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/*=========================================================================
Program: Insight Segmentation & Registration Toolkit
Module: $RCSfile: itkImageIORegion.h,v $
Language: C++
Date: $Date: 2007-08-22 17:47:20 $
Version: $Revision: 1.19 $
Copyright (c) Insight Software Consortium. All rights reserved.
See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef __itkImageIORegion_h
#define __itkImageIORegion_h
#include <algorithm>
#include "itkRegion.h"
#include "itkObjectFactory.h"
#include "itkImageRegion.h"
namespace itk
{
/** \class ImageIORegion
* \brief An ImageIORegion represents a structured region of data.
*
* ImageIORegion is an class that represents some structured portion or
* piece of an Image. The ImageIORegion is represented with an index and
* a size in each of the n-dimensions of the image. (The index is the
* corner of the image, the size is the lengths of the image in each of
* the topological directions.) ImageIORegion is not templated over
* dimension, but uses dynamic arrays instead.
*
* \sa Region
* \sa ImageRegion
* \sa Index
* \sa Size
* \sa MeshRegion
*/
class ITK_EXPORT ImageIORegion: public Region
{
public:
/** Standard class typedefs. */
typedef ImageIORegion Self;
typedef Region Superclass;
/** Standard part of all itk objects. */
itkTypeMacro(ImageIORegion, Region);
/** Dimension of the image available at run time. */
unsigned int GetImageDimension() const
{
return m_ImageDimension;
}
/** Dimension of the region to be written. This differs from the
* the image dimension and is calculated at run-time by examining
* the size of the image in each coordinate direction. */
unsigned int GetRegionDimension() const
{
unsigned int dim=0;
for (unsigned int i=0; i<m_ImageDimension; i++)
{
if ( m_Size[i] > 1 ) dim++;
}
return dim;
}
/** Index typedef support. An index is used to access pixel values. */
typedef std::vector<long> IndexType;
/** Size typedef support. A size is used to define region bounds. */
typedef std::vector<long> SizeType;
/** Return the region type. Images are described with structured regions. */
virtual Superclass::RegionType GetRegionType() const
{return Superclass::ITK_STRUCTURED_REGION;}
/** Constructor. ImageIORegion is a lightweight object that is not reference
* counted, so the constructor is public. */
ImageIORegion(unsigned int dimension)
{
m_ImageDimension = dimension;
m_Index.resize(m_ImageDimension);
m_Size.resize(m_ImageDimension);
std::fill(m_Index.begin(), m_Index.end(), 0);
std::fill(m_Size.begin(), m_Size.end(), 0);
}
/** Constructor. ImageIORegion is a lightweight object that is not reference
* counted, so the constructor is public. Default dimension is 2. */
ImageIORegion()
{
m_ImageDimension = 2;
m_Index.resize(2);
m_Size.resize(2);
std::fill(m_Index.begin(), m_Index.end(), 0);
std::fill(m_Size.begin(), m_Size.end(), 0);
}
/** Destructor. ImageIORegion is a lightweight object that is not reference
* counted, so the destructor is public. */
virtual ~ImageIORegion(){};
/** Copy constructor. ImageIORegion is a lightweight object that is not
* reference counted, so the copy constructor is public. */
ImageIORegion(const Self& region): Region()
{
m_Index =region.m_Index;
m_Size = region.m_Size;
m_ImageDimension = region.m_ImageDimension;
}
/** operator=. ImageIORegion is a lightweight object that is not reference
* counted, so operator= is public. */
void operator=(const Self& region)
{
m_Index = region.m_Index;
m_Size = region.m_Size;
m_ImageDimension = region.m_ImageDimension;
}
/** Set the index defining the corner of the region. */
void SetIndex(const IndexType &index)
{
m_Index = index;\
}
/** Get index defining the corner of the region. */
const IndexType& GetIndex() const
{
return m_Index;
}
/** Set the size of the region. This plus the index determines the
* rectangular shape, or extent, of the region. */
void SetSize(const SizeType &size)
{
m_Size = size;
}
/** Get the size of the region. */
const SizeType& GetSize() const
{
return m_Size;
}
/** Convenience methods to get the size of the image in a particular
* coordinate direction i. Do not try to access image sizes beyond the
* the ImageDimension. */
long GetSize(unsigned long i) const
{
return m_Size[i];
