ObjectType = Scene NDims = 3 NObjects = 1 ObjectType = Mesh NDims = 3 ID = 3 TransformMatrix = 1 0 0 0 1 0 0 0 1 Offset = 0 0 0 CenterOfRotation = 0 0 0 ElementSpacing = 1 1 1 PointType = MET_FLOAT PointDataType = MET_FLOAT CellDataType = MET_FLOAT NCellTypes = 2 PointDim = ID x y ... NPoints = 8 Points = 0 0 1 2 1 1 2 3 2 2 3 4 3 3 4 5 4 4 5 6 5 5 6 7 6 6 7 8 7 7 8 9 CellType = TET NCells = 1 Cells = 0 0 1 2 3 CellType = HEX NCells = 1 Cells = 1 0 1 2 3 4 5 6 7 NCellLinks = 3 CellLinks = 0 5 0 1 2 3 4 1 6 0 1 2 3 4 5 2 7 0 1 2 3 4 5 6 NPointData = 2 PointDataSize = 16 PointData = млл=млL> NCellData = 3 CellDataSize = 24 CellData = fff?333??