
/**
* Increase the reference count (mark as used by another object).
*/
void
LightObject
::Register() const
{
m_ReferenceCountLock.Lock();
m_ReferenceCount++;
m_ReferenceCountLock.Unlock();
}
/**
* Decrease the reference count (release by another object).
*/
void
LightObject
::UnRegister() const
{
m_ReferenceCountLock.Lock();
int tmpReferenceCount = --m_ReferenceCount;
m_ReferenceCountLock.Unlock();
// ReferenceCount in now unlocked. We may have a race condition
// to delete the object.
if ( tmpReferenceCount <= 0)
{
delete this;
}
}
/**
* Sets the reference count (use with care)
*/
void
LightObject
::SetReferenceCount(int ref)
{
m_ReferenceCountLock.Lock();
m_ReferenceCount = ref;
m_ReferenceCountLock.Unlock();
if ( ref <= 0)
{
delete this;
}
}
LightObject
::~LightObject()
{
/**
* warn user if reference counting is on and the object is being referenced
* by another object.
* a call to uncaught_exception is necessary here to avoid throwing an
* exception if one has been thrown already. This is likely to
* happen when a subclass constructor (say B) is throwing an exception: at
* that point, the stack unwinds by calling all superclass destructors back
* to this method (~LightObject): since the ref count is still 1, an
* exception would be thrown again, causing the system to abort()!
*/
if(m_ReferenceCount > 0 && !std::uncaught_exception())
{
// A general exception safety rule is that destructors should
// never throw. Something is wrong with a program that reaches
// this point anyway. Also this is the least-derived class so the
// whole object has been destroyed by this point anyway. Just
// issue a warning.
// itkExceptionMacro(<< "Trying to delete object with non-zero reference count.");
itkWarningMacro("Trying to delete object with non-zero reference count.");
}
}
/**
* Chaining method to print an object's instance variables, as well as
* its superclasses.
*/
void
LightObject
::PrintSelf(std::ostream& os, Indent indent) const
{
#ifdef GCC_USEDEMANGLE
char const * mangledName = typeid(*this).name();
int status;
char* unmangled = abi::__cxa_demangle(mangledName, 0, 0, &status);
os << indent << "RTTI typeinfo: ";
if(status == 0)
{
os << unmangled;
free(unmangled);
}
else
{
os << mangledName;
}
os << std::endl;
#else
os << indent << "RTTI typeinfo: " << typeid( *this ).name() << std::endl;
#endif
os << indent << "Reference Count: " << m_ReferenceCount << std::endl;
}
/**
* Define a default print header for all objects.
*/
void
LightObject
::PrintHeader(std::ostream& os, Indent indent) const
{
os << indent << this->GetNameOfClass() << " (" << this << ")\n";
}
/**
* Define a default print trailer for all objects.
*/
void
LightObject
::PrintTrailer(std::ostream& itkNotUsed(os), Indent itkNotUsed(indent)) const
{
}
/**
* This operator allows all subclasses of LightObject to be printed via <<.
* It in turn invokes the Print method, which in turn will invoke the
* PrintSelf method that all objects should define, if they have anything
* interesting to print out.
*/
std::ostream&
operator<<(std::ostream& os, const LightObject& o)
{
o.Print(os);
return os;
}
} // end namespace itk
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