1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132
|
/*=========================================================================
*
* Copyright Insight Software Consortium
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
// Software Guide : BeginLatex
//
// \index{itk::BlobSpatialObject}
//
// \doxygen{BlobSpatialObject} defines an N-dimensional blob. Like other
// SpatialObjects this class derives from \doxygen{itkSpatialObject}. A blob
// is defined as a list of points which compose the object.
//
// Let's start by including the appropriate header file.
//
// Software Guide : EndLatex
// Software Guide : BeginCodeSnippet
#include "itkBlobSpatialObject.h"
// Software Guide : EndCodeSnippet
// Software Guide : BeginLatex
//
// BlobSpatialObject is templated over the dimension of the space.
// A BlobSpatialObject contains a list of SpatialObjectPoints. Basically,
// a SpatialObjectPoint has a position and a color.
//
// Software Guide : EndLatex
// Software Guide : BeginCodeSnippet
#include "itkSpatialObjectPoint.h"
// Software Guide : EndCodeSnippet
int main( int, char *[] )
{
// Software Guide : BeginLatex
//
// First we declare some type definitions.
//
// Software Guide : EndLatex
// Software Guide : BeginCodeSnippet
typedef itk::BlobSpatialObject<3> BlobType;
typedef BlobType::Pointer BlobPointer;
typedef itk::SpatialObjectPoint<3> BlobPointType;
// Software Guide : EndCodeSnippet
// Software Guide : BeginLatex
//
// Then, we create a list of points and we set the position of each point in
// the local coordinate system using the \code{SetPosition()} method. We also
// set the color of each point to be red.
//
// Software Guide : EndLatex
// Software Guide : BeginCodeSnippet
BlobType::PointListType list;
for( unsigned int i=0; i<4; i++)
{
BlobPointType p;
p.SetPosition(i,i+1,i+2);
p.SetRed(1);
p.SetGreen(0);
p.SetBlue(0);
p.SetAlpha(1.0);
list.push_back(p);
}
// Software Guide : EndCodeSnippet
// Software Guide : BeginLatex
//
// Next, we create the blob and set its name using the \code{SetName()}
// function. We also set its Identification number with \code{SetId()} and we
// add the list of points previously created.
//
// Software Guide : EndLatex
// Software Guide : BeginCodeSnippet
BlobPointer blob = BlobType::New();
blob->GetProperty()->SetName("My Blob");
blob->SetId(1);
blob->SetPoints(list);
// Software Guide : EndCodeSnippet
// Software Guide : BeginLatex
//
// The \code{GetPoints()} method returns a reference to the internal list of
// points of the object.
//
// Software Guide : EndLatex
// Software Guide : BeginCodeSnippet
BlobType::PointListType pointList = blob->GetPoints();
std::cout << "The blob contains " << pointList.size();
std::cout << " points" << std::endl;
// Software Guide : EndCodeSnippet
// Software Guide : BeginLatex
//
// Then we can access the points using standard STL iterators and
// \code{GetPosition()} and \code{GetColor()} functions return respectively
// the position and the color of the point.
//
// Software Guide : EndLatex
// Software Guide : BeginCodeSnippet
BlobType::PointListType::const_iterator it = blob->GetPoints().begin();
while(it != blob->GetPoints().end())
{
std::cout << "Position = " << (*it).GetPosition() << std::endl;
std::cout << "Color = " << (*it).GetColor() << std::endl;
++it;
}
// Software Guide : EndCodeSnippet
return EXIT_SUCCESS;
}
|