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/*=========================================================================
Program: Insight Segmentation & Registration Toolkit
Module: $RCSfile: itkNeighborhoodIterator.txx,v $
Language: C++
Date: $Date: 2006-01-11 19:43:32 $
Version: $Revision: 1.28 $
Copyright (c) Insight Software Consortium. All rights reserved.
See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef _itkNeighborhoodIterator_txx
#define _itkNeighborhoodIterator_txx
namespace itk {
template<class TImage, class TBoundaryCondition>
void
NeighborhoodIterator<TImage, TBoundaryCondition>
::SetPixel(const unsigned n, const PixelType& v)
{
register unsigned int i;
OffsetType OverlapLow, OverlapHigh, temp, offset;
bool flag;
if (this->m_NeedToUseBoundaryCondition == false)
{ this->m_NeighborhoodAccessorFunctor.Set( this->operator[](n), v ); }
// Is this whole neighborhood in bounds?
else if (this->InBounds()) this->m_NeighborhoodAccessorFunctor.Set( this->operator[](n), v );
else
{
temp = this->ComputeInternalIndex(n);
// Calculate overlap
for (i=0; i<Superclass::Dimension; i++)
{
OverlapLow[i] = this->m_InnerBoundsLow[i] - this->m_Loop[i];
OverlapHigh[i]=
static_cast<OffsetValueType>(this->GetSize(i)
- ( (this->m_Loop[i]+2) - this->m_InnerBoundsHigh[i]) );
}
flag = true;
// Is this pixel in bounds?
for (i=0; i<Superclass::Dimension; ++i)
{
if (this->m_InBounds[i]) offset[i] = 0; // this dimension in bounds
else // part of this dimension spills out of bounds
{
if (temp[i] < OverlapLow[i])
{
flag = false;
offset[i] = OverlapLow[i] - temp[i];
}
else if ( OverlapHigh[i] < temp[i] )
{
flag = false;
offset[i] = OverlapHigh[i] - temp[i];
}
else offset[i] = 0;
}
}
if (flag)
{
this->m_NeighborhoodAccessorFunctor.Set( this->operator[](n), v );
}
else
{ // Attempt to write out of bounds
RangeError e(__FILE__, __LINE__);
e.SetLocation(ITK_LOCATION);
e.SetDescription("Attempt to write out of bounds.");
throw e;
};
}
}
template<class TImage, class TBoundaryCondition>
void
NeighborhoodIterator<TImage, TBoundaryCondition>
::SetPixel(const unsigned n, const PixelType& v, bool &status)
{
register unsigned int i;
OffsetType temp;
typename OffsetType::OffsetValueType OverlapLow, OverlapHigh;
if (this->m_NeedToUseBoundaryCondition == false)
{
status = true;
this->m_NeighborhoodAccessorFunctor.Set( this->operator[](n), v );
}
// Is this whole neighborhood in bounds?
else if (this->InBounds())
{
this->m_NeighborhoodAccessorFunctor.Set( this->operator[](n), v );
status = true;
return;
}
else
{
temp = this->ComputeInternalIndex(n);
// Calculate overlap.
// Here, we are checking whether the particular pixel in the
// neighborhood is within the bounds (when the neighborhood is not
// completely in bounds, it is usually partly in bounds)
for (i=0; i<Superclass::Dimension; i++)
{
if (! this->m_InBounds[i]) // Part of dimension spills out of bounds
{
OverlapLow = this->m_InnerBoundsLow[i] - this->m_Loop[i];
OverlapHigh=
static_cast<OffsetValueType>(this->GetSize(i)
- ( (this->m_Loop[i]+2) - this->m_InnerBoundsHigh[i]) );
if (temp[i] < OverlapLow || OverlapHigh < temp[i])
{
status = false;
return;
}
}
}
this->m_NeighborhoodAccessorFunctor.Set( this->operator[](n), v );
status = true;
}
}
template<class TImage, class TBoundaryCondition>
void
NeighborhoodIterator<TImage, TBoundaryCondition>
::PrintSelf(std::ostream &os, Indent indent) const
{
os << indent;
os << "NeighborhoodIterator {this= " << this << "}" << std::endl;
Superclass::PrintSelf(os, indent.GetNextIndent());
}
template<class TImage, class TBoundaryCondition>
void
NeighborhoodIterator<TImage, TBoundaryCondition>
::SetNeighborhood(const NeighborhoodType &N)
{
register unsigned int i;
OffsetType OverlapLow, OverlapHigh, temp;
bool flag;
const Iterator _end = this->End();
Iterator this_it;
typename NeighborhoodType::ConstIterator N_it;
if (this->m_NeedToUseBoundaryCondition == false)
{
for (N_it = N.Begin(), this_it = this->Begin(); this_it < _end;
this_it++, N_it++)
{
this->m_NeighborhoodAccessorFunctor.Set(*this_it, *N_it);
}
}
else if (this->InBounds())
{
for (N_it = N.Begin(), this_it = this->Begin(); this_it < _end;
this_it++, N_it++)
{
this->m_NeighborhoodAccessorFunctor.Set(*this_it, *N_it);
}
}
else
{
// Calculate overlap & initialize index
for (i=0; i<Superclass::Dimension; i++)
{
OverlapLow[i] =this->m_InnerBoundsLow[i] - this->m_Loop[i];
OverlapHigh[i]=
static_cast<OffsetValueType>(this->GetSize(i) - (this->m_Loop[i]-this->m_InnerBoundsHigh[i])-1);
temp[i] = 0;
}
// Iterate through neighborhood
for (N_it = N.Begin(), this_it = this->Begin();
this_it < _end; N_it++, this_it++)
{
flag = true;
for (i=0; i<Superclass::Dimension; ++i)
{
if (!this->m_InBounds[i] && ((temp[i] < OverlapLow[i])
|| (temp[i] >= OverlapHigh[i])) )
{
flag=false;
break;
}
}
if (flag)
{
this->m_NeighborhoodAccessorFunctor.Set(*this_it, *N_it);
}
for (i=0; i<Superclass::Dimension; ++i) // Update index
{
temp[i]++;
if ( (unsigned int)(temp[i]) == this->GetSize(i) ) temp[i]= 0;
else break;
}
}
}
}
} // namespace itk
#endif
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