}
long GetIndex(unsigned long i) const
{
return m_Index[i];
}
void SetSize(const unsigned long i, long size)
{
m_Size[i] = size;
}
void SetIndex(const unsigned long i, long idx)
{
m_Index[i] = idx;
}
/** Compare two regions. */
bool
operator==(const Self ®ion) const
{
bool same = 1;
same = (m_Index == region.m_Index);
same = same && (m_Size == region.m_Size);
same = same && (m_ImageDimension == region.m_ImageDimension);
return same;
}
/** Compare two regions. */
bool
operator!=(const Self ®ion) const
{
bool same = 1;
same = (m_Index == region.m_Index);
same = same && (m_Size == region.m_Size);
same = same && (m_ImageDimension == region.m_ImageDimension);
return !same;
}
/** Test if an index is inside */
bool
IsInside(const IndexType &index) const
{
for(unsigned int i=0; i<m_ImageDimension; i++)
{
if( index[i] < m_Index[i] )
{
return false;
}
if( index[i] >= m_Index[i] + m_Size[i] )
{
return false;
}
}
return true;
}
/** Get the number of pixels contained in this region. This just
* multiplies the size components. */
// unsigned long GetNumberOfPixels() const;
protected:
/** Methods invoked by Print() to print information about the object
* including superclasses. Typically not called by the user (use Print()
* instead) but used in the hierarchical print process to combine the
* output of several classes. */
virtual void PrintSelf(std::ostream& os, Indent indent) const;
private:
unsigned int m_ImageDimension;
std::vector<long> m_Index;
std::vector<long> m_Size;
};
// Declare operator<<
extern std::ostream & operator<<(std::ostream &os, const ImageIORegion ®ion);
/** \class ImageIORegionAdaptor
* \brief Helper class for converting ImageRegions into ImageIORegions and back.
*
**/
template< unsigned int VDimension >
class ImageIORegionAdaptor
{
public:
typedef ImageRegion<VDimension> ImageRegionType;
typedef ImageIORegion ImageIORegionType;
typedef typename ImageRegionType::SizeType ImageSizeType;
typedef typename ImageRegionType::IndexType ImageIndexType;
static void Convert( const ImageRegionType & inImageRegion, ImageIORegionType & outIORegion )
{
//
// The ImageRegion and ImageIORegion objects may have different dimensions.
// Here we only copy the common dimensions between the two. If the ImageRegion
// has more dimensions than the ImageIORegion, then the defaults of the ImageRegion
// will take care of the remaining codimension. If the ImageRegion has less dimensions
// than the ImageIORegion, then the remaining IO dimensions are simply ignored.
//
const unsigned int ioDimension = outIORegion.GetImageDimension();
const unsigned int imageDimension = VDimension;
unsigned int minDimension = ( ioDimension > imageDimension ) ? imageDimension : ioDimension;
ImageSizeType size = inImageRegion.GetSize();
ImageIndexType index = inImageRegion.GetIndex();
for( unsigned int i = 0; i < minDimension; i++ )
{
outIORegion.SetSize( i, size[i] );
outIORegion.SetIndex( i, index[i] );
}
//
// Fill in the remaining codimension (if any) with default values
//
for( unsigned int k = minDimension; k < ioDimension; k++ )
{
outIORegion.SetSize( k, 1 ); // Note that default size in IO is 1 not 0
outIORegion.SetIndex( k, 0 );
}
}
static void Convert( const ImageIORegionType & inIORegion, ImageRegionType & outImageRegion )
{
ImageSizeType size;
ImageIndexType index;
size.Fill(1); // initialize with default values
index.Fill(0);
//
// The ImageRegion and ImageIORegion objects may have different dimensions.
// Here we only copy the common dimensions between the two. If the ImageRegion
// has more dimensions than the ImageIORegion, then the defaults of the ImageRegion
// will take care of the remaining codimension. If the ImageRegion has less dimensions
// than the ImageIORegion, then the remaining IO dimensions are simply ignored.
//
const unsigned int ioDimension = inIORegion.GetImageDimension();
const unsigned int imageDimension = VDimension;
unsigned int minDimension = ( ioDimension > imageDimension ) ? imageDimension : ioDimension;
for(unsigned int i=0; i<minDimension; i++)
{
size[i] = inIORegion.GetSize(i);
index[i] = inIORegion.GetIndex(i);
}
outImageRegion.SetSize( size );
outImageRegion.SetIndex( index );
}
};
} // end namespace itk
#endif
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